using System; using System.Collections; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003CF RID: 975 [Token(Token = "0x20003CF")] public class MotionAbsorb : MonoBehaviour { // Token: 0x060023A1 RID: 9121 RVA: 0x000517D0 File Offset: 0x0004F9D0 [Token(Token = "0x60023A1")] [Address(RVA = "0xCC0770", Offset = "0xCBEF70", VA = "0x180CC0770")] private void OnCollisionEnter() { float num = this.timer; int num2 = 0; if (num <= (float)num2) { int num3; MotionAbsorb.d__8 d__ = new MotionAbsorb.d__8(num3); num3 = 0; d__.<>4__this = this; Coroutine coroutine = base.StartCoroutine(d__); } } // Token: 0x060023A2 RID: 9122 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023A2")] [Address(RVA = "0xCC0700", Offset = "0xCBEF00", VA = "0x180CC0700")] private IEnumerator AbsorbMotion() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023A3 RID: 9123 RVA: 0x0005180C File Offset: 0x0004FA0C [Token(Token = "0x60023A3")] [Address(RVA = "0xCC0800", Offset = "0xCBF000", VA = "0x180CC0800")] public MotionAbsorb() { } // Token: 0x04002D35 RID: 11573 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002D35")] [Tooltip("Reference to the FBBIK component")] public FullBodyBipedIK ik; // Token: 0x04002D36 RID: 11574 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002D36")] [Tooltip("Array containing the absorbers")] public MotionAbsorb.Absorber[] absorbers; // Token: 0x04002D37 RID: 11575 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002D37")] [Tooltip("The master weight")] public float weight = 1f; // Token: 0x04002D38 RID: 11576 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002D38")] [Tooltip("Weight falloff curve (how fast will the effect reduce after impact)")] public AnimationCurve falloff; // Token: 0x04002D39 RID: 11577 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002D39")] [Tooltip("How fast will the impact fade away. (if 1, effect lasts for 1 second)")] public float falloffSpeed = 1f; // Token: 0x04002D3A RID: 11578 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4002D3A")] private float timer; // Token: 0x020003D0 RID: 976 [Token(Token = "0x20003D0")] [Serializable] public class Absorber { // Token: 0x060023A4 RID: 9124 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023A4")] [Address(RVA = "0x693CB0", Offset = "0x6924B0", VA = "0x180693CB0")] public void SetToBone(IKSolverFullBodyBiped solver) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023A5 RID: 9125 RVA: 0x00051838 File Offset: 0x0004FA38 [Token(Token = "0x60023A5")] [Address(RVA = "0x693C40", Offset = "0x692440", VA = "0x180693C40")] public void SetEffectorWeights(IKSolverFullBodyBiped solver, float w) { /* An exception occurred when decompiling this method (060023A5) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void RootMotion.Demos.MotionAbsorb/Absorber::SetEffectorWeights(RootMotion.FinalIK.IKSolverFullBodyBiped,System.Single) ---> System.ArgumentOutOfRangeException: Non-negative number required. (Parameter 'length') at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackSlot.ModifyStack(StackSlot[] stack, Int32 popCount, Int32 pushCount, ByteCode pushDefinition) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 51 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 401 at ICSharpCode.Decompiler.ILAst.ILAstBuilder.Build(MethodDef methodDef, Boolean optimize, DecompilerContext context) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 276 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 112 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x060023A6 RID: 9126 RVA: 0x0005188C File Offset: 0x0004FA8C [Token(Token = "0x60023A6")] [Address(RVA = "0x670620", Offset = "0x66EE20", VA = "0x180670620")] public Absorber() { } // Token: 0x04002D3B RID: 11579 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002D3B")] [Tooltip("The type of effector (hand, foot, shoulder...) - this is just an enum")] public FullBodyBipedEffector effector; // Token: 0x04002D3C RID: 11580 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4002D3C")] [Tooltip("How much should motion be absorbed on this effector")] public float weight = 1f; } } }