using System; using System.Collections; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003DD RID: 989 [Token(Token = "0x20003DD")] [RequireComponent(typeof(Animator))] public class SoccerDemo : MonoBehaviour { // Token: 0x060023D7 RID: 9175 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023D7")] [Address(RVA = "0x11C6E80", Offset = "0x11C5680", VA = "0x1811C6E80")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023D8 RID: 9176 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023D8")] [Address(RVA = "0x11C6E10", Offset = "0x11C5610", VA = "0x1811C6E10")] private IEnumerator ResetDelayed() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023D9 RID: 9177 RVA: 0x00051D98 File Offset: 0x0004FF98 [Token(Token = "0x60023D9")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public SoccerDemo() { } // Token: 0x04002D75 RID: 11637 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002D75")] private Animator animator; // Token: 0x04002D76 RID: 11638 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002D76")] private Vector3 defaultPosition; // Token: 0x04002D77 RID: 11639 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4002D77")] private Quaternion defaultRotation; } }