using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001EE RID: 494 [Token(Token = "0x20001EE")] public class ScreenShotTool : MonoBehaviour { // Token: 0x060013F8 RID: 5112 RVA: 0x0002DA34 File Offset: 0x0002BC34 [Token(Token = "0x60013F8")] [Address(RVA = "0x47CCE0", Offset = "0x47B4E0", VA = "0x18047CCE0")] private void Update() { if (Input.GetKeyDownInt((KeyCode)((uint)278))) { DateTime now = DateTime.Now; string text = string.Format("Nobeta_{0:yyyyMMddHHmmss}.png", now); ScreenCapture.CaptureScreenshot(text, 10); Debug.Log("Capture: " + text); } } // Token: 0x060013F9 RID: 5113 RVA: 0x0002DA7C File Offset: 0x0002BC7C [Token(Token = "0x60013F9")] [Address(RVA = "0x47CBF0", Offset = "0x47B3F0", VA = "0x18047CBF0")] private void TakeScreenShot() { DateTime now = DateTime.Now; string text = string.Format("Nobeta_{0:yyyyMMddHHmmss}.png", now); ScreenCapture.CaptureScreenshot(text, 10); Debug.Log("Capture: " + text); } // Token: 0x060013FA RID: 5114 RVA: 0x0002DAB8 File Offset: 0x0002BCB8 [Token(Token = "0x60013FA")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public ScreenShotTool() { } }