using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000349 RID: 841 [Token(Token = "0x2000349")] [AddComponentMenu("Camera-Control/Mouse Look")] public class MouseLook : MonoBehaviour { // Token: 0x060020E8 RID: 8424 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020E8")] [Address(RVA = "0xCC1760", Offset = "0xCBFF60", VA = "0x180CC1760")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020E9 RID: 8425 RVA: 0x0004E998 File Offset: 0x0004CB98 [Token(Token = "0x60020E9")] [Address(RVA = "0xCC16B0", Offset = "0xCBFEB0", VA = "0x180CC16B0")] private void Start() { if (base.GetComponent()) { base.GetComponent().freezeRotation = true; } } // Token: 0x060020EA RID: 8426 RVA: 0x0004E9C8 File Offset: 0x0004CBC8 [Token(Token = "0x60020EA")] [Address(RVA = "0xCC19E0", Offset = "0xCC01E0", VA = "0x180CC19E0")] public MouseLook() { } // Token: 0x04002A42 RID: 10818 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002A42")] public MouseLook.RotationAxes axes; // Token: 0x04002A43 RID: 10819 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4002A43")] public float sensitivityX = 15f; // Token: 0x04002A44 RID: 10820 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002A44")] public float sensitivityY = 15f; // Token: 0x04002A45 RID: 10821 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002A45")] public float minimumX = -360f; // Token: 0x04002A46 RID: 10822 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002A46")] public float maximumX = 360f; // Token: 0x04002A47 RID: 10823 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002A47")] public float minimumY = -60f; // Token: 0x04002A48 RID: 10824 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002A48")] public float maximumY = 60f; // Token: 0x04002A49 RID: 10825 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4002A49")] private float rotationY; // Token: 0x0200034A RID: 842 [Token(Token = "0x200034A")] public enum RotationAxes { // Token: 0x04002A4B RID: 10827 [Token(Token = "0x4002A4B")] MouseXAndY, // Token: 0x04002A4C RID: 10828 [Token(Token = "0x4002A4C")] MouseX, // Token: 0x04002A4D RID: 10829 [Token(Token = "0x4002A4D")] MouseY } }