using System; using Cpp2IlInjected; namespace MTAssets.UltimateLODSystem.MeshSimplifier.Internal { // Token: 0x0200061A RID: 1562 [Token(Token = "0x200061A")] internal struct BorderVertex { // Token: 0x06003131 RID: 12593 RVA: 0x00066D68 File Offset: 0x00064F68 [Token(Token = "0x6003131")] [Address(RVA = "0x43A6F0", Offset = "0x438EF0", VA = "0x18043A6F0")] public BorderVertex(int index, int hash) { this.index = index; this.hash = hash; } // Token: 0x04003B0E RID: 15118 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4003B0E")] public int index; // Token: 0x04003B0F RID: 15119 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4003B0F")] public int hash; } }