using System; using System.Collections; using Cpp2IlInjected; using UnityEngine; using UnityEngine.ResourceManagement.AsyncOperations; // Token: 0x02000318 RID: 792 [Token(Token = "0x2000318")] public class WizardGirlManage : MonoBehaviour { // Token: 0x170001AF RID: 431 // (get) Token: 0x06001F58 RID: 8024 RVA: 0x0004BBE4 File Offset: 0x00049DE4 [Token(Token = "0x170001AF")] public bool OnSkinLoading { [Token(Token = "0x6001F58")] [Address(RVA = "0x955F40", Offset = "0x954740", VA = "0x180955F40")] get { return this.onSkinLoading; } } // Token: 0x170001B0 RID: 432 // (get) Token: 0x06001F59 RID: 8025 RVA: 0x0004BBF8 File Offset: 0x00049DF8 [Token(Token = "0x170001B0")] private GameSave GameSave { [Token(Token = "0x6001F59")] [Address(RVA = "0x955EF0", Offset = "0x9546F0", VA = "0x180955EF0")] get { return Game.GameSave; } } // Token: 0x170001B1 RID: 433 // (get) Token: 0x06001F5A RID: 8026 RVA: 0x0004BC0C File Offset: 0x00049E0C [Token(Token = "0x170001B1")] public PlayerSound PlayerSound { [Token(Token = "0x6001F5A")] [Address(RVA = "0x451CE0", Offset = "0x4504E0", VA = "0x180451CE0")] get { return this.g_Sound; } } // Token: 0x170001B2 RID: 434 // (get) Token: 0x06001F5B RID: 8027 RVA: 0x0004BC20 File Offset: 0x00049E20 [Token(Token = "0x170001B2")] public NobetaSkin Skin { [Token(Token = "0x6001F5B")] [Address(RVA = "0x354080", Offset = "0x352880", VA = "0x180354080")] get { return this.skinInstance; } } // Token: 0x170001B3 RID: 435 // (get) Token: 0x06001F5C RID: 8028 RVA: 0x0004BC34 File Offset: 0x00049E34 [Token(Token = "0x170001B3")] public PlayerController PlayerController { [Token(Token = "0x6001F5C")] [Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")] get { return this.playerController; } } // Token: 0x170001B4 RID: 436 // (get) Token: 0x06001F5D RID: 8029 RVA: 0x0004BC48 File Offset: 0x00049E48 [Token(Token = "0x170001B4")] public NobetaSkinController SkinController { [Token(Token = "0x6001F5D")] [Address(RVA = "0x34A400", Offset = "0x348C00", VA = "0x18034A400")] get { return this.skinController; } } // Token: 0x170001B5 RID: 437 // (get) Token: 0x06001F5E RID: 8030 RVA: 0x0004BC5C File Offset: 0x00049E5C [Token(Token = "0x170001B5")] public PlayerEffectRootContainer EffectRootContainer { [Token(Token = "0x6001F5E")] [Address(RVA = "0x354180", Offset = "0x352980", VA = "0x180354180")] get { return this.effectRootContainer; } } // Token: 0x170001B6 RID: 438 // (get) Token: 0x06001F5F RID: 8031 RVA: 0x0004BC70 File Offset: 0x00049E70 [Token(Token = "0x170001B6")] public CharacterBaseData BaseData { [Token(Token = "0x6001F5F")] [Address(RVA = "0x365F10", Offset = "0x364710", VA = "0x180365F10")] get { return this.g_CharData; } } // Token: 0x06001F60 RID: 8032 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F60")] [Address(RVA = "0x953120", Offset = "0x951920", VA = "0x180953120")] public void Init(GameSkin skin) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F61 RID: 8033 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F61")] [Address(RVA = "0x955E50", Offset = "0x954650", VA = "0x180955E50")] public void UseActiveSkin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F62 RID: 8034 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F62")] [Address(RVA = "0x955EA0", Offset = "0x9546A0", VA = "0x180955EA0")] public void UseStorySkin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F63 RID: 8035 RVA: 0x0004BC84 File Offset: 0x00049E84 [Token(Token = "0x6001F63")] [Address(RVA = "0x954770", Offset = "0x952F70", VA = "0x180954770")] public void PreloadSkin(GameSkin skin) { if (this.currentActiveSkin != skin) { int num; WizardGirlManage.d__45 d__ = new WizardGirlManage.d__45(num); num = 0; d__.