using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200009F RID: 159 [Token(Token = "0x200009F")] public class LockPoint : MonoBehaviour { // Token: 0x060006EC RID: 1772 RVA: 0x00010A48 File Offset: 0x0000EC48 [Token(Token = "0x60006EC")] [Address(RVA = "0x41E6A0", Offset = "0x41CEA0", VA = "0x18041E6A0")] public void SetLockState(bool locked) { this.isLocked = locked; } // Token: 0x060006ED RID: 1773 RVA: 0x00010A5C File Offset: 0x0000EC5C [Token(Token = "0x60006ED")] [Address(RVA = "0x41E670", Offset = "0x41CE70", VA = "0x18041E670")] public bool GetLockState() { return this.isLocked; } // Token: 0x060006EE RID: 1774 RVA: 0x00010A70 File Offset: 0x0000EC70 [Token(Token = "0x60006EE")] [Address(RVA = "0x41E690", Offset = "0x41CE90", VA = "0x18041E690")] public void SetLockEnable(bool bEnable) { this.isLockEnabled = bEnable; } // Token: 0x060006EF RID: 1775 RVA: 0x00010A84 File Offset: 0x0000EC84 [Token(Token = "0x60006EF")] [Address(RVA = "0x41E660", Offset = "0x41CE60", VA = "0x18041E660")] public bool GetLockEnable() { return this.isLockEnabled; } // Token: 0x060006F0 RID: 1776 RVA: 0x00010A98 File Offset: 0x0000EC98 [Token(Token = "0x60006F0")] [Address(RVA = "0x41E680", Offset = "0x41CE80", VA = "0x18041E680")] public Transform GetTransform() { return base.transform; } // Token: 0x060006F1 RID: 1777 RVA: 0x00010AAC File Offset: 0x0000ECAC [Token(Token = "0x60006F1")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public LockPoint() { } // Token: 0x0400080F RID: 2063 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400080F")] private bool isLockEnabled; // Token: 0x04000810 RID: 2064 [FieldOffset(Offset = "0x19")] [Token(Token = "0x4000810")] private bool isLocked; }