using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000369 RID: 873 [Token(Token = "0x2000369")] public class SlowmoToggler : MonoBehaviour { // Token: 0x06002164 RID: 8548 RVA: 0x0004F574 File Offset: 0x0004D774 [Token(Token = "0x6002164")] [Address(RVA = "0x11C6DE0", Offset = "0x11C55E0", VA = "0x1811C6DE0")] public void Slowmo(bool slowmo) { if (slowmo) { Time.timeScale = 0.25f; return; } Time.timeScale = 1f; } // Token: 0x06002165 RID: 8549 RVA: 0x0004F59C File Offset: 0x0004D79C [Token(Token = "0x6002165")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public SlowmoToggler() { } }