using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001E5 RID: 485 [Token(Token = "0x20001E5")] public class Trap_Magma : SceneEvent { // Token: 0x060013D4 RID: 5076 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013D4")] [Address(RVA = "0x132F2C0", Offset = "0x132DAC0", VA = "0x18132F2C0", Slot = "4")] public override void InitData(SceneEventManager SEM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013D5 RID: 5077 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013D5")] [Address(RVA = "0x132F700", Offset = "0x132DF00", VA = "0x18132F700")] protected void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013D6 RID: 5078 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013D6")] [Address(RVA = "0x132E770", Offset = "0x132CF70", VA = "0x18132E770")] private void Attack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013D7 RID: 5079 RVA: 0x0002D770 File Offset: 0x0002B970 [Token(Token = "0x60013D7")] [Address(RVA = "0x132F940", Offset = "0x132E140", VA = "0x18132F940")] public Trap_Magma() { } // Token: 0x04001EE7 RID: 7911 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001EE7")] public GameObject Eff_TarpMagmaObject; // Token: 0x04001EE8 RID: 7912 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001EE8")] public GameObject Eff_TarpMagmaCollisionObject; // Token: 0x04001EE9 RID: 7913 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001EE9")] private EffectPool g_TarpMagma; // Token: 0x04001EEA RID: 7914 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001EEA")] private EffectPool g_TarpCollision; // Token: 0x04001EEB RID: 7915 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4001EEB")] public GameObject SECollisionObject; // Token: 0x04001EEC RID: 7916 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001EEC")] private SoundEffectPool g_SECollision; // Token: 0x04001EED RID: 7917 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001EED")] public float Frequency = 10f; // Token: 0x04001EEE RID: 7918 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4001EEE")] private float g_fFrequency; // Token: 0x04001EEF RID: 7919 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001EEF")] public float AttackTime = 1.5f; // Token: 0x04001EF0 RID: 7920 [FieldOffset(Offset = "0x74")] [Token(Token = "0x4001EF0")] private float g_fAttackTime; // Token: 0x04001EF1 RID: 7921 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001EF1")] private AttackData g_AD; // Token: 0x04001EF2 RID: 7922 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001EF2")] private List g_TargetList; }