<>4__this = this; d__.skin = skin; Coroutine coroutine = base.StartCoroutine(d__); } } // Token: 0x06001F64 RID: 8036 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F64")] [Address(RVA = "0x954890", Offset = "0x953090", VA = "0x180954890")] public void ReplaceActiveSkin(GameSkin skin) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F65 RID: 8037 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F65")] [Address(RVA = "0x953BB0", Offset = "0x9523B0", VA = "0x180953BB0")] private IEnumerator LoadSkin(GameSkin skin) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F66 RID: 8038 RVA: 0x0004BCC4 File Offset: 0x00049EC4 [Token(Token = "0x6001F66")] [Address(RVA = "0x955AA0", Offset = "0x9542A0", VA = "0x180955AA0")] private void UpdateSkin(GameObject skinPrefab) { NobetaSkin nobetaSkin = this.skinInstance; Transform transform = base.transform; NobetaSkin component = UnityEngine.Object.Instantiate(skinPrefab, transform).GetComponent(); this.skinInstance = component; this.skinInstance.Init(this, nobetaSkin); NobetaSkinController nobetaSkinController = this.skinController; NobetaSkin nobetaSkin2 = this.skinInstance; nobetaSkinController.Setup(nobetaSkin2); Game.OnNobetaSkinChanged(); PlayerController playerController = this.playerController; NobetaSkin nobetaSkin3 = this.skinInstance; playerController.UpdateSkin(nobetaSkin3); NobetaAnimatorController animatorController = this.playerController.animatorController; int num = 0; animatorController.SetWindLayer(num != 0); PlayerController playerController2 = this.playerController; if (playerController2.state == NobetaState.SavePointUI) { playerController2.animatorController.SetPreyAnimation(); } if (nobetaSkin) { nobetaSkin.Dispose(); UnityEngine.Object.DestroyImmediate(nobetaSkin.gameObject); } } // Token: 0x06001F67 RID: 8039 RVA: 0x0004BD90 File Offset: 0x00049F90 [Token(Token = "0x6001F67")] [Address(RVA = "0x9556E0", Offset = "0x953EE0", VA = "0x1809556E0")] public void Setup() { GameObject gameObject = base.gameObject; int num = LayerMask.NameToLayer("Character"); gameObject.layer = num; } // Token: 0x06001F68 RID: 8040 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F68")] [Address(RVA = "0x955D20", Offset = "0x954520", VA = "0x180955D20")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F69 RID: 8041 RVA: 0x0004BDBC File Offset: 0x00049FBC [Token(Token = "0x6001F69")] [Address(RVA = "0x953AD0", Offset = "0x9522D0", VA = "0x180953AD0")] private void LateUpdate() { this.playerController.LateUpdate(); } // Token: 0x06001F6A RID: 8042 RVA: 0x0004BDDC File Offset: 0x00049FDC [Token(Token = "0x6001F6A")] [Address(RVA = "0x955CC0", Offset = "0x9544C0", VA = "0x180955CC0")] public void UpdateTimeScale(float timeScale) { this.playerController.animatorController.SetTimeScale(timeScale); this.playerController.g_Camera.SetTimeScale(timeScale); } // Token: 0x06001F6B RID: 8043 RVA: 0x0004BE14 File Offset: 0x0004A014 [Token(Token = "0x6001F6B")] [Address(RVA = "0x955A50", Offset = "0x954250", VA = "0x180955A50")] public void UpdateEffectTimeScale(float timeScale) { this.playerEffect.SetPlayerTimeScale(timeScale); this.g_Sound.SetTimeScale(timeScale); } // Token: 0x06001F6C RID: 8044 RVA: 0x0004BE40 File Offset: 0x0004A040 [Token(Token = "0x6001F6C")] [Address(RVA = "0x955620", Offset = "0x953E20", VA = "0x180955620")] public void SetShadowSwitch(float fSwitch) { this.skinInstance.materialController.SetShadowSwitch(fSwitch); } // Token: 0x06001F6D RID: 8045 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F6D")] [Address(RVA = "0x954EE0", Offset = "0x9536E0", VA = "0x180954EE0")] public