using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002A3 RID: 675 [Token(Token = "0x20002A3")] public class UISavingTip : MonoBehaviour { // Token: 0x06001990 RID: 6544 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001990")] [Address(RVA = "0xDD8A00", Offset = "0xDD7200", VA = "0x180DD8A00")] public void Show() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001991 RID: 6545 RVA: 0x0003E274 File Offset: 0x0003C474 [Token(Token = "0x6001991")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public UISavingTip() { } // Token: 0x04002363 RID: 9059 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002363")] [SerializeField] private CanvasGroup canvasGroup; }