using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004A2 RID: 1186 [Token(Token = "0x20004A2")] public class ObiBoxShapeTracker2D : ObiShapeTracker { // Token: 0x06002A2B RID: 10795 RVA: 0x0005BE00 File Offset: 0x0005A000 [Token(Token = "0x6002A2B")] [Address(RVA = "0x10C76C0", Offset = "0x10C5EC0", VA = "0x1810C76C0")] public ObiBoxShapeTracker2D(BoxCollider2D collider) { this.collider = collider; this.adaptor.is2D = true; IntPtr intPtr = Oni.CreateShape(Oni.ShapeType.Box); this.oniShape = intPtr; } // Token: 0x06002A2C RID: 10796 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A2C")] [Address(RVA = "0x10C74F0", Offset = "0x10C5CF0", VA = "0x1810C74F0", Slot = "5")] public override void UpdateIfNeeded() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0400333F RID: 13119 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400333F")] private Vector2 size; // Token: 0x04003340 RID: 13120 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4003340")] private Vector2 center; } }