using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002B6 RID: 694 [Token(Token = "0x20002B6")] public class UINumberSprite : MonoBehaviour { // Token: 0x06001A10 RID: 6672 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A10")] [Address(RVA = "0x10EAA50", Offset = "0x10E9250", VA = "0x1810EAA50")] public Sprite GetSpriteNumber(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A11 RID: 6673 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A11")] [Address(RVA = "0x10EA960", Offset = "0x10E9160", VA = "0x1810EA960")] public Sprite GetIceSpriteNumber(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A12 RID: 6674 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A12")] [Address(RVA = "0x10EA910", Offset = "0x10E9110", VA = "0x1810EA910")] public Sprite GetFireSpriteNumber(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A13 RID: 6675 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A13")] [Address(RVA = "0x10EA9B0", Offset = "0x10E91B0", VA = "0x1810EA9B0")] public Sprite GetLightningSpriteNumber(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A14 RID: 6676 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001A14")] [Address(RVA = "0x10EAA00", Offset = "0x10E9200", VA = "0x1810EAA00")] public Sprite GetMoneySpriteNumber(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001A15 RID: 6677 RVA: 0x0003EDE4 File Offset: 0x0003CFE4 [Token(Token = "0x6001A15")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public UINumberSprite() { } // Token: 0x040023F6 RID: 9206 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40023F6")] public Sprite[] sNumber; // Token: 0x040023F7 RID: 9207 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40023F7")] public Sprite[] sIceNumber; // Token: 0x040023F8 RID: 9208 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40023F8")] public Sprite[] sFireNumber; // Token: 0x040023F9 RID: 9209 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40023F9")] public Sprite[] sLightningNumber; // Token: 0x040023FA RID: 9210 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40023FA")] public Sprite[] sMoneyNumber; }