using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002F5 RID: 757 [Token(Token = "0x20002F5")] [Serializable] public class PlayerController { // Token: 0x06001C22 RID: 7202 RVA: 0x00042D78 File Offset: 0x00040F78 [Token(Token = "0x6001C22")] [Address(RVA = "0x363700", Offset = "0x361F00", VA = "0x180363700")] public void UpdateMovement(Vector2 movement) { this.inputData.UpdateInputMovement(movement); } // Token: 0x06001C23 RID: 7203 RVA: 0x00042D98 File Offset: 0x00040F98 [Token(Token = "0x6001C23")] [Address(RVA = "0x3643C0", Offset = "0x362BC0", VA = "0x1803643C0")] public void UpdateWalkState(bool onHolding) { this.inputData.UpdateWalkKeyState(onHolding); } // Token: 0x06001C24 RID: 7204 RVA: 0x00042DB8 File Offset: 0x00040FB8 [Token(Token = "0x6001C24")] [Address(RVA = "0x3636E0", Offset = "0x361EE0", VA = "0x1803636E0")] public void UpdateDashState(bool onHolding) { this.inputData.UpdateDashKeyState(onHolding); } // Token: 0x06001C25 RID: 7205 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C25")] [Address(RVA = "0x35DEC0", Offset = "0x35C6C0", VA = "0x18035DEC0")] public void OnJumpKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C26 RID: 7206 RVA: 0x00042DD8 File Offset: 0x00040FD8 [Token(Token = "0x6001C26")] [Address(RVA = "0x353DB0", Offset = "0x3525B0", VA = "0x180353DB0")] private void DoAirJump() { this.animatorController.PlayJump(0.05f, 0.1f); NobetaRuntimeData nobetaRuntimeData = this.runtimeData; MoveController moveController = this.moveController; float num = nobetaRuntimeData.JumpForce; moveController.Jump(num); this.g_Sound.PlayJump(); this.g_Sound.PlayVoiceJump01(); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; CharacterBaseData characterBaseData = this.g_CharData; num = nobetaRuntimeData2.MoveSpeedScale; characterBaseData.SPLoss(num); } // Token: 0x06001C27 RID: 7207 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C27")] [Address(RVA = "0x35CC70", Offset = "0x35B470", VA = "0x18035CC70")] public void OnDodgeKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C28 RID: 7208 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C28")] [Address(RVA = "0x363010", Offset = "0x361810", VA = "0x180363010")] private void SwitchStateFromDodge(NobetaState expectState, NobetaState tiredState) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C29 RID: 7209 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C29")] [Address(RVA = "0x35C760", Offset = "0x35AF60", VA = "0x18035C760")] public void OnAttackKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2A RID: 7210 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2A")] [Address(RVA = "0x35CA10", Offset = "0x35B210", VA = "0x18035CA10")] public void OnChantKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2B RID: 7211 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2B")] [Address(RVA = "0x35D820", Offset = "0x35C020", VA = "0x18035D820")] public void OnInteractKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2C RID: 7212 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2C")] [Address(RVA = "0x3609C0", Offset = "0x35F1C0", VA = "0x1803609C0")] private void SetPassiveEventPrompt(UIPassiveEventPrompt.PromptType type = UIPassiveEventPrompt.PromptType.NULL) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2D RID: 7213 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2D")] [Address(RVA = "0x35E700", Offset = "0x35CF00", VA = "0x18035E700")] public void OnUseItemHotKeyDown(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2E RID: 7214 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2E")] [Address(RVA = "0x35E7F0", Offset = "0x35CFF0", VA = "0x18035E7F0")] public void OnUseItemKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C2F RID: 7215 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C2F")] [Address(RVA = "0x35D700", Offset = "0x35BF00", VA = "0x18035D700")] public void OnDropItemKeyDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C30 RID: 7216 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C30")] [Address(RVA = "0x351960", Offset = "0x350160", VA = "0x180351960")] private bool CanControlItem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C31 RID: 7217 RVA: 0x00042E50 File Offset: 0x00041050 [Token(Token = "0x6001C31")] [Address(RVA = "0x363470", Offset = "0x361C70", VA = "0x180363470")] public void UpdateAimState(bool onHolding) { this.inputData.isAimMode = onHolding; } // Token: 0x06001C32 RID: 7218 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C32")] [Address(RVA = "0x363720", Offset = "0x361F20", VA = "0x180363720")] public void UpdateShootState(bool onHolding) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C33 RID: 7219 RVA: 0x00042E70 File Offset: 0x00041070 [Token(Token = "0x6001C33")] [Address(RVA = "0x360020", Offset = "0x35E820", VA = "0x180360020")] private void ReadyForShot(string fadeAnimation) { this.animatorController.norFireStayTime = 0.3f; this.wgm.skinController.aimIKStayTime = 0.3f; this.runtimeData.noFireWaitTime = 0.1f; this.runtimeData.holdingShot = 1f; NobetaAnimatorController nobetaAnimatorController = this.animatorController; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; Animator mainAnimator = nobetaAnimatorController.mainAnimator; float timeScale = nobetaRuntimeData.timeScale; int num = 0; float num2 = timeScale * 0.075f; int num3 = 0; mainAnimator.CrossFade(fadeAnimation, num2, num3, (float)num); NobetaAnimatorController nobetaAnimatorController2 = this.animatorController; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; Animator faceAnimator = nobetaAnimatorController2.faceAnimator; float timeScale2 = nobetaRuntimeData2.timeScale; int num4 = 0; float num5 = timeScale2 * 0.075f; faceAnimator.CrossFade("Idle", num5, num4, (float)num); } // Token: 0x06001C34 RID: 7220 RVA: 0x00042F44 File Offset: 0x00041144 [Token(Token = "0x6001C34")] [Address(RVA = "0x353F90", Offset = "0x352790", VA = "0x180353F90")] public void EnableMagicMenu(bool enable) { this.inputData.isMagicMenu = enable; if (enable) { if (this.MagicControllable) { Game.SetMagicSelectEnable(true); } return; } Game.SetMagicSelectEnable(false); } // Token: 0x06001C35 RID: 7221 RVA: 0x00042F80 File Offset: 0x00041180 [Token(Token = "0x6001C35")] [Address(RVA = "0x362B80", Offset = "0x361380", VA = "0x180362B80")] public void SwitchCameraMode() { bool basicControllable = this.BasicControllable; if (basicControllable) { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; if (basicControllable && !nobetaRuntimeData.isDead) { PlayerCamera playerCamera = this.g_Camera; if (playerCamera.isAimReady) { PlayerEffectPlay.Magic g_Magic = this.g_Effect.g_Magic; playerCamera.SetAimFOVDistance(g_Magic); return; } Game.SetPerspectiveLock(); return; } } } // Token: 0x1700014E RID: 334 // (get) Token: 0x06001C36 RID: 7222 RVA: 0x00042FE4 File Offset: 0x000411E4 [Token(Token = "0x1700014E")] public GameSave GameSave { [Token(Token = "0x6001C36")] [Address(RVA = "0x365E50", Offset = "0x364650", VA = "0x180365E50")] get { return Game.GameSave; } } // Token: 0x1700014F RID: 335 // (get) Token: 0x06001C37 RID: 7223 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700014F")] public bool BasicControllable { [Token(Token = "0x6001C37")] [Address(RVA = "0x365D50", Offset = "0x364550", VA = "0x180365D50")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000150 RID: 336 // (get) Token: 0x06001C38 RID: 7224 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000150")] public bool CharacterControllable { [Token(Token = "0x6001C38")] [Address(RVA = "0x365DF0", Offset = "0x3645F0", VA = "0x180365DF0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000151 RID: 337 // (get) Token: 0x06001C39 RID: 7225 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000151")] public bool MagicControllable { [Token(Token = "0x6001C39")] [Address(RVA = "0x365EA0", Offset = "0x3646A0", VA = "0x180365EA0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000152 RID: 338 // (get) Token: 0x06001C3A RID: 7226 RVA: 0x00042FF8 File Offset: 0x000411F8 [Token(Token = "0x17000152")] public float DeltaTime { [Token(Token = "0x6001C3A")] [Address(RVA = "0x365E30", Offset = "0x364630", VA = "0x180365E30")] get { return this.runtimeData.deltaTime; } } // Token: 0x17000153 RID: 339 // (get) Token: 0x06001C3B RID: 7227 RVA: 0x00043018 File Offset: 0x00041218 [Token(Token = "0x17000153")] public PlayerSound Sound { [Token(Token = "0x6001C3B")] [Address(RVA = "0x3541D0", Offset = "0x3529D0", VA = "0x1803541D0")] get { return this.g_Sound; } } // Token: 0x06001C3C RID: 7228 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C3C")] [Address(RVA = "0x35B040", Offset = "0x359840", VA = "0x18035B040")] public void Init(WizardGirlManage source, bool isNobeta) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C3D RID: 7229 RVA: 0x0004302C File Offset: 0x0004122C [Token(Token = "0x6001C3D")] [Address(RVA = "0x35AF20", Offset = "0x359720", VA = "0x18035AF20")] private void Init() { SceneManager sceneManager = Game.sceneManager; this.sceneManager = sceneManager; this.inputData.Init(); NobetaAnimatorData nobetaAnimatorData = new NobetaAnimatorData(); this.animatorData = nobetaAnimatorData; this.runtimeData.controllable = true; } // Token: 0x06001C3E RID: 7230 RVA: 0x00043070 File Offset: 0x00041270 [Token(Token = "0x6001C3E")] [Address(RVA = "0x363DF0", Offset = "0x3625F0", VA = "0x180363DF0")] public void UpdateSkin(NobetaSkin skin) { this.skin = skin; NobetaAnimatorController nobetaAnimatorController = this.animatorController; Animator faceAnimator = skin.faceAnimator; Animator mainAnimator = skin.mainAnimator; nobetaAnimatorController.Init(mainAnimator, faceAnimator); Animator mainAnimator2 = this.animatorController.mainAnimator; int num = 0; this.g_fPupilSmallWeightVal = (float)num; int num2 = 0; mainAnimator2.SetLayerWeight(3, (float)num2); this.g_Item.UpdateSkin(skin); this.g_Effect.SetDisplay(skin); } // Token: 0x06001C3F RID: 7231 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C3F")] [Address(RVA = "0x3643E0", Offset = "0x362BE0", VA = "0x1803643E0")] public void Update(float deltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C40 RID: 7232 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C40")] [Address(RVA = "0x363E90", Offset = "0x362690", VA = "0x180363E90")] private void UpdateSkyState() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C41 RID: 7233 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C41")] [Address(RVA = "0x363490", Offset = "0x361C90", VA = "0x180363490")] public void UpdateAnimator() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C42 RID: 7234 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C42")] [Address(RVA = "0x3519B0", Offset = "0x3501B0", VA = "0x1803519B0")] private bool CanLookAtSomething() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C43 RID: 7235 RVA: 0x000430E4 File Offset: 0x000412E4 [Token(Token = "0x6001C43")] [Address(RVA = "0x35BB50", Offset = "0x35A350", VA = "0x18035BB50")] public void LateUpdate() { this.skin.shake.Update(); this.g_Camera.Update(); NobetaRuntimeData nobetaRuntimeData = this.runtimeData; PlayerEffectPlay playerEffectPlay = this.g_Effect; float deltaTime = nobetaRuntimeData.deltaTime; playerEffectPlay.LateUpdate(deltaTime); } // Token: 0x06001C44 RID: 7236 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C44")] [Address(RVA = "0x35C050", Offset = "0x35A850", VA = "0x18035C050")] public void MoveOrIdle(bool isAimMode = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C45 RID: 7237 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C45")] [Address(RVA = "0x3620C0", Offset = "0x3608C0", VA = "0x1803620C0")] private void SkyMove(bool isAimMode = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C46 RID: 7238 RVA: 0x00043130 File Offset: 0x00041330 [Token(Token = "0x6001C46")] [Address(RVA = "0x361F70", Offset = "0x360770", VA = "0x180361F70")] public void SkyJumpStart() { this.runtimeData.waitTime = 0f; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; NobetaAnimatorController nobetaAnimatorController = this.animatorController; float num = nobetaRuntimeData.timeScale * 0.05f; nobetaAnimatorController.PlaySkyJump(num, 0.08f); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float num2 = playerMagicData.g_SkyJumpExp; characterBaseData.MPLoss(num2); this.g_MData.SkyJumpUsed(); this.g_Effect.PlaySkyJumpEffect(); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; CharacterBaseData characterBaseData2 = this.g_CharData; this.state = (NobetaState)((ulong)5L); num2 = nobetaRuntimeData2.MoveSpeedScale; characterBaseData2.SPLoss(num2); this.g_CCC.SetOriginal(); this.g_Sound.PlayJump(); this.g_Sound.PlayVoiceJump02(); this.wgm.skinController.SetIKZero(true); this.animatorController.SetNorFireWeightZero(); } // Token: 0x06001C47 RID: 7239 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C47")] [Address(RVA = "0x351EE0", Offset = "0x3506E0", VA = "0x180351EE0")] public void Charging() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C48 RID: 7240 RVA: 0x00043218 File Offset: 0x00041418 [Token(Token = "0x6001C48")] [Address(RVA = "0x351730", Offset = "0x34FF30", VA = "0x180351730")] public void BreakChargeStatus() { this.g_Effect.StopCohesionSuccess(); this.skin.materialController.SetExposure(5f); this.g_CharData.ChargeZero(); Game.GetLockPointsManager().CancelLock(); Game.UpdateChargeBarShow(false); this.skin.materialController.g_fGlowSet = 0f; PlayerEffectPlay playerEffectPlay = this.g_Effect; int num = 0; playerEffectPlay.SetLightningFloorAimEnable(num != 0); Game.SetAimMagicEnable(false); this.g_CharData.SetChargeFadeZero(); PlayerEffectPlay playerEffectPlay2 = this.g_Effect; int num2 = 0; playerEffectPlay2.SetWTrailActive(num2 != 0, 0.5f); if (this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Lightning) { PlayerCamera playerCamera = this.g_Camera; playerCamera.g_iFovSwitch = (int)((ulong)1L); playerCamera.SetAimFOVDistance(PlayerEffectPlay.Magic.Lightning); Game.UpdateStageTimeScale(1f); Game.UpdatePlayerTimeScale(1f); this.g_Camera.g_bLightningMode = false; Game.EnableLightningMode(false); } this.runtimeData.hardBody = false; } // Token: 0x06001C49 RID: 7241 RVA: 0x00043310 File Offset: 0x00041510 [Token(Token = "0x6001C49")] [Address(RVA = "0x360EF0", Offset = "0x35F6F0", VA = "0x180360EF0")] public void Shot() { this.wgm.SetPlayerShotEffect(); NobetaState nobetaState = this.state; CharacterBaseData characterBaseData = this.g_CharData; PlayerEffectPlay playerEffectPlay = this.g_Effect; if (nobetaState > NobetaState.Air) { PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; float cdscale = characterBaseData.GetCDScale(g_Magic); PlayerEffectPlay