using System; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020003E3 RID: 995 [Token(Token = "0x20003E3")] public class UserControlInteractions : UserControlThirdPerson { // Token: 0x060023F5 RID: 9205 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F5")] [Address(RVA = "0x96CAA0", Offset = "0x96B2A0", VA = "0x18096CAA0", Slot = "4")] protected override void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F6 RID: 9206 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60023F6")] [Address(RVA = "0x96C940", Offset = "0x96B140", VA = "0x18096C940")] private void OnGUI() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060023F7 RID: 9207 RVA: 0x000521F0 File Offset: 0x000503F0 [Token(Token = "0x60023F7")] [Address(RVA = "0x96CB90", Offset = "0x96B390", VA = "0x18096CB90")] public UserControlInteractions() { this.canCrouch = true; base..ctor(); } // Token: 0x04002D98 RID: 11672 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4002D98")] [SerializeField] private CharacterThirdPerson character; // Token: 0x04002D99 RID: 11673 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4002D99")] [SerializeField] private InteractionSystem interactionSystem; // Token: 0x04002D9A RID: 11674 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4002D9A")] [SerializeField] private bool disableInputInInteraction = true; // Token: 0x04002D9B RID: 11675 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4002D9B")] public float enableInputAtProgress = 0.8f; } }