using System; using Cpp2IlInjected; using UnityEngine; namespace Obi { // Token: 0x020004F6 RID: 1270 [Token(Token = "0x20004F6")] public class ObiProfiler : MonoBehaviour { // Token: 0x06002C61 RID: 11361 RVA: 0x0006005C File Offset: 0x0005E25C [Token(Token = "0x6002C61")] [Address(RVA = "0xE759E0", Offset = "0xE741E0", VA = "0x180E759E0")] public void OnEnable() { Oni.EnableProfiler(true); int maxSystemConcurrency = Oni.GetMaxSystemConcurrency(); this.numThreads = maxSystemConcurrency; } // Token: 0x06002C62 RID: 11362 RVA: 0x00060080 File Offset: 0x0005E280 [Token(Token = "0x6002C62")] [Address(RVA = "0xE759D0", Offset = "0xE741D0", VA = "0x180E759D0")] public void OnDisable() { Oni.EnableProfiler(false); } // Token: 0x06002C63 RID: 11363 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002C63")] [Address(RVA = "0xE75A10", Offset = "0xE74210", VA = "0x180E75A10")] public void OnGUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002C64 RID: 11364 RVA: 0x00060094 File Offset: 0x0005E294 [Token(Token = "0x6002C64")] [Address(RVA = "0xE76130", Offset = "0xE74930", VA = "0x180E76130")] public ObiProfiler() { Vector2 zero = Vector2.zero; this.scrollPosition = zero; this.scrollPosition.y = (float)0; this.numThreads = (int)((ulong)1L); base..ctor(); } // Token: 0x040034D3 RID: 13523 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40034D3")] public GUISkin skin; // Token: 0x040034D4 RID: 13524 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40034D4")] public bool showPercentages; // Token: 0x040034D5 RID: 13525 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40034D5")] public int maxVisibleThreads = (int)((ulong)4L); // Token: 0x040034D6 RID: 13526 [Token(Token = "0x40034D6")] public static Oni.ProfileInfo[] info; // Token: 0x040034D7 RID: 13527 [Token(Token = "0x40034D7")] public static double frameDuration; // Token: 0x040034D8 RID: 13528 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40034D8")] private float zoom = 1f; // Token: 0x040034D9 RID: 13529 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x40034D9")] private Vector2 scrollPosition; // Token: 0x040034DA RID: 13530 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40034DA")] private int numThreads; } }