using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200034B RID: 843 [Token(Token = "0x200034B")] [AddComponentMenu("Scripts/Modula/RotateObject")] public class RotateObject : MonoBehaviour { // Token: 0x060020EB RID: 8427 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60020EB")] [Address(RVA = "0xCB7AC0", Offset = "0xCB62C0", VA = "0x180CB7AC0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060020EC RID: 8428 RVA: 0x0004EA20 File Offset: 0x0004CC20 [Token(Token = "0x60020EC")] [Address(RVA = "0xCB7B90", Offset = "0xCB6390", VA = "0x180CB7B90")] public RotateObject() { } // Token: 0x04002A4E RID: 10830 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002A4E")] public float speed = 20f; }