playerEffectPlay2 = this.g_Effect; CharacterBaseData characterBaseData2 = this.g_CharData; PlayerEffectPlay.Magic g_Magic2 = playerEffectPlay2.g_Magic; characterBaseData2.SetCDZero(g_Magic2); this.animatorController.PlayNormalFire(); } PlayerEffectPlay.Magic g_Magic3 = playerEffectPlay.g_Magic; float cdscale2 = characterBaseData.GetCDScale(g_Magic3); PlayerEffectPlay playerEffectPlay3 = this.g_Effect; NobetaAnimatorController nobetaAnimatorController = this.animatorController; if (playerEffectPlay3.g_Magic != PlayerEffectPlay.Magic.Ice) { nobetaAnimatorController.PlayFire(); } nobetaAnimatorController.PlayNullFire(); PlayerEffectPlay playerEffectPlay4 = this.g_Effect; CharacterBaseData characterBaseData3 = this.g_CharData; PlayerEffectPlay.Magic g_Magic4 = playerEffectPlay4.g_Magic; characterBaseData3.SetCDZero(g_Magic4); CharacterBaseData characterBaseData4 = this.g_CharData; float g_fCharge = characterBaseData4.g_fCharge; characterBaseData4.MPRecoveryVal(g_fCharge); this.runtimeData.shotEffect = true; this.runtimeData.isChargeEnable = false; Game.UpdatePlayerMP(false); Game.UpdateChargeBarShow(this.runtimeData.isChargeEnable); NobetaAnimatorController nobetaAnimatorController2 = this.animatorController; int num = 0; nobetaAnimatorController2.SetCharge(num != 0); ulong num2; this.animatorController.SetBattleStatus(num2 != 0UL); this.g_CharData.ChargeZero(); this.g_CharData.SetChargeFadeZero(); this.g_Effect.StopCohesion(); this.skin.materialController.g_fGlowSet = 0f; this.g_Sound.StopeVoiceCharge(); } // Token: 0x06001C4A RID: 7242 RVA: 0x0004348C File Offset: 0x0004168C [Token(Token = "0x6001C4A")] [Address(RVA = "0x3633F0", Offset = "0x361BF0", VA = "0x1803633F0")] public void UnlockAim() { this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera = this.g_Camera; int num = 0; playerCamera.SetAimReady(num != 0); Game.SetAimStatus(false); } // Token: 0x06001C4B RID: 7243 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C4B")] [Address(RVA = "0x362740", Offset = "0x360F40", VA = "0x180362740")] private void StandUpStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C4C RID: 7244 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C4C")] [Address(RVA = "0x352D70", Offset = "0x351570", VA = "0x180352D70")] private void DamagedLandStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C4D RID: 7245 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C4D")] [Address(RVA = "0x353210", Offset = "0x351A10", VA = "0x180353210")] private void DamagedStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C4E RID: 7246 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C4E")] [Address(RVA = "0x3523E0", Offset = "0x350BE0", VA = "0x1803523E0")] private void DamagedFlyStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C4F RID: 7247 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C4F")] [Address(RVA = "0x361A80", Offset = "0x360280", VA = "0x180361A80")] private void SkyDamagedStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C50 RID: 7248 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C50")] [Address(RVA = "0x361150", Offset = "0x35F950", VA = "0x180361150")] private void SkyDamagedFlyStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C51 RID: 7249 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C51")] [Address(RVA = "0x354200", Offset = "0x352A00", VA = "0x180354200")] public void Hit(AttackData Data, bool bIgnoreDodge = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C52 RID: 7250 RVA: 0x000434C0 File Offset: 0x000416C0 [Token(Token = "0x6001C52")] [Address(RVA = "0x360890", Offset = "0x35F090", VA = "0x180360890")] public void SetChargeEnable(bool enable) { this.runtimeData.isChargeEnable = enable; } // Token: 0x06001C53 RID: 7251 RVA: 0x000434E0 File Offset: 0x000416E0 [Token(Token = "0x6001C53")] [Address(RVA = "0x354170", Offset = "0x352970", VA = "0x180354170")] public MoveController GetMove() { return this.moveController; } // Token: 0x06001C54 RID: 7252 RVA: 0x000434F4 File Offset: 0x000416F4 [Token(Token = "0x6001C54")] [Address(RVA = "0x354150", Offset = "0x352950", VA = "0x180354150")] public float GetMoveSpeed() { return this.runtimeData.moveSpeed; } // Token: 0x06001C55 RID: 7253 RVA: 0x00043514 File Offset: 0x00041714 [Token(Token = "0x6001C55")] [Address(RVA = "0x3540B0", Offset = "0x3528B0", VA = "0x1803540B0")] public PlayerEffectPlay GetEffect() { return this.g_Effect; } // Token: 0x06001C56 RID: 7254 RVA: 0x00043528 File Offset: 0x00041728 [Token(Token = "0x6001C56")] [Address(RVA = "0x354080", Offset = "0x352880", VA = "0x180354080")] public PlayerCamera GetCamera() { return this.g_Camera; } // Token: 0x06001C57 RID: 7255 RVA: 0x0004353C File Offset: 0x0004173C [Token(Token = "0x6001C57")] [Address(RVA = "0x3541E0", Offset = "0x3529E0", VA = "0x1803541E0")] public NobetaState GetStatus() { return this.state; } // Token: 0x06001C58 RID: 7256 RVA: 0x00043550 File Offset: 0x00041750 [Token(Token = "0x6001C58")] [Address(RVA = "0x3541D0", Offset = "0x3529D0", VA = "0x1803541D0")] public PlayerSound GetSound() { return this.g_Sound; } // Token: 0x06001C59 RID: 7257 RVA: 0x00043564 File Offset: 0x00041764 [Token(Token = "0x6001C59")] [Address(RVA = "0x3608F0", Offset = "0x35F0F0", VA = "0x1803608F0")] public void SetDodgeTime(float value = 0.5f) { this.runtimeData.dodgeTimer = value; } // Token: 0x06001C5A RID: 7258 RVA: 0x00043584 File Offset: 0x00041784 [Token(Token = "0x6001C5A")] [Address(RVA = "0x354090", Offset = "0x352890", VA = "0x180354090")] public float GetDodgeTime() { return this.runtimeData.dodgeTimer; } // Token: 0x06001C5B RID: 7259 RVA: 0x000435A4 File Offset: 0x000417A4 [Token(Token = "0x6001C5B")] [Address(RVA = "0x35BA10", Offset = "0x35A210", VA = "0x18035BA10")] public bool IsChargeMax() { return this.g_CharData.IsChargeMax(); } // Token: 0x06001C5C RID: 7260 RVA: 0x000435C4 File Offset: 0x000417C4 [Token(Token = "0x6001C5C")] [Address(RVA = "0x354050", Offset = "0x352850", VA = "0x180354050")] public NobetaAnimatorController GetAnimatorController() { return this.animatorController; } // Token: 0x06001C5D RID: 7261 RVA: 0x000435D8 File Offset: 0x000417D8 [Token(Token = "0x6001C5D")] [Address(RVA = "0x354180", Offset = "0x352980", VA = "0x180354180")] public PlayerItem GetPlayerItem() { return this.g_Item; } // Token: 0x06001C5E RID: 7262 RVA: 0x000435EC File Offset: 0x000417EC [Token(Token = "0x6001C5E")] [Address(RVA = "0x360870", Offset = "0x35F070", VA = "0x180360870")] public void SetBodyHard(bool enable) { this.runtimeData.hardBody = enable; } // Token: 0x06001C5F RID: 7263 RVA: 0x0004360C File Offset: 0x0004180C [Token(Token = "0x6001C5F")] [Address(RVA = "0x354060", Offset = "0x352860", VA = "0x180354060")] public bool GetBodyHard() { return this.runtimeData.hardBody; } // Token: 0x06001C60 RID: 7264 RVA: 0x0004362C File Offset: 0x0004182C [Token(Token = "0x6001C60")] [Address(RVA = "0x3540C0", Offset = "0x3528C0", VA = "0x1803540C0")] public float GetHoldShot() { return this.runtimeData.holdingShot; } // Token: 0x06001C61 RID: 7265 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C61")] [Address(RVA = "0x3540E0", Offset = "0x3528E0", VA = "0x1803540E0")] public bool GetIsAbsorb() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C62 RID: 7266 RVA: 0x0004364C File Offset: 0x0004184C [Token(Token = "0x6001C62")] [Address(RVA = "0x3609A0", Offset = "0x35F1A0", VA = "0x1803609A0")] public void SetMPRecoveryExternal(float recovery) { this.runtimeData.mpRecoveryExternal = recovery; } // Token: 0x06001C63 RID: 7267 RVA: 0x0004366C File Offset: 0x0004186C [Token(Token = "0x6001C63")] [Address(RVA = "0x360BE0", Offset = "0x35F3E0", VA = "0x180360BE0")] public void SetPlayerInput(bool bPlayerInput, bool bCencalAim = true) { if (bPlayerInput) { } if (bCencalAim) { this.UnlockAim(); } int num = 0; this.g_bDynamicBoneEnable = num != 0; this.runtimeData.controllable = bPlayerInput; if (!bPlayerInput) { this.inputData.ResetDashValue(); } } // Token: 0x06001C64 RID: 7268 RVA: 0x000436B4 File Offset: 0x000418B4 [Token(Token = "0x6001C64")] [Address(RVA = "0x3608B0", Offset = "0x35F0B0", VA = "0x1803608B0")] public void SetControllable(bool controllable) { this.runtimeData.controllable = controllable; if (!controllable) { this.inputData.ResetDashValue(); return; } } // Token: 0x06001C65 RID: 7269 RVA: 0x000436E4 File Offset: 0x000418E4 [Token(Token = "0x6001C65")] [Address(RVA = "0x360EC0", Offset = "0x35F6C0", VA = "0x180360EC0")] public void SetStatus(NobetaState CharacterStatus) { this.InitState(CharacterStatus); } // Token: 0x06001C66 RID: 7270 RVA: 0x000436F8 File Offset: 0x000418F8 [Token(Token = "0x6001C66")] [Address(RVA = "0x360170", Offset = "0x35E970", VA = "0x180360170")] public void ResetCharacter() { if (this.g_CharData.IsChargeMax() && this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Lightning) { PlayerCamera playerCamera = this.g_Camera; playerCamera.g_iFovSwitch = (int)((ulong)1L); playerCamera.SetAimFOVDistance(PlayerEffectPlay.Magic.Lightning); Game.UpdateStageTimeScale(1f); Game.UpdatePlayerTimeScale(1f); this.g_Camera.g_bLightningMode = false; Game.EnableLightningMode(false); } this.runtimeData.isChargeEnable = false; this.inputData.ResetDashValue(); this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera2 = this.g_Camera; int num = 0; playerCamera2.SetAimReady(num != 0); Game.SetAimMagicEnable(false); Game.SetAimStatus(false); this.wgm.skinController.SetIKZero(true); this.animatorController.SetNorFireWeightZero(); this.g_Effect.StopCohesion(); this.g_Effect.StopCohesionSuccess(); this.runtimeData.isSlip = false; this.g_CharData.ResetData(); this.g_CharData.ResctCD(); this.g_CharData.ChargeZero(); this.g_CharData.SetChargeFadeZero(); Game.UpdatePlayerHP(false); Game.GetLockPointsManager().CancelLock(); NobetaMaterialController materialController = this.skin.materialController; int num2 = 0; materialController.g_fGlowSet = (float)num2; this.runtimeData.hardBody = num2 != 0; this.g_MData.SkyJumpReset(); this.g_MData.SkyDodgeReset(); this.runtimeData.ResetAbsorbTimers(); this.runtimeData.dodgeTimer = (float)num2; this.runtimeData.damageDodgeTimer = (float)num2; Animator mainAnimator = this.animatorController.mainAnimator; int num3 = 0; mainAnimator.CrossFade("IdleOrMove", 0.1f, num3); Animator faceAnimator = this.animatorController.faceAnimator; int num4 = 0; faceAnimator.CrossFade("Idle", 0.1f, num4); NobetaAnimatorController nobetaAnimatorController = this.animatorController; int num5 = 0; nobetaAnimatorController.SetBattleStatus(num5 != 0); this.runtimeData.moveSpeed = (float)num2; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; NobetaAnimatorController nobetaAnimatorController2 = this.animatorController; float moveSpeed = nobetaRuntimeData.moveSpeed; int num6 = 0; nobetaAnimatorController2.SetMoveSpeed(moveSpeed, num6 != 0); int num7 = 0; this.InitState((NobetaState)num7); this.runtimeData.isDead = num2 != 0; this.g_CCC.SetOriginal(); } // Token: 0x06001C67 RID: 7271 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C67")] [Address(RVA = "0x35BEE0", Offset = "0x35A6E0", VA = "0x18035BEE0")] public void MoveCharacter(Vector3 direction, int speedIndex) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C68 RID: 7272 RVA: 0x00043930 File Offset: 0x00041B30 [Token(Token = "0x6001C68")] [Address(RVA = "0x3541F0", Offset = "0x3529F0", VA = "0x1803541F0")] public int GetStroyModeMoveSpeed() { return this.stroyModeMoveSpeed; } // Token: 0x06001C69 RID: 7273 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C69")] [Address(RVA = "0x360CA0", Offset = "0x35F4A0", VA = "0x180360CA0")] public void SetResurrection(Vector3 Position, Quaternion Rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C6A RID: 7274 RVA: 0x00043944 File Offset: 0x00041B44 [Token(Token = "0x6001C6A")] [Address(RVA = "0x360C70", Offset = "0x35F470", VA = "0x180360C70")] public void SetPupilSmallWeight(float fWeight) { int num = 0; float num2 = Mathf.Clamp(fWeight, (float)num, 1f); this.g_fPupilSmallWeightSet = num2; } // Token: 0x06001C6B RID: 7275 RVA: 0x00043968 File Offset: 0x00041B68 [Token(Token = "0x6001C6B")] [Address(RVA = "0x360920", Offset = "0x35F120", VA = "0x180360920")] public void SetEyeLightEnable(bool isEnable) { this.g_bEyeLightEnable = isEnable; if (isEnable) { } this.skin.faceController.UpdateEyeLightScale(0.45f); } // Token: 0x06001C6C RID: 7276 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C6C")] [Address(RVA = "0x360D50", Offset = "0x35F550", VA = "0x180360D50")] public void SetScriptCancelCharge() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C6D RID: 7277 RVA: 0x0004399C File Offset: 0x00041B9C [Token(Token = "0x6001C6D")] [Address(RVA = "0x360970", Offset = "0x35F170", VA = "0x180360970")] public void SetLockTarget(Transform target) { this.g_AutoLock.g_LockTarget = target; throw new NullReferenceException(); } // Token: 0x06001C6E RID: 7278 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C6E")] [Address(RVA = "0x354110", Offset = "0x352910", VA = "0x180354110")] public bool GetIsDead() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C6F RID: 7279 RVA: 0x000439BC File Offset: 0x00041BBC [Token(Token = "0x6001C6F")] [Address(RVA = "0x34F560", Offset = "0x34DD60", VA = "0x18034F560")] public void AinOnLight() { OnLight_Act03 onLight_Act = this.g_OnLight; int num = 0; if (onLight_Act != num) { this.g_OnLight.OnLight(); } } // Token: 0x06001C70 RID: 7280 RVA: 0x000439F0 File Offset: 0x00041BF0 [Token(Token = "0x6001C70")] [Address(RVA = "0x34F4D0", Offset = "0x34DCD0", VA = "0x18034F4D0")] public void AinLightBall() { Level04LightMagic level04LightMagic = this.g_LightBall; int num = 0; if (level04LightMagic != num) { this.g_LightBall.StartUp(); } } // Token: 0x06001C71 RID: 7281 RVA: 0x00043A24 File Offset: 0x00041C24 [Token(Token = "0x6001C71")] [Address(RVA = "0x360ED0", Offset = "0x35F6D0", VA = "0x180360ED0")] public void SetWindLayer(bool bEnable) { this.animatorController.SetWindLayer(bEnable); } // Token: 0x06001C72 RID: 7282 RVA: 0x00043A44 File Offset: 0x00041C44 [Token(Token = "0x6001C72")] [Address(RVA = "0x360C40", Offset = "0x35F440", VA = "0x180360C40")] public void SetPond(bool bEnable, float fHeifht) { this.runtimeData.isPond = bEnable; this.runtimeData.pondHeight = fHeifht; } // Token: 0x06001C73 RID: 7283 RVA: 0x00043A70 File Offset: 0x00041C70 [Token(Token = "0x6001C73")] [Address(RVA = "0x3541B0", Offset = "0x3529B0", VA = "0x1803541B0")] public bool GetPond() { return this.runtimeData.isPond; } // Token: 0x06001C74 RID: 7284 RVA: 0x00043A90 File Offset: 0x00041C90 [Token(Token = "0x6001C74")] [Address(RVA = "0x354190", Offset = "0x352990", VA = "0x180354190")] public float GetPondHeight() { return this.runtimeData.pondHeight; } // Token: 0x06001C75 RID: 7285 RVA: 0x00043AB0 File Offset: 0x00041CB0 [Token(Token = "0x6001C75")] [Address(RVA = "0x360910", Offset = "0x35F110", VA = "0x180360910")] public void SetDynamicBoneEnable(bool bEnable) { this.g_bDynamicBoneEnable = bEnable; } // Token: 0x06001C76 RID: 7286 RVA: 0x00043AC4 File Offset: 0x00041CC4 [Token(Token = "0x6001C76")] [Address(RVA = "0x360E90", Offset = "0x35F690", VA = "0x180360E90")] public void SetSkinDynamicBoneEnable(bool bEnable) { this.skin.boneController.Enable(bEnable); } // Token: 0x06001C77 RID: 7287 RVA: 0x00043AE8 File Offset: 0x00041CE8 [Token(Token = "0x6001C77")] [Address(RVA = "0x3522F0", Offset = "0x350AF0", VA = "0x1803522F0")] public void ClearInput() { this.inputData.ResetAllCharacterValue(); this.runtimeData.ResetDamagedAirStayTimer(); } // Token: 0x06001C78 RID: 7288 RVA: 0x00043B14 File Offset: 0x00041D14 [Token(Token = "0x6001C78")] [Address(RVA = "0x352330", Offset = "0x350B30", VA = "0x180352330")] public void ClearInteractionTip() { if (this.passiveEventTargetID != -1) { PassiveEventDetector passiveEventDetector = this.passiveEventDetector; if (passiveEventDetector.eventTargetID != -1) { passiveEventDetector.eventTargetID = (int)((ulong)4294967295L); PassiveEventDetector passiveEventDetector2 = this.passiveEventDetector; } int eventTargetID = passiveEventDetector.eventTargetID; this.passiveEventTargetID = eventTargetID; int num = 0; Game.SetPassiveEvent(PassiveEvent.PassiveEventType.Null, num); } } // Token: 0x06001C79 RID: 7289 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C79")] [Address(RVA = "0x35BA30", Offset = "0x35A230", VA = "0x18035BA30")] private bool IsStillState() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C7A RID: 7290 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7A")] [Address(RVA = "0x365C00", Offset = "0x364400", VA = "0x180365C00")] private IEnumerator WaitForAnyKeyDown(float delaySeconds, Action handler) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C7B RID: 7291 RVA: 0x00043B70 File Offset: 0x00041D70 [Token(Token = "0x6001C7B")] [Address(RVA = "0x353CC0", Offset = "0x3524C0", VA = "0x180353CC0")] public void Dispose() { PlayerCamera playerCamera = this.g_Camera; Game.OnCameraSettingsChanged -= new Action(playerCamera.OnCameraSettingsChanged); RaycastJob raycastJob = playerCamera.raycastJob; if (raycastJob != 0) { raycastJob.Dispose(); } playerCamera.raycastJob = (ulong)0L; throw new NullReferenceException(); } // Token: 0x06001C7C RID: 7292 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7C")] [Address(RVA = "0x355FB0", Offset = "0x3547B0", VA = "0x180355FB0")] public void InitState(NobetaState state) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C7D RID: 7293 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7D")] [Address(RVA = "0x35EE30", Offset = "0x35D630", VA = "0x18035EE30")] private void ProcessState() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C7E RID: 7294 RVA: 0x00043BB4 File Offset: 0x00041DB4 [Token(Token = "0x6001C7E")] [Address(RVA = "0x35C360", Offset = "0x35AB60", VA = "0x18035C360")] private void Normal() { /* An exception occurred when decompiling this method (06001C7E) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void PlayerController::Normal() ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06001C7F RID: 7295 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C7F")] [Address(RVA = "0x362360", Offset = "0x360B60", VA = "0x180362360")] private void Sky() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C80 RID: 7296 RVA: 0x00043E50 File Offset: 0x00042050 [Token(Token = "0x6001C80")] [Address(RVA = "0x351680", Offset = "0x34FE80", VA = "0x180351680")] private void Braking() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C81 RID: 7297 RVA: 0x00043EDC File Offset: 0x000420DC [Token(Token = "0x6001C81")] [Address(RVA = "0x353E60", Offset = "0x352660", VA = "0x180353E60")] private void Dodge() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; while (!nobetaRuntimeData2.isPond) { } PlayerEffectPlay playerEffectPlay = this.g_Effect; float pondHeight = nobetaRuntimeData2.pondHeight; playerEffectPlay.ContinuePlayWaterSplash(pondHeight); return; } this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData3.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData4 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData4.moveDirection.z = z; if (!this.runtimeData.isSky) { int num2 = 0; this.InitState((NobetaState)num2); return; } this.animatorController.PlayFall(); this.InitState(NobetaState.Air); } // Token: 0x06001C82 RID: 7298 RVA: 0x00043FD8 File Offset: 0x000421D8 [Token(Token = "0x6001C82")] [Address(RVA = "0x350440", Offset = "0x34EC40", VA = "0x180350440")] private void AirDodge() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); return; } this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData2.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData3.moveDirection.z = z; if (!this.runtimeData.isSky) { int num2 = 0; this.InitState((NobetaState)num2); return; } this.animatorController.PlayFall(); this.InitState(NobetaState.Air); } // Token: 0x06001C83 RID: 7299 RVA: 0x000440A8 File Offset: 0x000422A8 [Token(Token = "0x6001C83")] [Address(RVA = "0x35BDA0", Offset = "0x35A5A0", VA = "0x18035BDA0")] private void LightningDodge() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); return; } this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData2.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData3.moveDirection.z = z; this.g_Effect.LightningDodgeEnd(); this.skin.materialController.SetExposure(5f); if (!this.runtimeData.isSky) { int num2 = 0; this.InitState((NobetaState)num2); return; } this.animatorController.PlayFall(); this.InitState(NobetaState.Air); } // Token: 0x06001C84 RID: 7300 RVA: 0x00044198 File Offset: 0x00042398 [Token(Token = "0x6001C84")] [Address(RVA = "0x35BAD0", Offset = "0x35A2D0", VA = "0x18035BAD0")] private void Jump() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float num = nobetaRuntimeData.waitTime; int num2 = 0; if (num <= (float)num2) { MoveController moveController = this.moveController; num = nobetaRuntimeData.JumpForce; moveController.Jump(num); this.InitState(NobetaState.Air); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001C85 RID: 7301 RVA: 0x000441E4 File Offset: 0x000423E4 [Token(Token = "0x6001C85")] [Address(RVA = "0x351680", Offset = "0x34FE80", VA = "0x180351680")] private void Land() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C86 RID: 7302 RVA: 0x00044270 File Offset: 0x00042470 [Token(Token = "0x6001C86")] [Address(RVA = "0x351680", Offset = "0x34FE80", VA = "0x180351680")] private void HighlyLand() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C87 RID: 7303 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C87")] [Address(RVA = "0x3506E0", Offset = "0x34EEE0", VA = "0x1803506E0")] private void Attack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C88 RID: 7304 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C88")] [Address(RVA = "0x34F7F0", Offset = "0x34DFF0", VA = "0x18034F7F0")] private void AirAttack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C89 