void SetPlayerRim(Color Col) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F6E RID: 8046 RVA: 0x0004BE64 File Offset: 0x0004A064 [Token(Token = "0x6001F6E")] [Address(RVA = "0x951EE0", Offset = "0x9506E0", VA = "0x180951EE0")] public void CancelAttackCollision() { this.g_AttackCollision.CloseAttackCollision(); } // Token: 0x06001F6F RID: 8047 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F6F")] [Address(RVA = "0x952E20", Offset = "0x951620", VA = "0x180952E20")] public bool Hit(AttackData Data, bool bIgnoreDodge = false) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F70 RID: 8048 RVA: 0x0004BE84 File Offset: 0x0004A084 [Token(Token = "0x6001F70")] [Address(RVA = "0x953D10", Offset = "0x952510", VA = "0x180953D10")] public void ManaHit(float fValue) { this.g_CharData.MPLoss(fValue); if (this.g_CharData.IsChargeMax()) { this.g_CharData.ChargeFadeAdd(0.09f); } Game.UpdatePlayerMP(true); } // Token: 0x06001F71 RID: 8049 RVA: 0x0004BEC8 File Offset: 0x0004A0C8 [Token(Token = "0x6001F71")] [Address(RVA = "0x2DB450", Offset = "0x2D9C50", VA = "0x1802DB450")] public PlayerController GetPlayerController() { return this.playerController; } // Token: 0x06001F72 RID: 8050 RVA: 0x0004BEDC File Offset: 0x0004A0DC [Token(Token = "0x6001F72")] [Address(RVA = "0x9528E0", Offset = "0x9510E0", VA = "0x1809528E0")] public PlayerCamera GetCamera() { return this.playerController.g_Camera; } // Token: 0x06001F73 RID: 8051 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F73")] [Address(RVA = "0x952900", Offset = "0x951100", VA = "0x180952900")] public Vector3 GetCenter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F74 RID: 8052 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F74")] [Address(RVA = "0x952BB0", Offset = "0x9513B0", VA = "0x180952BB0")] public Vector3 GetOriginalCenter() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F75 RID: 8053 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F75")] [Address(RVA = "0x952C00", Offset = "0x951400", VA = "0x180952C00")] public float GetRadius() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F76 RID: 8054 RVA: 0x0004BEFC File Offset: 0x0004A0FC [Token(Token = "0x6001F76")] [Address(RVA = "0x953980", Offset = "0x952180", VA = "0x180953980")] public bool IsChargeMax() { return this.playerController.IsChargeMax(); } // Token: 0x06001F77 RID: 8055 RVA: 0x0004BF1C File Offset: 0x0004A11C [Token(Token = "0x6001F77")] [Address(RVA = "0x952B70", Offset = "0x951370", VA = "0x180952B70")] public PlayerEffectPlay.Magic GetMagicType() { return this.playerEffect.g_Magic; } // Token: 0x06001F78 RID: 8056 RVA: 0x0004BF3C File Offset: 0x0004A13C [Token(Token = "0x6001F78")] [Address(RVA = "0x354170", Offset = "0x352970", VA = "0x180354170")] public PlayerEffectPlay GetEffect() { return this.playerEffect; } // Token: 0x06001F79 RID: 8057 RVA: 0x0004BF50 File Offset: 0x0004A150 [Token(Token = "0x6001F79")] [Address(RVA = "0x365F10", Offset = "0x364710", VA = "0x180365F10")] public CharacterBaseData GetCharacterBaseData() { return this.g_CharData; } // Token: 0x06001F7A RID: 8058 RVA: 0x0004BF64 File Offset: 0x0004A164 [Token(Token = "0x6001F7A")] [Address(RVA = "0x954C60", Offset = "0x953460", VA = "0x180954C60")] public void SetHPRecovery(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.HPRecoveryVal(iRecovery); Game.UpdatePlayerHP(true); } } // Token: 0x06001F7B RID: 8059 RVA: 0x0004BF98 File Offset: 0x0004A198 [Token(Token = "0x6001F7B")] [Address(RVA = "0x954BD0", Offset = "0x9533D0", VA = "0x180954BD0")] public void SetHPRecoveryRate(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.HPRecovery(iRecovery); Game.UpdatePlayerHP(true); } } // Token: 