using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x0200044D RID: 1101 [Token(Token = "0x200044D")] public class TwistRelaxer : MonoBehaviour { // Token: 0x060027A4 RID: 10148 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60027A4")] [Address(RVA = "0x7A7110", Offset = "0x7A5910", VA = "0x1807A7110")] public void Relax() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060027A5 RID: 10149 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60027A5")] [Address(RVA = "0x7A7490", Offset = "0x7A5C90", VA = "0x1807A7490")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060027A6 RID: 10150 RVA: 0x00057908 File Offset: 0x00055B08 [Token(Token = "0x60027A6")] [Address(RVA = "0x7A7100", Offset = "0x7A5900", VA = "0x1807A7100")] private void LateUpdate() { this.Relax(); } // Token: 0x060027A7 RID: 10151 RVA: 0x0005791C File Offset: 0x00055B1C [Token(Token = "0x60027A7")] [Address(RVA = "0x7A77F0", Offset = "0x7A5FF0", VA = "0x1807A77F0")] public TwistRelaxer() { float z = Vector3.right.z; this.twistAxis.z = z; float z2 = Vector3.forward.z; this.axis.z = z2; base..ctor(); } // Token: 0x0400312A RID: 12586 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400312A")] [Range(0f, 1f)] [Tooltip("The weight of relaxing the twist of this Transform")] public float weight = 1f; // Token: 0x0400312B RID: 12587 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400312B")] [Range(0f, 1f)] [Tooltip("If 0.5, this Transform will be twisted half way from parent to child. If 1, the twist angle will be locked to the child and will rotate with along with it.")] public float parentChildCrossfade = 0.5f; // Token: 0x0400312C RID: 12588 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400312C")] private Vector3 twistAxis; // Token: 0x0400312D RID: 12589 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400312D")] private Vector3 axis; // Token: 0x0400312E RID: 12590 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400312E")] private Vector3 axisRelativeToParentDefault; // Token: 0x0400312F RID: 12591 [FieldOffset(Offset = "0x44")] [Token(Token = "0x400312F")] private Vector3 axisRelativeToChildDefault; // Token: 0x04003130 RID: 12592 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4003130")] private Transform parent; // Token: 0x04003131 RID: 12593 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4003131")] private Transform child; } }