using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace MTAssets.UltimateLODSystem { // Token: 0x020005FE RID: 1534 [Token(Token = "0x20005FE")] [AddComponentMenu("")] public class RuntimeInstancesDetector : MonoBehaviour { // Token: 0x06003016 RID: 12310 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003016")] [Address(RVA = "0x472D10", Offset = "0x471510", VA = "0x180472D10")] public void RegisterNewUlodOptimizerInThisScene(UltimateLevelOfDetailOptimizer optimizer) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003017 RID: 12311 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6003017")] [Address(RVA = "0x472DD0", Offset = "0x4715D0", VA = "0x180472DD0")] public RuntimeInstancesDetector() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003A5D RID: 14941 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003A5D")] [HideInInspector] public List instancesOfUlodInThisScene; // Token: 0x04003A5E RID: 14942 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003A5E")] [HideInInspector] public List instancesOfUlodOptimizerInThisScene; } }