using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000F0 RID: 240 [Token(Token = "0x20000F0")] public class TargetLine : MonoBehaviour { // Token: 0x1700003D RID: 61 // (get) Token: 0x06000D7E RID: 3454 RVA: 0x00020B18 File Offset: 0x0001ED18 [Token(Token = "0x1700003D")] private GameSave GameSave { [Token(Token = "0x6000D7E")] [Address(RVA = "0x13214D0", Offset = "0x131FCD0", VA = "0x1813214D0")] get { return Game.GameSave; } } // Token: 0x06000D7F RID: 3455 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D7F")] [Address(RVA = "0x1320250", Offset = "0x131EA50", VA = "0x181320250", Slot = "4")] public virtual void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D80 RID: 3456 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D80")] [Address(RVA = "0x13204E0", Offset = "0x131ECE0", VA = "0x1813204E0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D81 RID: 3457 RVA: 0x00020B2C File Offset: 0x0001ED2C [Token(Token = "0x6000D81")] [Address(RVA = "0x5D2AB0", Offset = "0x5D12B0", VA = "0x1805D2AB0")] public void SetCollisionEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000D81) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPool, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000D82 RID: 3458 RVA: 0x00020B40 File Offset: 0x0001ED40 [Token(Token = "0x6000D82")] [Address(RVA = "0x558E70", Offset = "0x557670", VA = "0x180558E70")] public void SetCollisionEnemyEffect(EffectPool Effect) { /* An exception occurred when decompiling this method (06000D82) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetCollisionEnemyEffect(EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(TargetLine::g_CollisionPoolEnemy, ldloc:TargetLine(this), ldloc:EffectPool(Effect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000D83 RID: 3459 RVA: 0x00020B54 File Offset: 0x0001ED54 [Token(Token = "0x6000D83")] [Address(RVA = "0x5683B0", Offset = "0x566BB0", VA = "0x1805683B0")] public void SetSECollision(SoundEffectPool SEP) { /* An exception occurred when decompiling this method (06000D83) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void TargetLine::SetSECollision(SoundEffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:SoundEffectPool(TargetLine::g_SECollision, ldloc:TargetLine(this), ldloc:SoundEffectPool(SEP)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000D84 RID: 3460 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D84")] [Address(RVA = "0x5683A0", Offset = "0x566BA0", VA = "0x1805683A0")] public void SetSECollisionEnemy(SoundEffectPool SEP) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D85 RID: 3461 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D85")] [Address(RVA = "0x1320160", Offset = "0x131E960", VA = "0x181320160")] public void SetTarget(Vector3 v3Target) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000D86 RID: 3462 RVA: 0x00020B68 File Offset: 0x0001ED68 [Token(Token = "0x6000D86")] [Address(RVA = "0xFCD3E0", Offset = "0xFCBBE0", VA = "0x180FCD3E0")] public void SetLife(float fLife) { this.g_fLife = fLife; } // Token: 0x06000D87 RID: 3463 RVA: 0x00020B7C File Offset: 0x0001ED7C [Token(Token = "0x6000D87")] [Address(RVA = "0x1320120", Offset = "0x131E920", VA = "0x181320120")] public void SetRandomSpeed(float fSpeed) { float num = fSpeed * 0.5f; float num2 = UnityEngine.Random.Range(num, num); this.g_fRandomSpeed = num2; } // Token: 0x06000D88 RID: 3464 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000D88")] [Address(RVA = "0x1321450", Offset = "0x131FC50", VA = "0x181321450")] public TargetLine() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040017D8 RID: 6104 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40017D8")] private ParticleSystem g_PS; // Token: 0x040017D9 RID: 6105 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40017D9")] private AttackData g_AData; // Token: 0x040017DA RID: 6106 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40017DA")] private Vector3 g_Direction; // Token: 0x040017DB RID: 6107 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40017DB")] private Vector3 g_PrePosition; // Token: 0x040017DC RID: 6108 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40017DC")] private bool g_bCollision; // Token: 0x040017DD RID: 6109 [FieldOffset(Offset = "0x41")] [Token(Token = "0x40017DD")] private bool g_bPlayerDodge; // Token: 0x040017DE RID: 6110 [FieldOffset(Offset = "0x44")] [Token(Token = "0x40017DE")] public float g_fSpeed; // Token: 0x040017DF RID: 6111 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40017DF")] public Vector3 g_v3Size; // Token: 0x040017E0 RID: 6112 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40017E0")] public float g_fSoundRadius; // Token: 0x040017E1 RID: 6113 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40017E1")] public string g_OwnTag; // Token: 0x040017E2 RID: 6114 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40017E2")] private float g_fLife; // Token: 0x040017E3 RID: 6115 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40017E3")] private EffectPool g_CollisionPool; // Token: 0x040017E4 RID: 6116 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40017E4")] private EffectPool g_CollisionPoolEnemy; // Token: 0x040017E5 RID: 6117 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40017E5")] private SoundEffectPool g_SECollision; // Token: 0x040017E6 RID: 6118 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40017E6")] private SoundEffectPool g_SECollisionEnemy; // Token: 0x040017E7 RID: 6119 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40017E7")] protected LayerMask g_Mask; // Token: 0x040017E8 RID: 6120 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x40017E8")] private float g_fRandomSpeed; }