using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; // Token: 0x0200017B RID: 379 [Token(Token = "0x200017B")] public class PostProcessingRenderPass : ScriptableRenderPass { // Token: 0x0600123C RID: 4668 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600123C")] [Address(RVA = "0xCB05E0", Offset = "0xCAEDE0", VA = "0x180CB05E0")] public PostProcessingRenderPass(PostProcessingRenderSettings settings, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600123D RID: 4669 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600123D")] [Address(RVA = "0xCB05A0", Offset = "0xCAEDA0", VA = "0x180CB05A0")] public void Setup(RenderTargetIdentifier sourceRenderTarget, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600123E RID: 4670 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600123E")] [Address(RVA = "0xCB0370", Offset = "0xCAEB70", VA = "0x180CB0370", Slot = "9")] public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600123F RID: 4671 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600123F")] [Address(RVA = "0xCB0570", Offset = "0xCAED70", VA = "0x180CB0570", Slot = "4")] public override void FrameCleanup(CommandBuffer cmd) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04001C49 RID: 7241 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001C49")] private string renderTag; // Token: 0x04001C4A RID: 7242 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4001C4A")] private RenderTargetHandle temporaryRenderTargetHandle; // Token: 0x04001C4B RID: 7243 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4001C4B")] private Material material; // Token: 0x04001C4C RID: 7244 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x4001C4C")] private RenderTargetIdentifier sourceRenderTarget; }