using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003B7 RID: 951 [Token(Token = "0x20003B7")] public class MechSpiderParticles : MonoBehaviour { // Token: 0x0600234B RID: 9035 RVA: 0x00050F54 File Offset: 0x0004F154 [Token(Token = "0x600234B")] [Address(RVA = "0x425650", Offset = "0x423E50", VA = "0x180425650")] private void Start() { Type typeFromHandle = typeof(ParticleSystem); Component component = base.GetComponent(typeFromHandle); int num = 0; if (component == 0 || component != 0) { this.particles = num; } throw new InvalidCastException(); } // Token: 0x0600234C RID: 9036 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600234C")] [Address(RVA = "0x425710", Offset = "0x423F10", VA = "0x180425710")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600234D RID: 9037 RVA: 0x00050F8C File Offset: 0x0004F18C [Token(Token = "0x600234D")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public MechSpiderParticles() { } // Token: 0x04002CA5 RID: 11429 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002CA5")] public MechSpiderController mechSpiderController; // Token: 0x04002CA6 RID: 11430 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002CA6")] private ParticleSystem particles; } }