using System; using Cpp2IlInjected; namespace Obi { // Token: 0x020004E1 RID: 1249 [Token(Token = "0x20004E1")] [Flags] public enum ParticleData { // Token: 0x04003446 RID: 13382 [Token(Token = "0x4003446")] NONE = 0, // Token: 0x04003447 RID: 13383 [Token(Token = "0x4003447")] ACTIVE_STATUS = 1, // Token: 0x04003448 RID: 13384 [Token(Token = "0x4003448")] ACTOR_ID = 2, // Token: 0x04003449 RID: 13385 [Token(Token = "0x4003449")] POSITIONS = 4, // Token: 0x0400344A RID: 13386 [Token(Token = "0x400344A")] VELOCITIES = 8, // Token: 0x0400344B RID: 13387 [Token(Token = "0x400344B")] INV_MASSES = 16, // Token: 0x0400344C RID: 13388 [Token(Token = "0x400344C")] VORTICITIES = 32, // Token: 0x0400344D RID: 13389 [Token(Token = "0x400344D")] SOLID_RADII = 64, // Token: 0x0400344E RID: 13390 [Token(Token = "0x400344E")] PHASES = 128, // Token: 0x0400344F RID: 13391 [Token(Token = "0x400344F")] REST_POSITIONS = 256, // Token: 0x04003450 RID: 13392 [Token(Token = "0x4003450")] COLLISION_MATERIAL = 512, // Token: 0x04003451 RID: 13393 [Token(Token = "0x4003451")] ALL = -1 } }