using System; using System.Collections.Generic; using Cpp2IlInjected; using DG.Tweening; using MarsSDK; using MEC; using UnityEngine; using UnityEngine.UI; // Token: 0x020002B9 RID: 697 [Token(Token = "0x20002B9")] public class UIEnemyHp : MonoBehaviour { // Token: 0x17000118 RID: 280 // (get) Token: 0x06001A21 RID: 6689 RVA: 0x0003EF70 File Offset: 0x0003D170 [Token(Token = "0x17000118")] public GameObject EnemyHpTemplate { [Token(Token = "0x6001A21")] [Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")] get { return this.enemyHpPrefab; } } // Token: 0x17000119 RID: 281 // (get) Token: 0x06001A22 RID: 6690 RVA: 0x0003EF84 File Offset: 0x0003D184 [Token(Token = "0x17000119")] public UICombatDialogue CombatDialogue { [Token(Token = "0x6001A22")] [Address(RVA = "0x34A400", Offset = "0x348C00", VA = "0x18034A400")] get { return this.combatDialogue; } } // Token: 0x06001A23 RID: 6691 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A23")] [Address(RVA = "0x7ADC60", Offset = "0x7AC460", VA = "0x1807ADC60")] public void Init() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A24 RID: 6692 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A24")] [Address(RVA = "0x7AD860", Offset = "0x7AC060", VA = "0x1807AD860")] public void AddEnemyHPBar(EnemiesManager.EnemyData data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A25 RID: 6693 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A25")] [Address(RVA = "0x7AE0C0", Offset = "0x7AC8C0", VA = "0x1807AE0C0")] public void SetBossHP(CharacterBaseData bossData, Func bossNameHandler) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A26 RID: 6694 RVA: 0x0003EF98 File Offset: 0x0003D198 [Token(Token = "0x6001A26")] [Address(RVA = "0x7AD950", Offset = "0x7AC150", VA = "0x1807AD950")] public void Dispose() { CoroutineHandle[] array = new CoroutineHandle[2]; int length = array.Length; CoroutineHandle coroutineHandle = this.enemyHPCoroutine; array[0] = coroutineHandle; CoroutineHandle coroutineHandle2 = this.bossHPCoroutine; array[0] = coroutineHandle2; int num = Timing.KillCoroutines(array); UICombatDialogue uicombatDialogue = this.combatDialogue; Tween bossProcessor = uicombatDialogue.bossProcessor; if (bossProcessor != 0) { int num2 = 0; bossProcessor.Kill(num2 != 0); } Tween partnerProcessor = uicombatDialogue.partnerProcessor; if (partnerProcessor != 0) { int num3 = 0; partnerProcessor.Kill(num3 != 0); } } // Token: 0x06001A27 RID: 6695 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A27")] [Address(RVA = "0x7ADA40", Offset = "0x7AC240", VA = "0x1807ADA40")] private UIEnemyHPUpdater GenerateUpdater() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A28 RID: 6696 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A28")] [Address(RVA = "0x7ADFB0", Offset = "0x7AC7B0", VA = "0x1807ADFB0")] private void ReturnUpdater(UIEnemyHPUpdater source) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A29 RID: 6697 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A29")] [Address(RVA = "0x7AE340", Offset = "0x7ACB40", VA = "0x1807AE340")] private IEnumerator UpdateEnemyHPBars() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A2A RID: 6698 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A2A")] [Address(RVA = "0x7AE240", Offset = "0x7ACA40", VA = "0x1807AE240")] private IEnumerator UpdateBossHPBar() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A2B RID: 6699 RVA: 0x0003F01C File Offset: 0x0003D21C [Token(Token = "0x6001A2B")] [Address(RVA = "0x7AE2B0", Offset = "0x7ACAB0", VA = "0x1807AE2B0")] private void UpdateBossNameLabel() { Func func = this.bossNameHandler; Text text = this.bossNameLabel; if (func == 0 || func() == 0) { } bool flag = ((ICanvasElement)text).IsDestroyed(); } // Token: 0x06001A2C RID: 6700 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A2C")] [Address(RVA = "0x7ADBF0", Offset = "0x7AC3F0", VA = "0x1807ADBF0")] private IEnumerator HideBossHPBar() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A2D RID: 6701 RVA: 0x0003F054 File Offset: 0x0003D254 [Token(Token = "0x6001A2D")] [Address(RVA = "0x7ADF50", Offset = "0x7AC750", VA = "0x1807ADF50")] public void Localize(LocalizationData data) { this.needUpdateBossName = true; GameFontPack fontPack = data.fontPack; Text text = this.bossNameLabel; Font regular = fontPack.regular; text.font = regular; UICombatDialogue uicombatDialogue = this.combatDialogue; GameFontPack fontPack2 = data.fontPack; uicombatDialogue.Localize(fontPack2); } // Token: 0x06001A2E RID: 6702 RVA: 0x0003F0A4 File Offset: 0x0003D2A4 [Token(Token = "0x6001A2E")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public UIEnemyHp() { } // Token: 0x04002404 RID: 9220 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002404")] [SerializeField] private GameObject enemyHpPrefab; // Token: 0x04002405 RID: 9221 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002405")] [SerializeField] private RectTransform bossHpRoot; // Token: 0x04002406 RID: 9222 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002406")] [SerializeField] private CanvasGroup bossHpCanvasGroup; // Token: 0x04002407 RID: 9223 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002407")] [SerializeField] private Image bossHpImage; // Token: 0x04002408 RID: 9224 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4002408")] [SerializeField] private Image bossHpUnderImage; // Token: 0x04002409 RID: 9225 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4002409")] [SerializeField] private Text bossNameLabel; // Token: 0x0400240A RID: 9226 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400240A")] [SerializeField] private UICombatDialogue combatDialogue; // Token: 0x0400240B RID: 9227 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400240B")] private ObjectPool hpUpdaterPool; // Token: 0x0400240C RID: 9228 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400240C")] private Action hpUpdaterProcessor; // Token: 0x0400240D RID: 9229 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400240D")] private float bossHpScale; // Token: 0x0400240E RID: 9230 [FieldOffset(Offset = "0x64")] [Token(Token = "0x400240E")] private float bossHpFrameScale; // Token: 0x0400240F RID: 9231 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400240F")] private CharacterBaseData bossData; // Token: 0x04002410 RID: 9232 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002410")] private Func bossNameHandler; // Token: 0x04002411 RID: 9233 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4002411")] private CoroutineHandle enemyHPCoroutine; // Token: 0x04002412 RID: 9234 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x4002412")] private CoroutineHandle bossHPCoroutine; // Token: 0x04002413 RID: 9235 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4002413")] private bool needUpdateBossName; }