using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001B0 RID: 432 [Token(Token = "0x20001B0")] public class MonsterAura : EnemyEvent { // Token: 0x0600130D RID: 4877 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600130D")] [Address(RVA = "0xCBDDC0", Offset = "0xCBC5C0", VA = "0x180CBDDC0", Slot = "4")] public override void InitData(SceneEventManager SEM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600130E RID: 4878 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600130E")] [Address(RVA = "0xCBE3C0", Offset = "0xCBCBC0", VA = "0x180CBE3C0", Slot = "13")] protected virtual void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600130F RID: 4879 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600130F")] [Address(RVA = "0xCBE180", Offset = "0xCBC980", VA = "0x180CBE180", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001310 RID: 4880 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001310")] [Address(RVA = "0xCBE250", Offset = "0xCBCA50", VA = "0x180CBE250", Slot = "8")] public override void ReleaseEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001311 RID: 4881 RVA: 0x0002C1C4 File Offset: 0x0002A3C4 [Token(Token = "0x6001311")] [Address(RVA = "0xCBDDB0", Offset = "0xCBC5B0", VA = "0x180CBDDB0")] public MonsterAura() { } // Token: 0x04001DB2 RID: 7602 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001DB2")] public float CreateMonsterRate = 5f; // Token: 0x04001DB3 RID: 7603 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4001DB3")] protected float g_fRate; // Token: 0x04001DB4 RID: 7604 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001DB4")] public GameObject MagicAura; // Token: 0x04001DB5 RID: 7605 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001DB5")] public GameObject CallEffect; // Token: 0x04001DB6 RID: 7606 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001DB6")] protected int g_iIndex; // Token: 0x04001DB7 RID: 7607 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4001DB7")] protected EffectPool g_MagicAura; // Token: 0x04001DB8 RID: 7608 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4001DB8")] protected EffectPool g_CallEffect; // Token: 0x04001DB9 RID: 7609 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4001DB9")] public GameObject SEMonsterAuraObject; // Token: 0x04001DBA RID: 7610 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4001DBA")] protected SoundEffectPool g_SE; }