using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x020003A2 RID: 930 [Token(Token = "0x20003A2")] public class DemoGUIMessage : MonoBehaviour { // Token: 0x060022BF RID: 8895 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022BF")] [Address(RVA = "0x1491250", Offset = "0x148FA50", VA = "0x181491250")] private void OnGUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060022C0 RID: 8896 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60022C0")] [Address(RVA = "0x1491310", Offset = "0x148FB10", VA = "0x181491310")] public DemoGUIMessage() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04002C2D RID: 11309 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C2D")] public string text; // Token: 0x04002C2E RID: 11310 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002C2E")] public Color color; } }