using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x020003AC RID: 940 [Token(Token = "0x20003AC")] public static class V3Tools { // Token: 0x0600231B RID: 8987 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600231B")] [Address(RVA = "0x96DA60", Offset = "0x96C260", VA = "0x18096DA60")] public static Vector3 Lerp(Vector3 fromVector, Vector3 toVector, float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600231C RID: 8988 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600231C")] [Address(RVA = "0x96DFA0", Offset = "0x96C7A0", VA = "0x18096DFA0")] public static Vector3 Slerp(Vector3 fromVector, Vector3 toVector, float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600231D RID: 8989 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600231D")] [Address(RVA = "0x96D9A0", Offset = "0x96C1A0", VA = "0x18096D9A0")] public static Vector3 ExtractVertical(Vector3 v, Vector3 verticalAxis, float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600231E RID: 8990 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600231E")] [Address(RVA = "0x96D8B0", Offset = "0x96C0B0", VA = "0x18096D8B0")] public static Vector3 ExtractHorizontal(Vector3 v, Vector3 normal, float weight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600231F RID: 8991 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600231F")] [Address(RVA = "0x96D6B0", Offset = "0x96BEB0", VA = "0x18096D6B0")] public static Vector3 ClampDirection(Vector3 direction, Vector3 normalDirection, float clampWeight, int clampSmoothing, out bool changed) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002320 RID: 8992 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002320")] [Address(RVA = "0x96D470", Offset = "0x96BC70", VA = "0x18096D470")] public static Vector3 ClampDirection(Vector3 direction, Vector3 normalDirection, float clampWeight, int clampSmoothing, out float clampValue) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002321 RID: 8993 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002321")] [Address(RVA = "0x96DBA0", Offset = "0x96C3A0", VA = "0x18096DBA0")] public static Vector3 LineToPlane(Vector3 origin, Vector3 direction, Vector3 planeNormal, Vector3 planePoint) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002322 RID: 8994 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002322")] [Address(RVA = "0x96DD80", Offset = "0x96C580", VA = "0x18096DD80")] public static Vector3 PointToPlane(Vector3 point, Vector3 planePosition, Vector3 planeNormal) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } }