using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200030A RID: 778 [Token(Token = "0x200030A")] public class PlayerItem { // Token: 0x1700019E RID: 414 // (get) Token: 0x06001E1C RID: 7708 RVA: 0x000479A0 File Offset: 0x00045BA0 [Token(Token = "0x1700019E")] private GameSave GameSave { [Token(Token = "0x6001E1C")] [Address(RVA = "0x1443640", Offset = "0x1441E40", VA = "0x181443640")] get { return Game.GameSave; } } // Token: 0x06001E1D RID: 7709 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E1D")] [Address(RVA = "0x1440E10", Offset = "0x143F610", VA = "0x181440E10")] public void Start(WizardGirlManage source, PlayerEffectPlay effect, PlayerSound sound) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E1E RID: 7710 RVA: 0x000479B4 File Offset: 0x00045BB4 [Token(Token = "0x6001E1E")] [Address(RVA = "0x1441B20", Offset = "0x1440320", VA = "0x181441B20")] public void UpdateSkin(NobetaSkin skin) { Transform transform = Common.FindChild(skin.transform, "Bip001 R Hand"); this.g_ItemModeRoot = transform; if (this.handItemAppearance) { Transform transform2 = this.handItemAppearance.transform; Transform transform3 = this.g_ItemModeRoot; transform2.parentInternal = transform3; } } // Token: 0x06001E1F RID: 7711 RVA: 0x00047A08 File Offset: 0x00045C08 [Token(Token = "0x6001E1F")] [Address(RVA = "0x1441C10", Offset = "0x1440410", VA = "0x181441C10")] public void Update(float fDeltaTime) { float num = this.g_fDefenseTimeVal; int num2 = 0; if (num > (float)num2 || this.g_fDefense > (float)num2) { this.g_fDefenseTimeVal = num; PlayerEffectPlay playerEffectPlay = this.effect; this.g_fDefense = 0f; playerEffectPlay.g_DefenseUsingSuccessBody.Stop(3f); this.g_Sound.StopDefenseLoop(); return; } } // Token: 0x06001E20 RID: 7712 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E20")] [Address(RVA = "0x143F810", Offset = "0x143E010", VA = "0x18143F810")] public bool PickUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E21 RID: 7713 RVA: 0x00047A68 File Offset: 0x00045C68 [Token(Token = "0x6001E21")] [Address(RVA = "0xC62230", Offset = "0xC60A30", VA = "0x180C62230")] public int GetPropertyID() { return this.g_iPropertyID; } // Token: 0x06001E22 RID: 7714 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E22")] [Address(RVA = "0x143E5F0", Offset = "0x143CDF0", VA = "0x18143E5F0")] public bool BuyItem(ItemSystem.ItemType Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E23 RID: 7715 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E23")] [Address(RVA = "0x143F5A0", Offset = "0x143DDA0", VA = "0x18143F5A0")] public bool IsVacancy(Item It) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E24 RID: 7716 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E24")] [Address(RVA = "0x143F740", Offset = "0x143DF40", VA = "0x18143F740")] public bool IsVacancy() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E25 RID: 7717 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E25")] [Address(RVA = "0x14434E0", Offset = "0x1441CE0", VA = "0x1814434E0")] public bool UseItem(int iIndex) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E26 RID: 7718 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E26")] [Address(RVA = "0x1441CA0", Offset = "0x14404A0", VA = "0x181441CA0")] public void UseItemSuccess() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E27 RID: 7719 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E27")] [Address(RVA = "0x1440AF0", Offset = "0x143F2F0", VA = "0x181440AF0")] public void ShowHandItem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E28 RID: 7720 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E28")] [Address(RVA = "0x143E7D0", Offset = "0x143CFD0", VA = "0x18143E7D0")] public void CloseHandItem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E29 RID: 7721 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E29")] [Address(RVA = "0x143F4D0", Offset = "0x143DCD0", VA = "0x18143F4D0")] public bool DiscardItem(int iIndex) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E2A RID: 7722 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E2A")] [Address(RVA = "0x143E900", Offset = "0x143D100", VA = "0x18143E900")] public void DiscardItemSuccess() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E2B RID: 7723 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E2B")] [Address(RVA = "0x143DC00", Offset = "0x143C400", VA = "0x18143DC00")] public bool BeHit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E2C RID: 7724 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E2C")] [Address(RVA = "0x143F550", Offset = "0x143DD50", VA = "0x18143F550")] public ItemSystem.ItemType GetSelectItemType(int iIndex) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E2D RID: 7725 RVA: 0x00047A7C File Offset: 0x00045C7C [Token(Token = "0x6001E2D")] [Address(RVA = "0x354180", Offset = "0x352980", VA = "0x180354180")] public ItemSystem.ItemType[] GetHoldItem() { return this.g_HoldItem; } // Token: 0x06001E2E RID: 7726 RVA: 0x00047A90 File Offset: 0x00045C90 [Token(Token = "0x6001E2E")] [Address(RVA = "0x143F7A0", Offset = "0x143DFA0", VA = "0x18143F7A0")] public void LoadHoldItem(ItemSystem.ItemType[] HoldItem) { int num = 0; ItemSystem.ItemType[] array = this.g_HoldItem; ItemSystem.ItemType itemType = HoldItem[num]; num++; array[0] = itemType; } // Token: 0x06001E2F RID: 7727 RVA: 0x00047AC0 File Offset: 0x00045CC0 [Token(Token = "0x6001E2F")] [Address(RVA = "0x434BC0", Offset = "0x4333C0", VA = "0x180434BC0")] public ItemSystem.ItemType GetUsingItem() { return this.g_ItemUsing; } // Token: 0x06001E30 RID: 7728 RVA: 0x00047AD4 File Offset: 0x00045CD4 [Token(Token = "0x6001E30")] [Address(RVA = "0x3CBB50", Offset = "0x3CA350", VA = "0x1803CBB50")] public Item GetItemData() { return this.g_Item; } // Token: 0x06001E31 RID: 7729 