using System; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x020005F7 RID: 1527 [Token(Token = "0x20005F7")] [AddComponentMenu("")] public class MTAssetsEditorUi : MonoBehaviour { // Token: 0x06002FFF RID: 12287 RVA: 0x00065D2C File Offset: 0x00063F2C [Token(Token = "0x6002FFF")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public MTAssetsEditorUi() { } } }