using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020002F2 RID: 754 [Token(Token = "0x20002F2")] public class VideoPlayScene : GameSceneBase { // Token: 0x06001C05 RID: 7173 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001C05")] [Address(RVA = "0x944CF0", Offset = "0x9434F0", VA = "0x180944CF0", Slot = "4")] public override void Enter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001C06 RID: 7174 RVA: 0x000429D0 File Offset: 0x00040BD0 [Token(Token = "0x6001C06")] [Address(RVA = "0x944E70", Offset = "0x943670", VA = "0x180944E70")] private void OnVideoPlayed(VideoData data) { this.videoPlayWindow.SetVideoData(data); UIVideoPlayWindow uivideoPlayWindow = this.videoPlayWindow; Action action = delegate { UIVideoMenu uivideoMenu = this.videoMenu; Action action2 = new Action(this.SwitchTitleScene); uivideoMenu.Open(action2); }; uivideoPlayWindow.Open(action); } // Token: 0x06001C07 RID: 7175 RVA: 0x00042A0C File Offset: 0x00040C0C [Token(Token = "0x6001C07")] [Address(RVA = "0x944F20", Offset = "0x943720", VA = "0x180944F20")] private void SwitchTitleScene() { Game.UnloadUnusedAssets(); this.videoMenu.Dispose(); Game.SwitchTitleScene(false); } // Token: 0x06001C08 RID: 7176 RVA: 0x00042A38 File Offset: 0x00040C38 [Token(Token = "0x6001C08")] [Address(RVA = "0x41E600", Offset = "0x41CE00", VA = "0x18041E600")] public VideoPlayScene() { } // Token: 0x040025B1 RID: 9649 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40025B1")] [SerializeField] private UIVideoMenu videoMenu; // Token: 0x040025B2 RID: 9650 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40025B2")] [SerializeField] private UIVideoPlayWindow videoPlayWindow; }