using System; using Cpp2IlInjected; using MarsSDK; using Newtonsoft.Json.Converters; using UnityEngine; using UnityEngine.UI; // Token: 0x0200022E RID: 558 [Token(Token = "0x200022E")] public class UIPlayerDeathMenu : GameCanvasBase { // Token: 0x0600154E RID: 5454 RVA: 0x000303E0 File Offset: 0x0002E5E0 [Token(Token = "0x600154E")] [Address(RVA = "0x10EE6F0", Offset = "0x10ECEF0", VA = "0x1810EE6F0", Slot = "11")] public override void Init() { UILabelHandler[] array = this.handlers; int num = 0; if (num < array.Length) { array[num].index = num; UILabelHandler uilabelHandler = this.handlers[num]; Action action = new Action(this.OnHandlerSelected); uilabelHandler.onSelectedHandler = action; UILabelHandler uilabelHandler2 = this.handlers[num]; Action action2 = new Action(this.OnHandlerDeselected); uilabelHandler2.onDeselectedHandler = action2; UILabelHandler[] array2 = this.handlers; num++; } int num2 = 0; UINavigationSetter uinavigationSetter = UINavigationSetter.Get(UINavigationMode.Vertical, true, num2); UILabelHandler[] array3 = this.handlers; uinavigationSetter.Apply(array3); UINavigator navigator = this.navigator; UILabelHandler[] array4 = this.handlers; navigator.BindPointerEnterEvent(array4); UINavigator navigator2 = this.navigator; UILabelHandler[] array5 = this.handlers; navigator2.BindPointerExitEvent(array5); } // Token: 0x0600154F RID: 5455 RVA: 0x000304B8 File Offset: 0x0002E6B8 [Token(Token = "0x600154F")] [Address(RVA = "0xDBE950", Offset = "0xDBD150", VA = "0x180DBE950")] public void UpdateLostMoney(int value) { this.lostMoneyValue = value; } // Token: 0x06001550 RID: 5456 RVA: 0x000304CC File Offset: 0x0002E6CC [Token(Token = "0x6001550")] [Address(RVA = "0x10EDFD0", Offset = "0x10EC7D0", VA = "0x1810EDFD0", Slot = "12")] protected override void Appear(Action completeHandler) { base.Appear(completeHandler); Text text = this.lostMoney; GameObject gameObject = text.gameObject; string text2 = Game.k__BackingField.GetText(20); int num = this.lostMoneyValue; string text3 = string.Format("{0} : {1}", text2, text2); text.text = text3; Text text4 = this.lostMoney; this.lostMoneyValue = (int)((ulong)0L); text4.gameObject.SetActive(true); GameObject gameObject2 = this.submissionEffect.gameObject; int num2 = 0; gameObject2.SetActive(num2 != 0); UILabelHandler[] array = this.handlers; UINavigator navigator = this.navigator; UILabelHandler uilabelHandler = array[0]; navigator.SetDefaultHandler(uilabelHandler); Game.PlayCanvasSE(UICanvasSFX.Option); } // Token: 0x06001551 RID: 5457 RVA: 0x00030580 File Offset: 0x0002E780 [Token(Token = "0x6001551")] [Address(RVA = "0x7B1840", Offset = "0x7B0040", VA = "0x1807B1840", Slot = "18")] public override void Move(Direction2D direction) { this.navigator.Move(direction); } // Token: 0x06001552 RID: 5458 RVA: 0x000305A0 File Offset: 0x0002E7A0 [Token(Token = "0x6001552")] [Address(RVA = "0x10EEAE0", Offset = "0x10ED2E0", VA = "0x1810EEAE0")] private void OnHandlerSelected(UIHandlerBase handler) { UINavigationEffect uinavigationEffect = this.navigationEffect; Vector2 anchoredPosition = handler.rectTransform.anchoredPosition; uinavigationEffect.root.anchoredPosition = anchoredPosition; UILabelHandler[] array = this.handlers; UINavigationEffect uinavigationEffect2 = this.navigationEffect; int index = handler.index; UILabelHandler uilabelHandler = array[index]; uinavigationEffect2.UpdateArrowPos(uilabelHandler); this.navigationEffect.Appear(); Game.PlayHandlerSE(UIHandlerSFX.Navigation); } // Token: 0x06001553 RID: 5459 RVA: 0x0003060C File Offset: 0x0002E80C [Token(Token = "0x6001553")] [Address(RVA = "0x7B73E0", Offset = "0x7B5BE0", VA = "0x1807B73E0")] private void OnHandlerDeselected(UIHandlerBase handler) { this.navigationEffect.Hide(); } // Token: 0x06001554 RID: 5460 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001554")] [Address(RVA = "0x10EED40", Offset = "0x10ED540", VA = "0x1810EED40", Slot = "21")] public override void Submit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001555 RID: 5461 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001555")] [Address(RVA = "0x10EEBE0", Offset = "0x10ED3E0", VA = "0x1810EEBE0")] private void ReloadStage() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001556 RID: 5462 RVA: 0x0003062C File Offset: 0x0002E82C [Token(Token = "0x6001556")] [Address(RVA = "0x10EE210", Offset = "0x10ECA10", VA = "0x1810EE210")] private void AskForSwitchingTitleScene() { MessageBoxConfig messageBoxConfig; MessageBoxHandlerData[] array; MessageBoxHandlerData messageBoxHandlerData2; for (;;) { int num = 0; this.Hide(num); UIMessageBox messageBox2 = Game.GetMessageBox(MessageBoxStyle.Universal); UIMessageBox messageBox = messageBox2; int num2; messageBoxConfig = new MessageBoxConfig(Game.k__BackingField.GetText(40), num2); num2 = 0; array = new MessageBoxHandlerData[2]; string text = Game.k__BackingField.GetText(13); Action action = delegate { Game.sceneManager.UpdateGameSaveWithUIMenu(); messageBox.ClearCloseEvent(); messageBox.Close(); Game.SwitchTitleScene(true); }; UIHandlerSFX uihandlerSFX; MessageBoxHandlerData messageBoxHandlerData = new MessageBoxHandlerData(text, uihandlerSFX, action); if (messageBoxHandlerData == 0 || messageBoxHandlerData != 0) { array[0] = messageBoxHandlerData; string text2 = Game.k__BackingField.GetText(14); Action action2 = new Action(messageBox.Close); UICanvasSFX uicanvasSFX; messageBoxHandlerData2 = new MessageBoxHandlerData(text2, uicanvasSFX, action2); if (messageBoxHandlerData2 == 0 || messageBoxHandlerData2 != 0) { break; } } } array[1] = messageBoxHandlerData2; MessageBoxConfig messageBoxConfig2 = messageBoxConfig.BindHandlerData(array); Action action3 = delegate { string name = ((IXmlDocumentType)CS$<>8__locals1.<>4__this).Name; }; MessageBoxConfig messageBoxConfig3 = messageBoxConfig2.BindCloseEvent(action3); CS$<>8__locals1.messageBox.OpenMsgBox(messageBoxConfig3); } // Token: 0x06001557 RID: 5463 RVA: 0x00030734 File Offset: 0x0002E934 [Token(Token = "0x6001557")] [Address(RVA = "0x10EE900", Offset = "0x10ED100", VA = "0x1810EE900", Slot = "25")] public override void Localize(LocalizationData data) { Text text = this.title; string text2 = data.systemText.GetText(18); text.text = text2; UILabelHandler[] array = this.handlers; GameTextData systemText = data.systemText; UILabelHandler uilabelHandler = array[0]; string text3 = systemText.GetText(6); uilabelHandler.SetLabel(text3); UILabelHandler[] array2 = this.handlers; GameTextData systemText2 = data.systemText; UILabelHandler uilabelHandler2 = array2[1]; string text4 = systemText2.GetText(4); uilabelHandler2.SetLabel(text4); GameFontPack fontPack = data.fontPack; Text text5 = this.title; Font light = fontPack.light; text5.font = light; GameFontPack fontPack2 = data.fontPack; Text text6 = this.lostMoney; Font light2 = fontPack2.light; text6.font = light2; UILabelHandler[] array3 = this.handlers; int num = 0; int length = array3.Length; if (num < length) { GameFontPack fontPack3 = data.fontPack; Text label = array3[num].label; Font medium = fontPack3.medium; label.font = medium; num++; } } // Token: 0x06001558 RID: 5464 RVA: 0x00030848 File Offset: 0x0002EA48 [Token(Token = "0x6001558")] [Address(RVA = "0x7B6570", Offset = "0x7B4D70", VA = "0x1807B6570")] public UIPlayerDeathMenu() { } // Token: 0x040020C3 RID: 8387 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40020C3")] [SerializeField] private Text title; // Token: 0x040020C4 RID: 8388 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40020C4")] [SerializeField] private Text lostMoney; // Token: 0x040020C5 RID: 8389 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40020C5")] [SerializeField] private UILabelHandler[] handlers; // Token: 0x040020C6 RID: 8390 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40020C6")] [SerializeField] private UINavigationEffect navigationEffect; // Token: 0x040020C7 RID: 8391 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40020C7")] [SerializeField] private RectTransform submissionEffect; // Token: 0x040020C8 RID: 8392 [FieldOffset(Offset = "0x80")] [Token(Token = "0x40020C8")] [SerializeField] private int lostMoneyValue; }