RID: 7305 RVA: 0x000442FC File Offset: 0x000424FC [Token(Token = "0x6001C89")] [Address(RVA = "0x351680", Offset = "0x34FE80", VA = "0x180351680")] private void DashAttack() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C8A RID: 7306 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C8A")] [Address(RVA = "0x34F090", Offset = "0x34D890", VA = "0x18034F090")] private void Aim() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C8B RID: 7307 RVA: 0x00044388 File Offset: 0x00042588 [Token(Token = "0x6001C8B")] [Address(RVA = "0x34F5F0", Offset = "0x34DDF0", VA = "0x18034F5F0")] private void AirAim() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData2.moveDirection.z = z; this.wgm.skinController.aimIKStayTime = 0.1f; if (!this.runtimeData.isSky) { MoveController moveController = this.moveController; if (0 > (int)moveController.verticalForce) { if (!moveController.GetHeightLand()) { this.state = (NobetaState)((ulong)11L); } this.InitState(NobetaState.HighlyLand); this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera = this.g_Camera; int num = 0; playerCamera.SetAimReady(num != 0); } } this.SkyMove(true); NobetaInputData nobetaInputData3 = this.inputData; if (nobetaInputData3.isAimMode) { if (nobetaInputData3.isShotMode) { this.runtimeData.aimWight = 1f; if (this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Ice && !this.g_CharData.IsChargeMax()) { this.Shot(); return; } } return; } this.g_Effect.Setg_bLightningAimOff(); Game.SetAimMagicEnable(false); this.InitState(NobetaState.Air); this.UnlockAim(); } // Token: 0x06001C8C RID: 7308 RVA: 0x000444D4 File Offset: 0x000426D4 [Token(Token = "0x6001C8C")] [Address(RVA = "0x353A10", Offset = "0x352210", VA = "0x180353A10")] private void Damaged() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); NobetaAnimatorController nobetaAnimatorController = this.animatorController; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; Animator mainAnimator = nobetaAnimatorController.mainAnimator; float timeScale = nobetaRuntimeData3.timeScale; int num3 = 0; float num4 = timeScale * 0.2f; mainAnimator.CrossFade("BattleIdleOrMove", num4, num3); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C8D RID: 7309 RVA: 0x000445A0 File Offset: 0x000427A0 [Token(Token = "0x6001C8D")] [Address(RVA = "0x352CF0", Offset = "0x3514F0", VA = "0x180352CF0")] private void DamagedFly() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { this.StandUpStart(); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C8E RID: 7310 RVA: 0x0004460C File Offset: 0x0004280C [Token(Token = "0x6001C8E")] [Address(RVA = "0x350330", Offset = "0x34EB30", VA = "0x180350330")] private void AirDamaged() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { } nobetaRuntimeData2.DecreaseWaitTime(); } Animator mainAnimator = this.animatorController.mainAnimator; float timeScale = nobetaRuntimeData2.timeScale; int num2 = 0; float num3 = timeScale * 0.1f; int num4 = 0; mainAnimator.CrossFade("LandBattle", num3, num4, (float)num2); this.InitState((NobetaState)((uint)6)); this.g_CCC.SetOriginal(); } // Token: 0x06001C8F RID: 7311 RVA: 0x000446C4 File Offset: 0x000428C4 [Token(Token = "0x6001C8F")] [Address(RVA = "0x350200", Offset = "0x34EA00", VA = "0x180350200")] private void AirDamagedFly() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData2.moveDirection.z = z; PlayerStatsData stats = Game.GameSave.stats; CharacterBaseData characterBaseData = this.g_CharData; this.runtimeData.IncreaseDamagedAirStayTimer(); if (!this.runtimeData.isSky) { MoveController moveController = this.moveController; if (0 > (int)moveController.verticalForce) { this.DamagedLandStart(); return; } } } // Token: 0x06001C90 RID: 7312 RVA: 0x00044774 File Offset: 0x00042974 [Token(Token = "0x6001C90")] [Address(RVA = "0x362A90", Offset = "0x361290", VA = "0x180362A90")] private void StandUp() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float waitTime = nobetaRuntimeData2.waitTime; int num = 0; if (waitTime <= (float)num) { int num2 = 0; this.InitState((NobetaState)num2); NobetaAnimatorController nobetaAnimatorController = this.animatorController; NobetaRuntimeData nobetaRuntimeData3 = this.runtimeData; Animator mainAnimator = nobetaAnimatorController.mainAnimator; float timeScale = nobetaRuntimeData3.timeScale; int num3 = 0; float num4 = timeScale * 0.2f; mainAnimator.CrossFade("BattleIdleOrMove", num4, num3); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C91 RID: 7313 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C91")] [Address(RVA = "0x353140", Offset = "0x351940", VA = "0x180353140")] private void DamagedLand() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C92 RID: 7314 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C92")] [Address(RVA = "0x351B90", Offset = "0x350390", VA = "0x180351B90")] private void ChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C93 RID: 7315 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C93")] [Address(RVA = "0x34FEE0", Offset = "0x34E6E0", VA = "0x18034FEE0")] private void AirChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C94 RID: 7316 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C94")] [Address(RVA = "0x35E910", Offset = "0x35D110", VA = "0x18035E910")] private void PickUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C95 RID: 7317 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C95")] [Address(RVA = "0x365A20", Offset = "0x364220", VA = "0x180365A20")] private void UseItemStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C96 RID: 7318 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C96")] [Address(RVA = "0x3655E0", Offset = "0x363DE0", VA = "0x1803655E0")] private void UseItemLoop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C97 RID: 7319 RVA: 0x00044824 File Offset: 0x00042A24 [Token(Token = "0x6001C97")] [Address(RVA = "0x353BB0", Offset = "0x3523B0", VA = "0x180353BB0")] private void DiscardItem() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float z = nobetaInputData.currentDirection.z; nobetaRuntimeData.moveDirection.z = z; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; if (nobetaRuntimeData2.isSky) { this.animatorController.PlayFall(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.g_Effect; int num = 0; playerEffectPlay.CohesionSuccess(num != 0); } this.InitState(NobetaState.Air); return; } float waitTime = nobetaRuntimeData2.waitTime; int num2 = 0; if (waitTime <= (float)num2) { if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay2 = this.g_Effect; int num3 = 0; playerEffectPlay2.CohesionSuccess(num3 != 0); } int num4 = 0; this.InitState((NobetaState)num4); return; } nobetaRuntimeData2.DecreaseWaitTime(); } // Token: 0x06001C98 RID: 7320 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C98")] [Address(RVA = "0x362550", Offset = "0x360D50", VA = "0x180362550")] private void Slip() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C99 RID: 7321 RVA: 0x000448F4 File Offset: 0x00042AF4 [Token(Token = "0x6001C99")] [Address(RVA = "0x350540", Offset = "0x34ED40", VA = "0x180350540")] private void AirSlip() { this.inputData.CalculateCharacterMovement(this); NobetaInputData nobetaInputData = this.inputData; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float moveSpeed = nobetaInputData.moveSpeed; nobetaRuntimeData.moveSpeed = moveSpeed; NobetaInputData nobetaInputData2 = this.inputData; NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; float z = nobetaInputData2.currentDirection.z; nobetaRuntimeData2.moveDirection.z = z; if (!this.runtimeData.isSky) { MoveController moveController = this.moveController; if (0 > (int)moveController.verticalForce) { this.DamagedLandStart(); return; } } } // Token: 0x06001C9A RID: 7322 RVA: 0x00044980 File Offset: 0x00042B80 [Token(Token = "0x6001C9A")] [Address(RVA = "0x34EEC0", Offset = "0x34D6C0", VA = "0x18034EEC0")] private void Absorb() { /* An exception occurred when decompiling this method (06001C9A) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void PlayerController::Absorb() ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06001C9B RID: 7323 RVA: 0x00044A58 File Offset: 0x00042C58 [Token(Token = "0x6001C9B")] [Address(RVA = "0x353B30", Offset = "0x352330", VA = "0x180353B30")] private void Dead() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime <= (float)num) { this.g_Effect.PlayEffCurseDeath(); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001C9C RID: 7324 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C9C")] [Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")] private void DeadEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C9D RID: 7325 RVA: 0x00044A94 File Offset: 0x00042C94 [Token(Token = "0x6001C9D")] [Address(RVA = "0x360590", Offset = "0x35ED90", VA = "0x180360590")] private void Resurrection() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); NobetaRuntimeData nobetaRuntimeData2 = this.runtimeData; Game.SetBlackScreen(false, true); } } // Token: 0x06001C9E RID: 7326 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C9E")] [Address(RVA = "0x365CA0", Offset = "0x3644A0", VA = "0x180365CA0")] private void Wake() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C9F RID: 7327 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C9F")] [Address(RVA = "0x35E1B0", Offset = "0x35C9B0", VA = "0x18035E1B0")] private void OnLight() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA0 RID: 7328 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA0")] [Address(RVA = "0x362C40", Offset = "0x361440", VA = "0x180362C40")] private void SwitchOn() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA1 RID: 7329 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA1")] [Address(RVA = "0x35ECE0", Offset = "0x35D4E0", VA = "0x18035ECE0")] private void PrayerStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA2 RID: 7330 RVA: 0x00044AD0 File Offset: 0x00042CD0 [Token(Token = "0x6001CA2")] [Address(RVA = "0x35EBA0", Offset = "0x35D3A0", VA = "0x18035EBA0")] private void PrayerAttack() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime > (float)num) { nobetaRuntimeData.DecreaseWaitTime(); return; } if (!this.g_SavePoint.CanUpgrade && !Game.GameSave.basic.showTeleportMenu) { GameSaveBasicData basic = this.GameSave.basic; SceneManager sceneManager = this.sceneManager; SavePoint savePoint = this.g_SavePoint; sceneManager.UpdateGameSave(savePoint); this.InitState(NobetaState.PrayerEnd); return; } Game.SetOverlayUIOpened(true); this.InitState(NobetaState.SavePointUI); } // Token: 0x06001CA3 RID: 7331 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA3")] [Address(RVA = "0x35E1B0", Offset = "0x35C9B0", VA = "0x18035E1B0")] private void PrayerEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA4 RID: 7332 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA4")] [Address(RVA = "0x360630", Offset = "0x35EE30", VA = "0x180360630")] private void SavePointUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA5 RID: 7333 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA5")] [Address(RVA = "0x3519F0", Offset = "0x3501F0", VA = "0x1803519F0")] private void ChangeSkin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA6 RID: 7334 RVA: 0x00044B60 File Offset: 0x00042D60 [Token(Token = "0x6001CA6")] [Address(RVA = "0x350690", Offset = "0x34EE90", VA = "0x180350690")] private void AreaTeleportStart() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime <= (float)num) { this.InitState(NobetaState.AreaTeleportEnd); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001CA7 RID: 7335 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA7")] [Address(RVA = "0x3505E0", Offset = "0x34EDE0", VA = "0x1803505E0")] private void AreaTeleportEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA8 RID: 7336 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA8")] [Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")] private void TeleportStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CA9 RID: 7337 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CA9")] [Address(RVA = "0x35E1B0", Offset = "0x35C9B0", VA = "0x18035E1B0")] private void TeleportEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CAA RID: 7338 RVA: 0x00044B98 File Offset: 0x00042D98 [Token(Token = "0x6001CAA")] [Address(RVA = "0x353B30", Offset = "0x352330", VA = "0x180353B30")] private void FallDead() { NobetaRuntimeData nobetaRuntimeData = this.runtimeData; float waitTime = nobetaRuntimeData.waitTime; int num = 0; if (waitTime <= (float)num) { this.g_Effect.PlayEffCurseDeath(); return; } nobetaRuntimeData.DecreaseWaitTime(); } // Token: 0x06001CAB RID: 7339 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CAB")] [Address(RVA = "0x35BBC0", Offset = "0x35A3C0", VA = "0x18035BBC0")] private void Level04LightBall() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CAC RID: 7340 RVA: 0x00044BD4 File Offset: 0x00042DD4 [Token(Token = "0x6001CAC")] [Address(RVA = "0x35E280", Offset = "0x35CA80", VA = "0x18035E280")] private void OnPlayerDead() { Game.UnbindSceneMenuController(); Game.UnbindStoryController(); Game.UnbindCharacterController(); Game.UnbindPointerController(); Game.UnbindMagicController(); Game.UnbindItemController(); this.inputData.ResetAllCharacterValue(); this.runtimeData.ResetDamagedAirStayTimer(); if (this.g_CharData.IsChargeMax() && this.g_Effect.g_Magic == PlayerEffectPlay.Magic.Lightning) { PlayerCamera playerCamera = this.g_Camera; playerCamera.g_iFovSwitch = (int)((ulong)1L); playerCamera.SetAimFOVDistance(PlayerEffectPlay.Magic.Lightning); Game.UpdateStageTimeScale(1f); Game.UpdatePlayerTimeScale(1f); this.g_Camera.g_bLightningMode = false; Game.EnableLightningMode(false); } this.runtimeData.isChargeEnable = false; this.inputData.ResetDashValue(); this.runtimeData.ResetAimWightValues(); PlayerCamera playerCamera2 = this.g_Camera; int num = 0; playerCamera2.SetAimReady(num != 0); Game.SetAimMagicEnable(false); Game.SetAimStatus(false); Game.GetLockPointsManager().CancelLock(); this.wgm.skinController.SetIKZero(true); this.animatorController.SetNorFireWeightZero(); this.g_Effect.StopCohesion(); this.g_Effect.StopCohesionSuccess(); this.runtimeData.isSlip = false; this.g_CharData.ResctCD(); this.g_CharData.ChargeZero(); this.g_CharData.SetChargeFadeZero(); NobetaMaterialController materialController = this.skin.materialController; int num2 = 0; materialController.g_fGlowSet = (float)num2; this.runtimeData.hardBody = num2 != 0; this.runtimeData.ResetAbsorbTimers(); this.runtimeData.dodgeTimer = (float)num2; this.runtimeData.damageDodgeTimer = (float)num2; this.runtimeData.moveSpeed = (float)num2; NobetaRuntimeData