using System; using Cpp2IlInjected; using UnityEngine; namespace UnityStandardAssets.Utility { // Token: 0x02000598 RID: 1432 [Token(Token = "0x2000598")] public class AutoMoveAndRotate : MonoBehaviour { // Token: 0x06002EC9 RID: 11977 RVA: 0x00063734 File Offset: 0x00061934 [Token(Token = "0x6002EC9")] [Address(RVA = "0xB69780", Offset = "0xB67F80", VA = "0x180B69780")] private void Start() { float realtimeSinceStartup = Time.realtimeSinceStartup; this.m_LastRealTime = realtimeSinceStartup; } // Token: 0x06002ECA RID: 11978 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002ECA")] [Address(RVA = "0xB697A0", Offset = "0xB67FA0", VA = "0x180B697A0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002ECB RID: 11979 RVA: 0x00063750 File Offset: 0x00061950 [Token(Token = "0x6002ECB")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public AutoMoveAndRotate() { } // Token: 0x040037BB RID: 14267 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40037BB")] public AutoMoveAndRotate.Vector3andSpace moveUnitsPerSecond; // Token: 0x040037BC RID: 14268 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40037BC")] public AutoMoveAndRotate.Vector3andSpace rotateDegreesPerSecond; // Token: 0x040037BD RID: 14269 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40037BD")] public bool ignoreTimescale; // Token: 0x040037BE RID: 14270 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x40037BE")] private float m_LastRealTime; // Token: 0x02000599 RID: 1433 [Token(Token = "0x2000599")] [Serializable] public class Vector3andSpace { // Token: 0x06002ECC RID: 11980 RVA: 0x00063764 File Offset: 0x00061964 [Token(Token = "0x6002ECC")] [Address(RVA = "0x676A90", Offset = "0x675290", VA = "0x180676A90")] public Vector3andSpace() { } // Token: 0x040037BF RID: 14271 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40037BF")] public Vector3 value; // Token: 0x040037C0 RID: 14272 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40037C0")] public Space space = (Space)((ulong)1L); } } }