using System; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x020005FA RID: 1530 [Token(Token = "0x20005FA")] [AddComponentMenu("")] public class CurrentRenderPipeline : MonoBehaviour { // Token: 0x06003004 RID: 12292 RVA: 0x00065D94 File Offset: 0x00063F94 [Token(Token = "0x6003004")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public CurrentRenderPipeline() { } // Token: 0x06003005 RID: 12293 RVA: 0x000020D3 File Offset: 0x000002D3 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x6003005")] [Address(RVA = "0x1489530", Offset = "0x1487D30", VA = "0x181489530")] static CurrentRenderPipeline() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003A52 RID: 14930 [Token(Token = "0x4003A52")] public static bool haveAnotherSrpPackages; // Token: 0x04003A53 RID: 14931 [Token(Token = "0x4003A53")] public static string packageDetected; } }