0x06001F7C RID: 8060 RVA: 0x0004BFCC File Offset: 0x0004A1CC [Token(Token = "0x6001F7C")] [Address(RVA = "0x954E30", Offset = "0x953630", VA = "0x180954E30")] public void SetMPRecovery(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.MPRecoveryVal(iRecovery); Game.UpdatePlayerMP(true); } } // Token: 0x06001F7D RID: 8061 RVA: 0x0004C000 File Offset: 0x0004A200 [Token(Token = "0x6001F7D")] [Address(RVA = "0x954DA0", Offset = "0x9535A0", VA = "0x180954DA0")] public void SetMPRecoveryRate(float iRecovery) { if (!this.playerController.GetIsDead()) { this.g_CharData.MPRecovery(iRecovery); Game.UpdatePlayerMP(true); } } // Token: 0x06001F7E RID: 8062 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F7E")] [Address(RVA = "0x954F70", Offset = "0x953770", VA = "0x180954F70")] public void SetReceiveSoul(SoulSystem.SoulType SoulType, float Quality) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F7F RID: 8063 RVA: 0x0004C034 File Offset: 0x0004A234 [Token(Token = "0x6001F7F")] [Address(RVA = "0x3541D0", Offset = "0x3529D0", VA = "0x1803541D0")] public PlayerItem GetPlayerItem() { return this.g_PlayerItem; } // Token: 0x06001F80 RID: 8064 RVA: 0x0004C048 File Offset: 0x0004A248 [Token(Token = "0x6001F80")] [Address(RVA = "0x952BC0", Offset = "0x9513C0", VA = "0x180952BC0")] public NobetaMaterialController GetPlayerMaterial() { return this.skinInstance.materialController; } // Token: 0x06001F81 RID: 8065 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F81")] [Address(RVA = "0x9545E0", Offset = "0x952DE0", VA = "0x1809545E0")] public void PlayMagicColorFlash(PlayerEffectPlay.Magic magic) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F82 RID: 8066 RVA: 0x0004C068 File Offset: 0x0004A268 [Token(Token = "0x6001F82")] [Address(RVA = "0x952BE0", Offset = "0x9513E0", VA = "0x180952BE0")] public NobetaState GetPlayerStatus() { return this.playerController.state; } // Token: 0x06001F83 RID: 8067 RVA: 0x0004C088 File Offset: 0x0004A288 [Token(Token = "0x6001F83")] [Address(RVA = "0x952960", Offset = "0x951160", VA = "0x180952960")] public bool GetIsChanging() { return this.g_CharData.g_bChargeing; } // Token: 0x06001F84 RID: 8068 RVA: 0x0004C0A8 File Offset: 0x0004A2A8 [Token(Token = "0x6001F84")] [Address(RVA = "0x952940", Offset = "0x951140", VA = "0x180952940")] public bool GetIsChangeMax() { return this.g_CharData.IsChargeMax(); } // Token: 0x06001F85 RID: 8069 RVA: 0x0004C0C8 File Offset: 0x0004A2C8 [Token(Token = "0x6001F85")] [Address(RVA = "0x954D80", Offset = "0x953580", VA = "0x180954D80")] public void SetMPRecoveryExternal(float fMPRecovery) { this.playerController.SetMPRecoveryExternal(fMPRecovery); } // Token: 0x06001F86 RID: 8070 RVA: 0x0004C0E8 File Offset: 0x0004A2E8 [Token(Token = "0x6001F86")] [Address(RVA = "0x954EC0", Offset = "0x9536C0", VA = "0x180954EC0")] public void SetPlayerInput(bool bPlayerInput, bool bCancelAim = true) { this.playerController.SetPlayerInput(bPlayerInput, bCancelAim); } // Token: 0x06001F87 RID: 8071 RVA: 0x0004C108 File Offset: 0x0004A308 [Token(Token = "0x6001F87")] [Address(RVA = "0x9528C0", Offset = "0x9510C0", VA = "0x1809528C0")] public NobetaAnimatorController GetAnimatorController() { return this.playerController.animatorController; } // Token: 0x06001F88 RID: 8072 RVA: 0x0004C128 File Offset: 0x0004A328 [Token(Token = "0x6001F88")] [Address(RVA = "0x952B90", Offset = "0x951390", VA = "0x180952B90")] public MoveController GetMoveController() { return this.playerController.moveController; } // Token: 0x06001F89 RID: 8073 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F89")] [Address(RVA = "0x953DC0", Offset = "0x9525C0", VA = "0x180953DC0")] public void MoveCharacter(Vector3 v3Direction, int iMoveSpeedID) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F8A RID: 8074 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F8A")] [Address(RVA = "0x955590", Offset = "0x953D90", VA = "0x180955590")] public void SetResurrection(Vector3 Position, Quaternion Rotation) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F8B RID: 8075 RVA: 0x0004C148 File Offset: 0x0004A348 [Token(Token = "0x6001F8B")] [Address(RVA = "0x451CE0", Offset = "0x4504E0", VA = "0x180451CE0")] public PlayerSound GetPlayerSound() { return this.g_Sound; } // Token: 0x06001F8C RID: 8076 RVA: 0x0004C15C File Offset: 0x0004A35C [Token(Token = "0x6001F8C")] [Address(RVA = "0x954D00", Offset = "0x953500", VA = "0x180954D00")] public void SetL4ScriptNoHat(bool bEnable) { this.skinInstance.meshController.EnableHat(bEnable); } // Token: 0x06001F8D RID: 8077 RVA: 0x0004C180 File Offset: 0x0004A380 [Token(Token = "0x6001F8D")] [Address(RVA = "0x954D30", Offset = "0x953530", VA = "0x180954D30")] public void SetL4SwitchScriptBag(bool bEnable) { this.skinInstance.meshController.EnableStoryBag(bEnable); } // Token: 0x06001F8E RID: 8078 RVA: 0x0004C1A4 File Offset: 0x0004A3A4 [Token(Token = "0x6001F8E")] [Address(RVA = "0x954F50", Offset = "0x953750", VA = "0x180954F50")] public void SetPupilSmallWeight(float fWeight) { this.playerController.SetPupilSmallWeight(fWeight); } // Token: 0x06001F8F RID: 8079 RVA: 0x0004C1C4 File Offset: 0x0004A3C4 [Token(Token = "0x6001F8F")] [Address(RVA = "0x954AB0", Offset = "0x9532B0", VA = "0x180954AB0")] public void SetEyeLightEnable(bool bEnable) { this.playerController.SetEyeLightEnable(bEnable); } // Token: 0x06001F90 RID: 8080 RVA: 0x0004C1E4 File Offset: 0x0004A3E4 [Token(Token = "0x6001F90")] [Address(RVA = "0x955600", Offset = "0x953E00", VA = "0x180955600")] public void SetScriptLookAtTarget(Transform ScriptLookAtTarget, bool lerp = true) { this.skinController.SetScriptLookAtTarget(ScriptLookAtTarget, lerp); } // Token: 0x06001F91 RID: 8081 RVA: 0x0004C204 File Offset: 0x0004A404 [Token(Token = "0x6001F91")] [Address(RVA = "0x9555E0", Offset = "0x953DE0", VA = "0x1809555E0")] public void SetScriptCancelCharge() { this.playerController.SetScriptCancelCharge(); } // Token: 0x06001F92 RID: 8082 RVA: 0x0004C224 File Offset: 0x0004A424 [Token(Token = "0x6001F92")] [Address(RVA = "0x952980", Offset = "0x951180", VA = "0x180952980")] public bool GetIsDead() { return this.playerController.GetIsDead(); } // Token: 0x06001F93 RID: 8083 RVA: 0x0004C244 File Offset: 0x0004A444 [Token(Token = "0x6001F93")] [Address(RVA = "0x954D60", Offset = "0x953560", VA = "0x180954D60")] public void SetLockTarget(Transform Target) { this.playerController.SetLockTarget(Target); } // Token: 0x06001F94 RID: 8084 RVA: 0x0004C264 File Offset: 0x0004A464 [Token(Token = "0x6001F94")] [Address(RVA = "0x954AD0", Offset = "0x9532D0", VA = "0x180954AD0")] public void SetForcePush(Vector3 v3Driection, float fMove) { PlayerController playerController = this.playerController; float z = v3Driection.z; playerController.moveController.pushForce.z = z; } // Token: 0x06001F95 RID: 8085 RVA: 0x0004C298 File Offset: 0x0004A498 [Token(Token = "0x6001F95")] [Address(RVA = "0x954B50", Offset = "0x953350", VA = "0x180954B50")] public void SetForceSlip() { PlayerController playerController = this.playerController; if (!playerController.moveController.isSky) { if (playerController.state <= NobetaState.DeadEnd) { } this.g_CharData.SPLoss(9999f); this.playerController.SetStatus(NobetaState.Slip); return; } } // Token: 0x06001F96 RID: 8086 RVA: 