using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002FB RID: 763 [Token(Token = "0x20002FB")] [Serializable] public class NobetaInputData { // Token: 0x17000159 RID: 345 // (get) Token: 0x06001CF7 RID: 7415 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000159")] public Vector2 InputMovement { [Token(Token = "0x6001CF7")] [Address(RVA = "0xFCC0C0", Offset = "0xFCA8C0", VA = "0x180FCC0C0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700015A RID: 346 // (get) Token: 0x06001CF8 RID: 7416 RVA: 0x00045874 File Offset: 0x00043A74 [Token(Token = "0x1700015A")] public float MoveSpeed { [Token(Token = "0x6001CF8")] [Address(RVA = "0x66CA40", Offset = "0x66B240", VA = "0x18066CA40")] get { return this.moveSpeed; } } // Token: 0x1700015B RID: 347 // (get) Token: 0x06001CF9 RID: 7417 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700015B")] public Vector3 MoveDirection { [Token(Token = "0x6001CF9")] [Address(RVA = "0xFCC0E0", Offset = "0xFCA8E0", VA = "0x180FCC0E0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700015C RID: 348 // (get) Token: 0x06001CFA RID: 7418 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700015C")] public Vector3 Forward { [Token(Token = "0x6001CFA")] [Address(RVA = "0x3D4860", Offset = "0x3D3060", VA = "0x1803D4860")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700015D RID: 349 // (get) Token: 0x06001CFB RID: 7419 RVA: 0x00045888 File Offset: 0x00043A88 [Token(Token = "0x1700015D")] public float DashForce { [Token(Token = "0x6001CFB")] [Address(RVA = "0x61BB70", Offset = "0x61A370", VA = "0x18061BB70")] get { return this.dashForce; } } // Token: 0x1700015E RID: 350 // (get) Token: 0x06001CFC RID: 7420 RVA: 0x0004589C File Offset: 0x00043A9C [Token(Token = "0x1700015E")] public bool IsShotMode { [Token(Token = "0x6001CFC")] [Address(RVA = "0x9F81A0", Offset = "0x9F69A0", VA = "0x1809F81A0")] get { return this.isShotMode; } } // Token: 0x1700015F RID: 351 // (get) Token: 0x06001CFD RID: 7421 RVA: 0x000458B0 File Offset: 0x00043AB0 [Token(Token = "0x1700015F")] public bool IsAimMode { [Token(Token = "0x6001CFD")] [Address(RVA = "0x9F81B0", Offset = "0x9F69B0", VA = "0x1809F81B0")] get { return this.isAimMode; } } // Token: 0x17000160 RID: 352 // (get) Token: 0x06001CFE RID: 7422 RVA: 0x000458C4 File Offset: 0x00043AC4 [Token(Token = "0x17000160")] public bool IsMagicMenu { [Token(Token = "0x6001CFE")] [Address(RVA = "0x5F64A0", Offset = "0x5F4CA0", VA = "0x1805F64A0")] get { return this.isMagicMenu; } } // Token: 0x06001CFF RID: 7423 RVA: 0x000458D8 File Offset: 0x00043AD8 [Token(Token = "0x6001CFF")] [Address(RVA = "0xFCBBA0", Offset = "0xFCA3A0", VA = "0x180FCBBA0")] public void Init() { this.moveState = (NobetaMoveState)((ulong)1L); Transform transform = GameObject.FindWithTag("PlayerCamera").transform.Find("Camera").transform; this.cameraTarget = transform; throw new NullReferenceException(); } // Token: 0x06001D00 RID: 7424 RVA: 0x0004591C File Offset: 0x00043B1C [Token(Token = "0x6001D00")] [Address(RVA = "0xFCBF40", Offset = "0xFCA740", VA = "0x180FCBF40")] public void UpdateInputMovement(Vector2 input) { int num = 0; int num2 = 0; this.inputMovement = num2; this.inputMovement.y = (float)num; } // Token: 0x06001D01 RID: 7425 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D01")] [Address(RVA = "0xFCBFA0", Offset = "0xFCA7A0", VA = "0x180FCBFA0")] public void UpdateWalkKeyState(bool enable) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D02 RID: 7426 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D02")] [Address(RVA = "0xFCBE90", Offset = "0xFCA690", VA = "0x180FCBE90")] public void UpdateDashKeyState(bool enable) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D03 RID: 