using System; using Cpp2IlInjected; namespace RootMotion.FinalIK { // Token: 0x02000437 RID: 1079 [Token(Token = "0x2000437")] [Serializable] public enum FullBodyBipedChain { // Token: 0x04003012 RID: 12306 [Token(Token = "0x4003012")] LeftArm, // Token: 0x04003013 RID: 12307 [Token(Token = "0x4003013")] RightArm, // Token: 0x04003014 RID: 12308 [Token(Token = "0x4003014")] LeftLeg, // Token: 0x04003015 RID: 12309 [Token(Token = "0x4003015")] RightLeg } }