using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000010 RID: 16 [Token(Token = "0x2000010")] public class GhostAAttackRotate : MonoBehaviour { // Token: 0x0600005C RID: 92 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600005C")] [Address(RVA = "0x512040", Offset = "0x510840", VA = "0x180512040")] public void InitData(Transform This) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600005D RID: 93 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600005D")] [Address(RVA = "0x512680", Offset = "0x510E80", VA = "0x180512680")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600005E RID: 94 RVA: 0x0000305C File Offset: 0x0000125C [Token(Token = "0x600005E")] [Address(RVA = "0x5125D0", Offset = "0x510DD0", VA = "0x1805125D0")] public void Stop() { float num = this.g_fContinueTime; this.g_fTime = num; ParticleSystem component = base.GetComponent(); int num2 = 0; if (component != num2) { component.Stop(true); return; } } // Token: 0x0600005F RID: 95 RVA: 0x00003098 File Offset: 0x00001298 [Token(Token = "0x600005F")] [Address(RVA = "0x512540", Offset = "0x510D40", VA = "0x180512540")] public void SetTimeScale(float fTimeScale) { this.g_Mat02.SetFloat("_TimeScale", fTimeScale); this.g_Mat03.SetFloat("_TimeScale", fTimeScale); this.g_Mat04.SetFloat("_TimeScale", fTimeScale); } // Token: 0x06000060 RID: 96 RVA: 0x000030E0 File Offset: 0x000012E0 [Token(Token = "0x6000060")] [Address(RVA = "0x512CE0", Offset = "0x5114E0", VA = "0x180512CE0")] public GhostAAttackRotate() { float z = Vector3.zero.z; this.g_v3OR02.z = z; float z2 = Vector3.zero.z; this.g_v3OR03.z = z2; float z3 = Vector3.zero.z; this.g_v3OR04.z = z3; this.g_fContinueTime = 2.6f; this.g_fAppSpeed = 2f; this.g_fDisSpeed = 0.4f; base..ctor(); } // Token: 0x04000094 RID: 148 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000094")] private Transform g_This; // Token: 0x04000095 RID: 149 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000095")] public MeshRenderer Rotate02; // Token: 0x04000096 RID: 150 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000096")] public MeshRenderer Rotate03; // Token: 0x04000097 RID: 151 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000097")] public MeshRenderer Rotate04; // Token: 0x04000098 RID: 152 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000098")] private Material g_Mat02; // Token: 0x04000099 RID: 153 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000099")] private Material g_Mat03; // Token: 0x0400009A RID: 154 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400009A")] private Material g_Mat04; // Token: 0x0400009B RID: 155 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400009B")] public float g_R02Alpha = 0.6f; // Token: 0x0400009C RID: 156 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400009C")] public float g_R02AlphaWidth = 0.8f; // Token: 0x0400009D RID: 157 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400009D")] private float g_R02AlphaVal; // Token: 0x0400009E RID: 158 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x400009E")] private float g_R02AlphaWidthVal; // Token: 0x0400009F RID: 159 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400009F")] public float g_R03Alpha = 0.85f; // Token: 0x040000A0 RID: 160 [FieldOffset(Offset = "0x64")] [Token(Token = "0x40000A0")] public float g_R03AlphaWidth = 4f; // Token: 0x040000A1 RID: 161 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40000A1")] private float g_R03AlphaVal; // Token: 0x040000A2 RID: 162 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x40000A2")] private float g_R03AlphaWidthVal; // Token: 0x040000A3 RID: 163 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40000A3")] public float g_R04Alpha = 0.9f; // Token: 0x040000A4 RID: 164 [FieldOffset(Offset = "0x74")] [Token(Token = "0x40000A4")] public float g_R04AlphaWidth = 3f; // Token: 0x040000A5 RID: 165 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40000A5")] private float g_R04AlphaVal; // Token: 0x040000A6 RID: 166 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x40000A6")] private float g_R04AlphaWidthVal; // Token: 0x040000A7 RID: 167 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40000A7")] public Vector3 g_R02BigSize; // Token: 0x040000A8 RID: 168 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x40000A8")] public Vector3 g_R03BigSize; // Token: 0x040000A9 RID: 169 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40000A9")] public Vector3 g_R04BigSize; // Token: 0x040000AA RID: 170 [FieldOffset(Offset = "0xA4")] [Token(Token = "0x40000AA")] private Vector3 g_v3OR02; // Token: 0x040000AB RID: 171 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40000AB")] private Vector3 g_v3OR03; // Token: 0x040000AC RID: 172 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x40000AC")] private Vector3 g_v3OR04; // Token: 0x040000AD RID: 173 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x40000AD")] private Vector3 g_v3R02; // Token: 0x040000AE RID: 174 [FieldOffset(Offset = "0xD4")] [Token(Token = "0x40000AE")] private Vector3 g_v3R03; // Token: 0x040000AF RID: 175 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x40000AF")] private Vector3 g_v3R04; // Token: 0x040000B0 RID: 176 [FieldOffset(Offset = "0xEC")] [Token(Token = "0x40000B0")] public float g_fContinueTime; // Token: 0x040000B1 RID: 177 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x40000B1")] public float g_fAppSpeed; // Token: 0x040000B2 RID: 178 [FieldOffset(Offset = "0xF4")] [Token(Token = "0x40000B2")] public float g_fDisSpeed; // Token: 0x040000B3 RID: 179 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x40000B3")] private float g_fTime; }