using System; using Cpp2IlInjected; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005C9 RID: 1481 [Token(Token = "0x20005C9")] [ExecuteInEditMode] [RequireComponent(typeof(Camera))] internal class PostEffectsHelper : MonoBehaviour { // Token: 0x06002F6C RID: 12140 RVA: 0x00064E90 File Offset: 0x00063090 [Token(Token = "0x6002F6C")] [Address(RVA = "0xCADA50", Offset = "0xCAC250", VA = "0x180CADA50")] private void OnRenderImage(RenderTexture source, RenderTexture destination) { Debug.Log("OnRenderImage in Helper called ..."); } // Token: 0x06002F6D RID: 12141 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F6D")] [Address(RVA = "0xCAD5C0", Offset = "0xCABDC0", VA = "0x180CAD5C0")] private static void DrawLowLevelPlaneAlignedWithCamera(float dist, RenderTexture source, RenderTexture dest, Material material, Camera cameraForProjectionMatrix) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F6E RID: 12142 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F6E")] [Address(RVA = "0xCAD220", Offset = "0xCABA20", VA = "0x180CAD220")] private static void DrawBorder(RenderTexture dest, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F6F RID: 12143 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F6F")] [Address(RVA = "0xCAD880", Offset = "0xCAC080", VA = "0x180CAD880")] private static void DrawLowLevelQuad(float x1, float x2, float y1, float y2, RenderTexture source, RenderTexture dest, Material material) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F70 RID: 12144 RVA: 0x00064EA8 File Offset: 0x000630A8 [Token(Token = "0x6002F70")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public PostEffectsHelper() { } } }