using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200030B RID: 779 [Token(Token = "0x200030B")] public class PlayerMagicData : MonoBehaviour { // Token: 0x1700019F RID: 415 // (get) Token: 0x06001E36 RID: 7734 RVA: 0x00047B60 File Offset: 0x00045D60 [Token(Token = "0x1700019F")] private GameSave GameSave { [Token(Token = "0x6001E36")] [Address(RVA = "0xCA7030", Offset = "0xCA5830", VA = "0x180CA7030")] get { return Game.GameSave; } } // Token: 0x06001E37 RID: 7735 RVA: 0x00047B74 File Offset: 0x00045D74 [Token(Token = "0x6001E37")] [Address(RVA = "0xCA6F20", Offset = "0xCA5720", VA = "0x180CA6F20")] public void MDUpdate(float fDeltaticm) { float num = this.g_SkyJumpCDTime; int num2 = 0; if (num > (float)num2) { this.g_SkyJumpCDTime = num; } } // Token: 0x06001E38 RID: 7736 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E38")] [Address(RVA = "0xCA6DC0", Offset = "0xCA55C0", VA = "0x180CA6DC0")] public float GetNormalExp(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E39 RID: 7737 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E39")] [Address(RVA = "0xCA6D80", Offset = "0xCA5580", VA = "0x180CA6D80")] public float GetCharge(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E3A RID: 7738 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E3A")] [Address(RVA = "0xCA69D0", Offset = "0xCA51D0", VA = "0x180CA69D0")] public float GetCDSpeed(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E3B RID: 7739 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E3B")] [Address(RVA = "0xCA6C00", Offset = "0xCA5400", VA = "0x180CA6C00")] public float GetChargeFade(PlayerEffectPlay.Magic Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E3C RID: 7740 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E3C")] [Address(RVA = "0xCA6D00", Offset = "0xCA5500", VA = "0x180CA6D00")] public float GetChargeMaxFade() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E3D RID: 7741 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001E3D")] [Address(RVA = "0xCA6DB0", Offset = "0xCA55B0", VA = "0x180CA6DB0")] public bool GetIsSkyJump() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001E3E RID: 7742 RVA: 0x00047B98 File Offset: 0x00045D98 [Token(Token = "0x6001E3E")] [Address(RVA = "0xCA6F80", Offset = "0xCA5780", VA = "0x180CA6F80")] public void SkyJumpUsed() { float num = this.g_SkyJumpCD; this.g_SkyJumpCDTime = num; } // Token: 0x06001E3F RID: 7743 RVA: 0x00047BB4 File Offset: 0x00045DB4 [Token(Token = "0x6001E3F")] [Address(RVA = "0xCA6F60", Offset = "0xCA5760", VA = "0x180CA6F60")] public void SkyJumpAddCD(float CDTime) { this.g_SkyJumpCDTime = CDTime; } // Token: 0x06001E40 RID: 7744 RVA: 0x00047BC8 File Offset: 0x00045DC8 [Token(Token = "0x6001E40")] [Address(RVA = "0xCA6F70", Offset = "0xCA5770", VA = "0x180CA6F70")] public void SkyJumpReset() { this.g_SkyJumpCDTime = 0f; } // Token: 0x06001E41 RID: 7745 RVA: 0x00047BE0 File Offset: 0x00045DE0 [Token(Token = "0x6001E41")] [Address(RVA = "0xCA6F10", Offset = "0xCA5710", VA = "0x180CA6F10")] public float GetSkyJumpUIScale() { return this.g_SkyJumpCDTime; } // Token: 0x06001E42 RID: 7746 RVA: 0x00047BF4 File Offset: 0x00045DF4 [Token(Token = "0x6001E42")] [Address(RVA = "0x7670A0", Offset = "0x7658A0", VA = "0x1807670A0")] public bool GetIsSkyDodgeUsed() { return this.g_SkyDodge; } // Token: 0x06001E43 RID: 7747 RVA: 0x00047C08 File Offset: 0x00045E08 [Token(Token = "0x6001E43")] [Address(RVA = "0xCA6F50", Offset = "0xCA5750", VA = "0x180CA6F50")] public void SkyDodgeUsed() { this.g_SkyDodge = true; } // Token: 0x06001E44 RID: 7748 RVA: 0x00047C1C File Offset: 0x00045E1C [Token(Token = "0x6001E44")] [Address(RVA = "0xCA6F40", Offset = "0xCA5740", VA = "0x180CA6F40")] public void SkyDodgeReset() { this.g_SkyDodge = false; } // Token: 0x06001E45 RID: 7749 RVA: 0x00047C30 File Offset: 0x00045E30 [Token(Token = "0x6001E45")] [Address(RVA = "0xCA6F90", Offset = "0xCA5790", VA = "0x180CA6F90")] public PlayerMagicData() { } // Token: 0x0400280B RID: 10251 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400280B")] public float g_NullNorExp = 1f; // Token: 0x0400280C RID: 10252 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400280C")] public float g_NullCharge = 40f; // Token: 0x0400280D RID: 10253 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400280D")] public float g_NullCD = 50f; // Token: 0x0400280E RID: 10254 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400280E")] public float g_NullChargeFade = 0.01f; // Token: 0x0400280F RID: 10255 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400280F")] public float g_IceNorExp = 10f; // Token: 0x04002810 RID: 10256 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002810")] public float g_IceCharge = 35f; // Token: 0x04002811 RID: 10257 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002811")] public float g_IceCD = 30f; // Token: 0x04002812 RID: 10258 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4002812")] public float g_IceChargeFade = 0.01f; // Token: 0x04002813 RID: 10259 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002813")] public float g_IceDamagekExp = 0.0099f; // Token: 0x04002814 RID: 10260 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002814")] public float g_FireNorExp = 25f; // Token: 0x04002815 RID: 10261 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002815")] public float g_FireCharge = 60f; // Token: 0x04002816 RID: 10262 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4002816")] public float g_FireCD = 20f; // Token: 0x04002817 RID: 10263 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002817")] public float g_FireChargeFade = 0.02f; // Token: 0x04002818 RID: 10264 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4002818")] public float g_FireAttackExp = 0.015f; // Token: 0x04002819 RID: 10265 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002819")] public float g_LightningNorExp = 50f; // Token: 0x0400281A RID: 10266 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400281A")] public float g_LightningCharge = 100f; // Token: 0x0400281B RID: 10267 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400281B")] public float g_LightningCD = 10f; // Token: 0x0400281C RID: 10268 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x400281C")] public float g_LightningChargeFade = 0.03f; // Token: 0x0400281D RID: 10269 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400281D")] public float g_LightningDodgeExp = 0.015f; // Token: 0x0400281E RID: 10270 [FieldOffset(Offset = "0x64")] [Token(Token = "0x400281E")] public float g_SkyJumpExp = 2f; // Token: 0x0400281F RID: 10271 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400281F")] public float g_SkyJumpCD = 3f; // Token: 0x04002820 RID: 10272 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4002820")] public float g_SkyJumpCDTime; // Token: 0x04002821 RID: 10273 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002821")] private bool g_SkyDodge; }