using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001DC RID: 476 [Token(Token = "0x20001DC")] public class Tarp_Lava : Trap_BoxCollider { // Token: 0x060013B2 RID: 5042 RVA: 0x0002D52C File Offset: 0x0002B72C [Token(Token = "0x60013B2")] [Address(RVA = "0x1323F00", Offset = "0x1322700", VA = "0x181323F00", Slot = "4")] public override void InitData(SceneEventManager SEM) { base.InitData(SEM); this.g_bOpenEvent = true; } // Token: 0x060013B3 RID: 5043 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013B3")] [Address(RVA = "0x13236D0", Offset = "0x1321ED0", VA = "0x1813236D0", Slot = "13")] protected override void Attack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013B4 RID: 5044 RVA: 0x0002D548 File Offset: 0x0002B748 [Token(Token = "0x60013B4")] [Address(RVA = "0x1323F20", Offset = "0x1322720", VA = "0x181323F20")] public Tarp_Lava() { this.fRange = 4f; this.g_fAttackRate = 0.3f; base..ctor(); } // Token: 0x04001EAB RID: 7851 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4001EAB")] public Vector3 BoxSize; }