using System; using Cpp2IlInjected; namespace Obi { // Token: 0x020004EC RID: 1260 [Token(Token = "0x20004EC")] public class ObiAmbientForceZone : ObiExternalForce { // Token: 0x06002C10 RID: 11280 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C10")] [Address(RVA = "0x10C2950", Offset = "0x10C1150", VA = "0x1810C2950", Slot = "4")] public override void ApplyForcesToActor(ObiActor actor) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C11 RID: 11281 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C11")] [Address(RVA = "0x10C2BE0", Offset = "0x10C13E0", VA = "0x1810C2BE0")] public void OnDrawGizmosSelected() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C12 RID: 11282 RVA: 0x0005ECB8 File Offset: 0x0005CEB8 [Token(Token = "0x6002C12")] [Address(RVA = "0xB6B850", Offset = "0xB6A050", VA = "0x180B6B850")] public ObiAmbientForceZone() { this.turbulenceFrequency = 1f; base..ctor(); } } }