using System; using Cpp2IlInjected; // Token: 0x02000143 RID: 323 [Token(Token = "0x2000143")] public enum UIHandlerSFX { // Token: 0x04001B0F RID: 6927 [Token(Token = "0x4001B0F")] AnyKeyPressed, // Token: 0x04001B10 RID: 6928 [Token(Token = "0x4001B10")] Navigation, // Token: 0x04001B11 RID: 6929 [Token(Token = "0x4001B11")] Operation, // Token: 0x04001B12 RID: 6930 [Token(Token = "0x4001B12")] Submit, // Token: 0x04001B13 RID: 6931 [Token(Token = "0x4001B13")] KeyBindingSuccess, // Token: 0x04001B14 RID: 6932 [Token(Token = "0x4001B14")] ResetDefault, // Token: 0x04001B15 RID: 6933 [Token(Token = "0x4001B15")] GamePlay, // Token: 0x04001B16 RID: 6934 [Token(Token = "0x4001B16")] MagicSelection, // Token: 0x04001B17 RID: 6935 [Token(Token = "0x4001B17")] ItemSelection, // Token: 0x04001B18 RID: 6936 [Token(Token = "0x4001B18")] Error, // Token: 0x04001B19 RID: 6937 [Token(Token = "0x4001B19")] Voice }