using System; using Cpp2IlInjected; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005A2 RID: 1442 [Token(Token = "0x20005A2")] public enum LensflareStyle34 { // Token: 0x0400380F RID: 14351 [Token(Token = "0x400380F")] Ghosting, // Token: 0x04003810 RID: 14352 [Token(Token = "0x4003810")] Anamorphic, // Token: 0x04003811 RID: 14353 [Token(Token = "0x4003811")] Combined } }