nobetaRuntimeData = this.runtimeData; NobetaAnimatorController nobetaAnimatorController = this.animatorController; float moveSpeed = nobetaRuntimeData.moveSpeed; int num3 = 0; nobetaAnimatorController.SetMoveSpeed(moveSpeed, num3 != 0); Game.SetBlackEdge(true); this.runtimeData.isDead = true; this.sceneManager.SetGameState(SceneManager.GameState.Death); SceneBGMController bgm = this.sceneManager.BGM; int num4 = 0; if (bgm != num4) { this.sceneManager.BGM.StopBGM(); } Game.UpdateChargeBarShow(false); this.wgm.g_CharData.g_fHP = (float)num2; } // Token: 0x06001CAD RID: 7341 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CAD")] [Address(RVA = "0x35EDB0", Offset = "0x35D5B0", VA = "0x18035EDB0")] private IEnumerator ProcessDeathFlow(float delayTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001CAE RID: 7342 RVA: 0x00044E14 File Offset: 0x00043014 [Token(Token = "0x6001CAE")] [Address(RVA = "0x353B80", Offset = "0x352380", VA = "0x180353B80")] private void DetectDamageObject() { MoveController moveController = this.moveController; Action action = this.damageObjectHandler; moveController.ProcessPushTarget(action); } // Token: 0x06001CAF RID: 7343 RVA: 0x00044E3C File Offset: 0x0004303C [Token(Token = "0x6001CAF")] [Address(RVA = "0x365D30", Offset = "0x364530", VA = "0x180365D30")] public PlayerController() { this.DeadEnd(); } // Token: 0x06001CB0 RID: 7344 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001CB0")] [Address(RVA = "0x3631E0", Offset = "0x3619E0", VA = "0x1803631E0")] [CompilerGenerated] internal static GameTipStyle g__GetGameTipStyle|10_0(ref PlayerController.<>c__DisplayClass10_0 cpp2il__autoParamName__idx_0) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040025CE RID: 9678 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40025CE")] public NobetaConfigData configData; // Token: 0x040025CF RID: 9679 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40025CF")] [SerializeField] private NobetaInputData inputData; // Token: 0x040025D0 RID: 9680 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40025D0")] [SerializeField] private NobetaRuntimeData runtimeData; // Token: 0x040025D1 RID: 9681 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40025D1")] public PassiveEventDetector passiveEventDetector; // Token: 0x040025D2 RID: 9682 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40025D2")] public PlayerItem g_Item; // Token: 0x040025D3 RID: 9683 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40025D3")] public PlayerEffectPlay g_Effect; // Token: 0x040025D4 RID: 9684 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40025D4")] public PlayerCamera g_Camera; // Token: 0x040025D5 RID: 9685 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40025D5")] public CharacterBaseData g_CharData; // Token: 0x040025D6 RID: 9686 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40025D6")] public PlayerMagicData g_MData; // Token: 0x040025D7 RID: 9687 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40025D7")] public NobetaAnimatorController animatorController; // Token: 0x040025D8 RID: 9688 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40025D8")] public MoveController moveController; // Token: 0x040025D9 RID: 9689 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40025D9")] public PlayerSound g_Sound; // Token: 0x040025DA RID: 9690 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40025DA")] [SerializeField] private NobetaState state; // Token: 0x040025DB RID: 9691 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40025DB")] private AutoLock g_AutoLock; // Token: 0x040025DC RID: 9692 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40025DC")] public OnLight_Act03 g_OnLight; // Token: 0x040025DD RID: 9693 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40025DD")] public DoorSwitch g_DoorSwitch; // Token: 0x040025DE RID: 9694 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40025DE")] public SavePoint g_SavePoint; // Token: 0x040025DF RID: 9695 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40025DF")] public Teleport g_Teleport; // Token: 0x040025E0 RID: 9696 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40025E0")] public Level04LightMagic g_LightBall; // Token: 0x040025E1 RID: 9697 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40025E1")] private AttackData g_HitData; // Token: 0x040025E2 RID: 9698 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40025E2")] private Vector3 g_v3HitSourceDir; // Token: 0x040025E3 RID: 9699 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x40025E3")] private bool g_bHitFront; // Token: 0x040025E4 RID: 9700 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x40025E4")] public int passiveEventTargetID; // Token: 0x040025E5 RID: 9701 [FieldOffset(Offset = "0xC4")] [Token(Token = "0x40025E5")] private float g_fPupilSmallWeightVal; // Token: 0x040025E6 RID: 9702 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x40025E6")] private float g_fPupilSmallWeightSet; // Token: 0x040025E7 RID: 9703 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x40025E7")] private CCController g_CCC; // Token: 0x040025E8 RID: 9704 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x40025E8")] private bool g_bDynamicBoneEnable = true; // Token: 0x040025E9 RID: 9705 [FieldOffset(Offset = "0xDC")] [Token(Token = "0x40025E9")] private float g_fDBRadiusVal; // Token: 0x040025EA RID: 9706 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x40025EA")] private bool g_bEyeLightEnable = true; // Token: 0x040025EB RID: 9707 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x40025EB")] private NobetaAnimatorData animatorData; // Token: 0x040025EC RID: 9708 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x40025EC")] private SceneManager sceneManager; // Token: 0x040025ED RID: 9709 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x40025ED")] private NobetaSkin skin; // Token: 0x040025EE RID: 9710 [FieldOffset(Offset = "0x100")] [Token(Token = "0x40025EE")] private bool g_bDamageDodge; // Token: 0x040025EF RID: 9711 [FieldOffset(Offset = "0x104")] [Token(Token = "0x40025EF")] private Vector3 g_v3DamagePos; // Token: 0x040025F0 RID: 9712 [FieldOffset(Offset = "0x110")] [Token(Token = "0x40025F0")] private int g_iDamageDodgeHP; // Token: 0x040025F1 RID: 9713 [FieldOffset(Offset = "0x114")] [Token(Token = "0x40025F1")] private int g_iDamageDodgeSecondHP; // Token: 0x040025F2 RID: 9714 [FieldOffset(Offset = "0x118")] [Token(Token = "0x40025F2")] private PlayerEffectPlay.Magic g_mDamageElement; // Token: 0x040025F3 RID: 9715 [FieldOffset(Offset = "0x11C")] [Token(Token = "0x40025F3")] private PlayerEffectPlay.Magic g_mDamageSecondElement; // Token: 0x040025F4 RID: 9716 [FieldOffset(Offset = "0x120")] [Token(Token = "0x40025F4")] private bool g_bDamageDodgeSecond; // Token: 0x040025F5 RID: 9717 [FieldOffset(Offset = "0x121")] [Token(Token = "0x40025F5")] private bool g_bDamageFly; // Token: 0x040025F6 RID: 9718 [FieldOffset(Offset = "0x128")] [Token(Token = "0x40025F6")] private Action damageObjectHandler; // Token: 0x040025F7 RID: 9719 [FieldOffset(Offset = "0x130")] [Token(Token = "0x40025F7")] private int stroyModeMoveSpeed = (int)((ulong)4294967295L); // Token: 0x040025F8 RID: 9720 [FieldOffset(Offset = "0x138")] [Token(Token = "0x40025F8")] private WizardGirlManage wgm; }