using System; using Cpp2IlInjected; namespace UnityEngine.PostProcessing { // Token: 0x0200057B RID: 1403 [Token(Token = "0x200057B")] public class PostProcessingContext { // Token: 0x17000362 RID: 866 // (get) Token: 0x06002E36 RID: 11830 RVA: 0x000626F4 File Offset: 0x000608F4 // (set) Token: 0x06002E37 RID: 11831 RVA: 0x00062708 File Offset: 0x00060908 [Token(Token = "0x17000362")] public bool interrupted { [Token(Token = "0x6002E36")] [Address(RVA = "0x477710", Offset = "0x475F10", VA = "0x180477710")] get; [Token(Token = "0x6002E37")] [Address(RVA = "0x4FCED0", Offset = "0x4FB6D0", VA = "0x1804FCED0")] private set; } // Token: 0x06002E38 RID: 11832 RVA: 0x0006271C File Offset: 0x0006091C [Token(Token = "0x6002E38")] [Address(RVA = "0x477920", Offset = "0x476120", VA = "0x180477920")] public void Interrupt() { this.k__BackingField = true; } // Token: 0x06002E39 RID: 11833 RVA: 0x00062730 File Offset: 0x00060930 [Token(Token = "0x6002E39")] [Address(RVA = "0xCAFBF0", Offset = "0xCAE3F0", VA = "0x180CAFBF0")] public PostProcessingContext Reset() { int num = 0; this.profile = num; this.camera = num; this.materialFactory = num; this.renderTextureFactory = num; this.k__BackingField = num != 0; return this; } // Token: 0x17000363 RID: 867 // (get) Token: 0x06002E3A RID: 11834 RVA: 0x00062764 File Offset: 0x00060964 [Token(Token = "0x17000363")] public bool isGBufferAvailable { [Token(Token = "0x6002E3A")] [Address(RVA = "0xCAFC70", Offset = "0xCAE470", VA = "0x180CAFC70")] get { return this.camera.actualRenderingPath == RenderingPath.DeferredShading; } } // Token: 0x17000364 RID: 868 // (get) Token: 0x06002E3B RID: 11835 RVA: 0x00062788 File Offset: 0x00060988 [Token(Token = "0x17000364")] public bool isHdr { [Token(Token = "0x6002E3B")] [Address(RVA = "0xCAFCA0", Offset = "0xCAE4A0", VA = "0x180CAFCA0")] get { return this.camera.allowHDR; } } // Token: 0x17000365 RID: 869 // (get) Token: 0x06002E3C RID: 11836 RVA: 0x000627A8 File Offset: 0x000609A8 [Token(Token = "0x17000365")] public int width { [Token(Token = "0x6002E3C")] [Address(RVA = "0xCAFD00", Offset = "0xCAE500", VA = "0x180CAFD00")] get { return this.camera.pixelWidth; } } // Token: 0x17000366 RID: 870 // (get) Token: 0x06002E3D RID: 11837 RVA: 0x000627C8 File Offset: 0x000609C8 [Token(Token = "0x17000366")] public int height { [Token(Token = "0x6002E3D")] [Address(RVA = "0xCAFC50", Offset = "0xCAE450", VA = "0x180CAFC50")] get { return this.camera.pixelHeight; } } // Token: 0x17000367 RID: 871 // (get) Token: 0x06002E3E RID: 11838 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000367")] public Rect viewport { [Token(Token = "0x6002E3E")] [Address(RVA = "0xCAFCC0", Offset = "0xCAE4C0", VA = "0x180CAFCC0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06002E3F RID: 11839 RVA: 0x000627E8 File Offset: 0x000609E8 [Token(Token = "0x6002E3F")] [Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")] public PostProcessingContext() { } // Token: 0x04003729 RID: 14121 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003729")] public PostProcessingProfile profile; // Token: 0x0400372A RID: 14122 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400372A")] public Camera camera; // Token: 0x0400372B RID: 14123 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400372B")] public MaterialFactory materialFactory; // Token: 0x0400372C RID: 14124 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400372C")] public RenderTextureFactory renderTextureFactory; } }