using System; using Cpp2IlInjected; namespace UnityStandardAssets.ImageEffects { // Token: 0x020005A3 RID: 1443 [Token(Token = "0x20005A3")] public enum TweakMode34 { // Token: 0x04003813 RID: 14355 [Token(Token = "0x4003813")] Basic, // Token: 0x04003814 RID: 14356 [Token(Token = "0x4003814")] Complex } }