using System; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003D3 RID: 979 [Token(Token = "0x20003D3")] public class OffsetEffector : OffsetModifier { // Token: 0x060023B1 RID: 9137 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023B1")] [Address(RVA = "0xE86320", Offset = "0xE84B20", VA = "0x180E86320", Slot = "5")] protected override void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023B2 RID: 9138 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023B2")] [Address(RVA = "0xE860D0", Offset = "0xE848D0", VA = "0x180E860D0", Slot = "4")] protected override void OnModifyOffset() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023B3 RID: 9139 RVA: 0x000519A4 File Offset: 0x0004FBA4 [Token(Token = "0x60023B3")] [Address(RVA = "0xCB58D0", Offset = "0xCB40D0", VA = "0x180CB58D0")] public OffsetEffector() { this.weight = 1f; base..ctor(); } // Token: 0x04002D48 RID: 11592 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002D48")] public OffsetEffector.EffectorLink[] effectorLinks; // Token: 0x020003D4 RID: 980 [Token(Token = "0x20003D4")] [Serializable] public class EffectorLink { // Token: 0x060023B4 RID: 9140 RVA: 0x000519C4 File Offset: 0x0004FBC4 [Token(Token = "0x60023B4")] [Address(RVA = "0x670620", Offset = "0x66EE20", VA = "0x180670620")] public EffectorLink() { } // Token: 0x04002D49 RID: 11593 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4002D49")] public FullBodyBipedEffector effectorType; // Token: 0x04002D4A RID: 11594 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4002D4A")] public float weightMultiplier = 1f; // Token: 0x04002D4B RID: 11595 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002D4B")] [HideInInspector] public Vector3 localPosition; } } }