using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004A7 RID: 1191 [Token(Token = "0x20004A7")] public class ObiCapsuleShapeTracker : ObiShapeTracker { // Token: 0x06002A37 RID: 10807 RVA: 0x0005BF38 File Offset: 0x0005A138 [Token(Token = "0x6002A37")] [Address(RVA = "0x10C7F70", Offset = "0x10C6770", VA = "0x1810C7F70")] public ObiCapsuleShapeTracker(CapsuleCollider collider) { this.collider = collider; this.adaptor.is2D = false; IntPtr intPtr = Oni.CreateShape(Oni.ShapeType.Capsule); this.oniShape = intPtr; } // Token: 0x06002A38 RID: 10808 RVA: 0x0005BF6C File Offset: 0x0005A16C [Token(Token = "0x6002A38")] [Address(RVA = "0x10C7F70", Offset = "0x10C6770", VA = "0x1810C7F70")] public ObiCapsuleShapeTracker(CharacterController collider) { this.collider = collider; this.adaptor.is2D = false; IntPtr intPtr = Oni.CreateShape(Oni.ShapeType.Capsule); this.oniShape = intPtr; } // Token: 0x06002A39 RID: 10809 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A39")] [Address(RVA = "0x10C7C10", Offset = "0x10C6410", VA = "0x1810C7C10", Slot = "5")] public override void UpdateIfNeeded() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0400334C RID: 13132 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400334C")] private int direction; // Token: 0x0400334D RID: 13133 [FieldOffset(Offset = "0x64")] [Token(Token = "0x400334D")] private float radius; // Token: 0x0400334E RID: 13134 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400334E")] private float height; // Token: 0x0400334F RID: 13135 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x400334F")] private Vector3 center; } }