using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x02000415 RID: 1045 [Token(Token = "0x2000415")] public class IKExecutionOrder : MonoBehaviour { // Token: 0x17000221 RID: 545 // (get) Token: 0x0600254C RID: 9548 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000221")] private bool animatePhysics { [Token(Token = "0x600254C")] [Address(RVA = "0x11E5CB0", Offset = "0x11E44B0", VA = "0x1811E5CB0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x0600254D RID: 9549 RVA: 0x00054448 File Offset: 0x00052648 [Token(Token = "0x600254D")] [Address(RVA = "0x11E5C00", Offset = "0x11E4400", VA = "0x1811E5C00")] private void Start() { IK[] ikcomponents = this.IKComponents; int num = 0; if (num < ikcomponents.Length) { IK ik = ikcomponents[num]; int num2 = 0; ik.enabled = num2 != 0; IK[] ikcomponents2 = this.IKComponents; num++; } } // Token: 0x0600254E RID: 9550 RVA: 0x0005448C File Offset: 0x0005268C [Token(Token = "0x600254E")] [Address(RVA = "0x11E5C80", Offset = "0x11E4480", VA = "0x1811E5C80")] private void Update() { if (!this.animatePhysics) { this.FixTransforms(); return; } } // Token: 0x0600254F RID: 9551 RVA: 0x000544AC File Offset: 0x000526AC [Token(Token = "0x600254F")] [Address(RVA = "0x11E5AB0", Offset = "0x11E42B0", VA = "0x1811E5AB0")] private void FixedUpdate() { this.fixedFrame = true; if (this.animatePhysics) { this.FixTransforms(); return; } } // Token: 0x06002550 RID: 9552 RVA: 0x000544D0 File Offset: 0x000526D0 [Token(Token = "0x6002550")] [Address(RVA = "0x11E5AE0", Offset = "0x11E42E0", VA = "0x1811E5AE0")] private void LateUpdate() { if (!this.animatePhysics || this.fixedFrame) { IK[] ikcomponents = this.IKComponents; int num = 0; if (num < ikcomponents.Length) { IKSolver iksolver = ikcomponents[num].GetIKSolver(); IKSolver.UpdateDelegate onPreUpdate = iksolver.OnPreUpdate; if (onPreUpdate != 0) { onPreUpdate(); } if (iksolver.firstInitiation) { Transform root = iksolver.root; iksolver.Initiate(root); } if (iksolver.k__BackingField) { iksolver.OnUpdate(); IKSolver.UpdateDelegate onPostUpdate = iksolver.OnPostUpdate; if (onPostUpdate != 0) { onPostUpdate(); } } IK[] ikcomponents2 = this.IKComponents; num++; } this.fixedFrame = false; } } // Token: 0x06002551 RID: 9553 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002551")] [Address(RVA = "0x11E5A00", Offset = "0x11E4200", VA = "0x1811E5A00")] private void FixTransforms() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002552 RID: 9554 RVA: 0x00054578 File Offset: 0x00052778 [Token(Token = "0x6002552")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public IKExecutionOrder() { } // Token: 0x04002EE1 RID: 12001 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002EE1")] [Tooltip("The IK components, assign in the order in which you wish to update them.")] public IK[] IKComponents; // Token: 0x04002EE2 RID: 12002 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002EE2")] [Tooltip("Optional. Assign it if you are using 'Animate Physics' as the Update Mode.")] public Animator animator; // Token: 0x04002EE3 RID: 12003 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002EE3")] private bool fixedFrame; } }