using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004AD RID: 1197 [Token(Token = "0x20004AD")] [ExecuteInEditMode] [RequireComponent(typeof(Collider))] public class ObiCollider : ObiColliderBase { // Token: 0x06002A50 RID: 10832 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A50")] [Address(RVA = "0x10D3540", Offset = "0x10D1D40", VA = "0x1810D3540", Slot = "4")] protected override void CreateTracker() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A51 RID: 10833 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A51")] [Address(RVA = "0x10D39E0", Offset = "0x10D21E0", VA = "0x1810D39E0", Slot = "5")] protected override bool IsUnityColliderEnabled() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A52 RID: 10834 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002A52")] [Address(RVA = "0x10D3A60", Offset = "0x10D2260", VA = "0x1810D3A60", Slot = "6")] protected override void UpdateColliderAdaptor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002A53 RID: 10835 RVA: 0x0005C1BC File Offset: 0x0005A3BC [Token(Token = "0x6002A53")] [Address(RVA = "0x10D34A0", Offset = "0x10D1CA0", VA = "0x1810D34A0", Slot = "7")] protected override void Awake() { Collider component = base.GetComponent(); this.unityCollider = component; Component unityCollider = this.unityCollider; int num = 0; if (!(unityCollider == num)) { base.Awake(); } } // Token: 0x06002A54 RID: 10836 RVA: 0x0005C1F0 File Offset: 0x0005A3F0 [Token(Token = "0x6002A54")] [Address(RVA = "0x10D3C70", Offset = "0x10D2470", VA = "0x1810D3C70")] public ObiCollider() { } } }