7427 RVA: 0x00045940 File Offset: 0x00043B40 [Token(Token = "0x6001D03")] [Address(RVA = "0xFCBE80", Offset = "0xFCA680", VA = "0x180FCBE80")] public void UpdateAimMode(bool enable) { this.isAimMode = enable; } // Token: 0x06001D04 RID: 7428 RVA: 0x00045954 File Offset: 0x00043B54 [Token(Token = "0x6001D04")] [Address(RVA = "0xFCBF90", Offset = "0xFCA790", VA = "0x180FCBF90")] public void UpdateShotMode(bool enable) { this.isShotMode = enable; } // Token: 0x06001D05 RID: 7429 RVA: 0x00045968 File Offset: 0x00043B68 [Token(Token = "0x6001D05")] [Address(RVA = "0xDBE940", Offset = "0xDBD140", VA = "0x180DBE940")] public void UpdateMagicMenu(bool enable) { this.isMagicMenu = enable; } // Token: 0x06001D06 RID: 7430 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D06")] [Address(RVA = "0xFCB4E0", Offset = "0xFC9CE0", VA = "0x180FCB4E0")] public void CalculateCharacterMovement(PlayerController controller) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D07 RID: 7431 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D07")] [Address(RVA = "0xFCBA90", Offset = "0xFCA290", VA = "0x180FCBA90")] private void CalculateMovement(bool controllable, float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D08 RID: 7432 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D08")] [Address(RVA = "0xFCB790", Offset = "0xFC9F90", VA = "0x180FCB790")] private void CalculateDirection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D09 RID: 7433 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D09")] [Address(RVA = "0xFCB890", Offset = "0xFCA090", VA = "0x180FCB890")] private void CalculateForceSpeed(float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D0A RID: 7434 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D0A")] [Address(RVA = "0xFCB910", Offset = "0xFCA110", VA = "0x180FCB910")] private void CalculateMoveSpeed(PlayerController controller) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D0B RID: 7435 RVA: 0x0004597C File Offset: 0x00043B7C [Token(Token = "0x6001D0B")] [Address(RVA = "0xFCBB80", Offset = "0xFCA380", VA = "0x180FCBB80")] public void EnableDodgeFlag() { this.isDodgeMode = true; } // Token: 0x06001D0C RID: 7436 RVA: 0x00045990 File Offset: 0x00043B90 [Token(Token = "0x6001D0C")] [Address(RVA = "0xFCBB90", Offset = "0xFCA390", VA = "0x180FCBB90")] public bool GetAndResetDodgeFlag() { bool flag = this.isDodgeMode; this.isDodgeMode = false; return flag; } // Token: 0x06001D0D RID: 7437 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D0D")] [Address(RVA = "0xFCBCA0", Offset = "0xFCA4A0", VA = "0x180FCBCA0")] public bool NeedBraking() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D0E RID: 7438 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D0E")] [Address(RVA = "0xFCBC40", Offset = "0xFCA440", VA = "0x180FCBC40")] public bool IsDefaultDirection() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001D0F RID: 7439 RVA: 0x000459AC File Offset: 0x00043BAC [Token(Token = "0x6001D0F")] [Address(RVA = "0xFCBE10", Offset = "0xFCA610", VA = "0x180FCBE10")] public void ResetBrakingDashValue() { int num = 0; this.dashForce = (float)num; } // Token: 0x06001D10 RID: 7440 RVA: 0x000459C4 File Offset: 0x00043BC4 [Token(Token = "0x6001D10")] [Address(RVA = "0xFCBE20", Offset = "0xFCA620", VA = "0x180FCBE20")] public void ResetDashValue() { int num = 0; this.moveState = (NobetaMoveState)((ulong)1L); this.dashForce = (float)num; this.isDashMode = false; } // Token: 0x06001D11 RID: 7441 RVA: 0x000459EC File Offset: 0x00043BEC [Token(Token = "0x6001D11")] [Address(RVA = "0xFCBE40", Offset = "0xFCA640", VA = "0x180FCBE40")] public void ResetMovementValue() { int num = 0; this.walkForce = (float)num; } // Token: 0x06001D12 RID: 7442 RVA: 0x00045A04 File Offset: 0x00043C04 [Token(Token = "0x6001D12")] [Address(RVA = "0xFCBDC0", Offset = "0xFCA5C0", VA = "0x180FCBDC0")] public void ResetAllCharacterValue() { this.moveState = (NobetaMoveState)((ulong)1L); Vector2 zero = Vector2.zero; int num = 0; this.inputMovement = zero; this.inputMovement.y = (float)0; this.moveSpeed = (float)num; this.dashForce = (float)num; this.isDashMode = num != 0; } // Token: 0x06001D13 RID: 7443 RVA: 0x00045A4C File Offset: 0x00043C4C [Token(Token = "0x6001D13")] [Address(RVA = "0xFCC040", Offset = "0xFCA840", VA = "0x180FCC040")] public void VerifyDashMode() { float y = this.inputMovement.y; Vector2 zero = Vector2.zero; if (this.isDashMode) { int num = 0; this.moveState = (NobetaMoveState)((ulong)1L); this.dashForce = (float)num; this.isDashMode = false; } } // Token: 0x06001D14 RID: 7444 RVA: 0x00045A90 File Offset: 0x00043C90 [Token(Token = "0x6001D14")] [Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")] public NobetaInputData() { } // Token: 0x06001D15 RID: 7445 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001D15")] [Address(RVA = "0xFCBE50", Offset = "0xFCA650", VA = "0x180FCBE50")] [CompilerGenerated] internal static float g__GetMovementValue|41_0(float inputValue, float moveValue, ref NobetaInputData.<>c__DisplayClass41_0 cpp2il__autoParamName__idx_2) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0400261D RID: 9757 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400261D")] [SerializeField] private NobetaMoveState moveState; // Token: 0x0400261E RID: 9758 [FieldOffset(Offset = "0x14")] [Token(Token = "0x400261E")] [SerializeField] private Vector2 inputMovement; // Token: 0x0400261F RID: 9759 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400261F")] [SerializeField] private Vector3 characterMovement; // Token: 0x04002620 RID: 9760 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002620")] [SerializeField] private float moveSpeed; // Token: 0x04002621 RID: 9761 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002621")] [SerializeField] private float walkForce; // Token: 0x04002622 RID: 9762 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002622")] [SerializeField] private float dashForce; // Token: 0x04002623 RID: 9763 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4002623")] [SerializeField] private float dashTimer; // Token: 0x04002624 RID: 9764 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002624")] [SerializeField] private Vector3 characterForward; // Token: 0x04002625 RID: 9765 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4002625")] [SerializeField] private Vector3 previousDirection; // Token: 0x04002626 RID: 9766 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002626")] [SerializeField] private Vector3 currentDirection; // Token: 0x04002627 RID: 9767 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4002627")] [SerializeField] private bool isDashMode; // Token: 0x04002628 RID: 9768 [FieldOffset(Offset = "0x5D")] [Token(Token = "0x4002628")] [SerializeField] private bool isDodgeMode; // Token: 0x04002629 RID: 9769 [FieldOffset(Offset = "0x5E")] [Token(Token = "0x4002629")] [SerializeField] private bool isAimMode; // Token: 0x0400262A RID: 9770 [FieldOffset(Offset = "0x5F")] [Token(Token = "0x400262A")] [SerializeField] private bool isShotMode; // Token: 0x0400262B RID: 9771 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400262B")] [SerializeField] private bool isMagicMenu; // Token: 0x0400262C RID: 9772 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400262C")] private Transform cameraTarget; // Token: 0x0400262D RID: 9773 [Token(Token = "0x400262D")] private const float DASH_TIME_MAX = 0.5f; }