using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002B5 RID: 693 [Token(Token = "0x20002B5")] public class UIItemSprite : MonoBehaviour { // Token: 0x06001A0E RID: 6670 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A0E")] [Address(RVA = "0x10DB0E0", Offset = "0x10D98E0", VA = "0x1810DB0E0")] public Sprite GetItemSprite(ItemSystem.ItemType type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A0F RID: 6671 RVA: 0x0003EDD0 File Offset: 0x0003CFD0 [Token(Token = "0x6001A0F")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public UIItemSprite() { } // Token: 0x040023E0 RID: 9184 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40023E0")] public Sprite Null; // Token: 0x040023E1 RID: 9185 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40023E1")] public Sprite HPCure; // Token: 0x040023E2 RID: 9186 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40023E2")] public Sprite HPCureM; // Token: 0x040023E3 RID: 9187 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40023E3")] public Sprite HPCureB; // Token: 0x040023E4 RID: 9188 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40023E4")] public Sprite MPCure; // Token: 0x040023E5 RID: 9189 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40023E5")] public Sprite MPCureM; // Token: 0x040023E6 RID: 9190 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40023E6")] public Sprite MPCureB; // Token: 0x040023E7 RID: 9191 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40023E7")] public Sprite HPMaxAdd; // Token: 0x040023E8 RID: 9192 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40023E8")] public Sprite MPMaxAdd; // Token: 0x040023E9 RID: 9193 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40023E9")] public Sprite SPMaxAdd; // Token: 0x040023EA RID: 9194 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40023EA")] public Sprite BagMaxAdd; // Token: 0x040023EB RID: 9195 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40023EB")] public Sprite Defense; // Token: 0x040023EC RID: 9196 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40023EC")] public Sprite DefenseM; // Token: 0x040023ED RID: 9197 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40023ED")] public Sprite DefenseB; // Token: 0x040023EE RID: 9198 [FieldOffset(Offset = "0x88")] [Token(Token = "0x40023EE")] public Sprite Mysterious; // Token: 0x040023EF RID: 9199 [FieldOffset(Offset = "0x90")] [Token(Token = "0x40023EF")] public Sprite MysteriousM; // Token: 0x040023F0 RID: 9200 [FieldOffset(Offset = "0x98")] [Token(Token = "0x40023F0")] public Sprite MysteriousB; // Token: 0x040023F1 RID: 9201 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x40023F1")] public Sprite Holy; // Token: 0x040023F2 RID: 9202 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x40023F2")] public Sprite HolyM; // Token: 0x040023F3 RID: 9203 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x40023F3")] public Sprite HolyB; // Token: 0x040023F4 RID: 9204 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x40023F4")] public Sprite HPCurse; // Token: 0x040023F5 RID: 9205 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x40023F5")] public Sprite MPCurse; }