using System; using Cpp2IlInjected; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005CA RID: 1482 [Token(Token = "0x20005CA")] internal class Quads { // Token: 0x06002F71 RID: 12145 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F71")] [Address(RVA = "0xCB28E0", Offset = "0xCB10E0", VA = "0x180CB28E0")] private static bool HasMeshes() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F72 RID: 12146 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F72")] [Address(RVA = "0xCB1D60", Offset = "0xCB0560", VA = "0x180CB1D60")] public static void Cleanup() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F73 RID: 12147 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F73")] [Address(RVA = "0xCB2530", Offset = "0xCB0D30", VA = "0x180CB2530")] public static Mesh[] GetMeshes(int totalWidth, int totalHeight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F74 RID: 12148 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002F74")] [Address(RVA = "0xCB1FC0", Offset = "0xCB07C0", VA = "0x180CB1FC0")] private static Mesh GetMesh(int triCount, int triOffset, int totalWidth, int totalHeight) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002F75 RID: 12149 RVA: 0x00064EBC File Offset: 0x000630BC [Token(Token = "0x6002F75")] [Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")] public Quads() { } // Token: 0x06002F76 RID: 12150 RVA: 0x000020D3 File Offset: 0x000002D3 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x6002F76")] [Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")] static Quads() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04003963 RID: 14691 [Token(Token = "0x4003963")] private static Mesh[] meshes; // Token: 0x04003964 RID: 14692 [Token(Token = "0x4003964")] private static int currentQuads; } }