RVA: 0x00047AE8 File Offset: 0x00045CE8 [Token(Token = "0x6001E31")] [Address(RVA = "0xA1D290", Offset = "0xA1BA90", VA = "0x180A1D290")] public int GetItemSizeMax() { return 8; } // Token: 0x06001E32 RID: 7730 RVA: 0x00047AF8 File Offset: 0x00045CF8 [Token(Token = "0x6001E32")] [Address(RVA = "0x454D40", Offset = "0x453540", VA = "0x180454D40")] public int GetItemSize() { return this.g_iItemSize; } // Token: 0x06001E33 RID: 7731 RVA: 0x00047B0C File Offset: 0x00045D0C [Token(Token = "0x6001E33")] [Address(RVA = "0x454DC0", Offset = "0x4535C0", VA = "0x180454DC0")] public void LoadItemSize(int iItemSize) { this.g_iItemSize = iItemSize; } // Token: 0x06001E34 RID: 7732 RVA: 0x00047B20 File Offset: 0x00045D20 [Token(Token = "0x6001E34")] [Address(RVA = "0x143F540", Offset = "0x143DD40", VA = "0x18143F540")] public float GetDefense() { return this.g_fDefense; } // Token: 0x06001E35 RID: 7733 RVA: 0x00047B34 File Offset: 0x00045D34 [Token(Token = "0x6001E35")] [Address(RVA = "0x1443620", Offset = "0x1441E20", VA = "0x181443620")] public PlayerItem() { } // Token: 0x040027E6 RID: 10214 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40027E6")] private WizardGirlManage source; // Token: 0x040027E7 RID: 10215 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40027E7")] private Transform sourceRt; // Token: 0x040027E8 RID: 10216 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40027E8")] private PlayerEffectPlay effect; // Token: 0x040027E9 RID: 10217 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40027E9")] private int g_iItemSize = (int)((ulong)4L); // Token: 0x040027EA RID: 10218 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40027EA")] private ItemSystem.ItemType[] g_HoldItem; // Token: 0x040027EB RID: 10219 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40027EB")] private int g_iItemUsingIndex = (int)((ulong)4294967295L); // Token: 0x040027EC RID: 10220 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x40027EC")] private ItemSystem.ItemType g_ItemUsing; // Token: 0x040027ED RID: 10221 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40027ED")] private Transform g_ItemModeRoot; // Token: 0x040027EE RID: 10222 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40027EE")] private GameObject g_HPCurse; // Token: 0x040027EF RID: 10223 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40027EF")] private GameObject g_MPCurse; // Token: 0x040027F0 RID: 10224 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40027F0")] private GameObject g_HPCure; // Token: 0x040027F1 RID: 10225 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40027F1")] private GameObject g_MPCure; // Token: 0x040027F2 RID: 10226 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40027F2")] private GameObject g_HPMaxAdd; // Token: 0x040027F3 RID: 10227 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40027F3")] private GameObject g_MPMaxAdd; // Token: 0x040027F4 RID: 10228 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40027F4")] private GameObject g_SPMaxAdd; // Token: 0x040027F5 RID: 10229 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40027F5")] private GameObject g_BagMaxAdd; // Token: 0x040027F6 RID: 10230 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40027F6")] private GameObject g_HPCureM; // Token: 0x040027F7 RID: 10231 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40027F7")] private GameObject g_HPCureB; // Token: 0x040027F8 RID: 10232 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40027F8")] private GameObject g_MPCureM; // Token: 0x040027F9 RID: 10233 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40027F9")] private GameObject g_MPCureB; // Token: 0x040027FA RID: 10234 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40027FA")] private GameObject g_Defense; // Token: 0x040027FB RID: 10235 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40027FB")] private GameObject g_DefenseM; // Token: 0x040027FC RID: 10236 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x40027FC")] private GameObject g_DefenseB; // Token: 0x040027FD RID: 10237 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x40027FD")] private GameObject g_Mysterious; // Token: 0x040027FE RID: 10238 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x40027FE")] private GameObject g_MysteriousM; // Token: 0x040027FF RID: 10239 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x40027FF")] private GameObject g_MysteriousB; // Token: 0x04002800 RID: 10240 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x4002800")] private GameObject g_Holy; // Token: 0x04002801 RID: 10241 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x4002801")] private GameObject g_HolyM; // Token: 0x04002802 RID: 10242 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x4002802")] private GameObject g_HolyB; // Token: 0x04002803 RID: 10243 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x4002803")] private Item g_Item; // Token: 0x04002804 RID: 10244 [Token(Token = "0x4002804")] private const float g_fDefenseTime = 60f; // Token: 0x04002805 RID: 10245 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x4002805")] private float g_fDefenseTimeVal; // Token: 0x04002806 RID: 10246 [FieldOffset(Offset = "0xFC")] [Token(Token = "0x4002806")] private float g_fDefense; // Token: 0x04002807 RID: 10247 [FieldOffset(Offset = "0x100")] [Token(Token = "0x4002807")] private int g_iPropertyID; // Token: 0x04002808 RID: 10248 [FieldOffset(Offset = "0x108")] [Token(Token = "0x4002808")] private PlayerSound g_Sound; // Token: 0x04002809 RID: 10249 [FieldOffset(Offset = "0x110")] [Token(Token = "0x4002809")] private Transform handItemRoot; // Token: 0x0400280A RID: 10250 [FieldOffset(Offset = "0x118")] [Token(Token = "0x400280A")] private GameObject handItemAppearance; }