0x0004C2E8 File Offset: 0x0004A4E8 [Token(Token = "0x6001F96")] [Address(RVA = "0x955670", Offset = "0x953E70", VA = "0x180955670")] public void SetTeleportDisappear() { this.playerEffect.SetTeleportDisappear(); } // Token: 0x06001F97 RID: 8087 RVA: 0x0004C308 File Offset: 0x0004A508 [Token(Token = "0x6001F97")] [Address(RVA = "0x955650", Offset = "0x953E50", VA = "0x180955650")] public void SetTeleportAppear() { this.playerEffect.SetTeleportAppear(); } // Token: 0x06001F98 RID: 8088 RVA: 0x0004C328 File Offset: 0x0004A528 [Token(Token = "0x6001F98")] [Address(RVA = "0x955690", Offset = "0x953E90", VA = "0x180955690")] public void SetTeleportEnd() { this.playerController.SetStatus(NobetaState.TeleportEnd); } // Token: 0x06001F99 RID: 8089 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F99")] [Address(RVA = "0x952D40", Offset = "0x951540", VA = "0x180952D40")] public void HPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F9A RID: 8090 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F9A")] [Address(RVA = "0x953C30", Offset = "0x952430", VA = "0x180953C30")] public void MPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F9B RID: 8091 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F9B")] [Address(RVA = "0x9549A0", Offset = "0x9531A0", VA = "0x1809549A0")] public void SPLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F9C RID: 8092 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001F9C")] [Address(RVA = "0x954330", Offset = "0x952B30", VA = "0x180954330")] public void OtherLevelUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001F9D RID: 8093 RVA: 0x0004C348 File Offset: 0x0004A548 [Token(Token = "0x6001F9D")] [Address(RVA = "0x952860", Offset = "0x951060", VA = "0x180952860")] public void FallDead() { this.playerController.SetStatus(NobetaState.FallDead); } // Token: 0x06001F9E RID: 8094 RVA: 0x0004C368 File Offset: 0x0004A568 [Token(Token = "0x6001F9E")] [Address(RVA = "0x9556C0", Offset = "0x953EC0", VA = "0x1809556C0")] public void SetWindLayer(bool bEnable) { this.playerController.SetWindLayer(bEnable); } // Token: 0x06001F9F RID: 8095 RVA: 0x0004C388 File Offset: 0x0004A588 [Token(Token = "0x6001F9F")] [Address(RVA = "0x954F30", Offset = "0x953730", VA = "0x180954F30")] public void SetPond(bool bEnable, float EffHeight) { this.playerController.SetPond(bEnable, EffHeight); } // Token: 0x06001FA0 RID: 8096 RVA: 0x0004C3A8 File Offset: 0x0004A5A8 [Token(Token = "0x6001FA0")] [Address(RVA = "0x954F20", Offset = "0x953720", VA = "0x180954F20")] public void SetPlayerShotEffect() { this.g_bPlayerShotEffect = true; } // Token: 0x06001FA1 RID: 8097 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FA1")] [Address(RVA = "0x9539A0", Offset = "0x9521A0", VA = "0x1809539A0")] public bool IsShotEffect() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FA2 RID: 8098 RVA: 0x0004C3BC File Offset: 0x0004A5BC [Token(Token = "0x6001FA2")] [Address(RVA = "0x827AC0", Offset = "0x8262C0", VA = "0x180827AC0")] public bool GetIsStealth() { return this.g_bStealth; } // Token: 0x06001FA3 RID: 8099 RVA: 0x0004C3D0 File Offset: 0x0004A5D0 [Token(Token = "0x6001FA3")] [Address(RVA = "0x954CF0", Offset = "0x9534F0", VA = "0x180954CF0")] public void SetIsStealth(bool enable) { this.g_bStealth = enable; } // Token: 0x06001FA4 RID: 8100 RVA: 0x0004C3E4 File Offset: 0x0004A5E4 [Token(Token = "0x6001FA4")] [Address(RVA = "0x952C90", Offset = "0x951490", VA = "0x180952C90")] private string GetSkinAssetKey(GameSkin targetSkin) { string text = "Nonota"; if (this.isNobeta) { text = "Nobeta"; } return string.Format("Skin_{0}_{1}", text, "Nonota"); } // Token: 0x06001FA5 RID: 8101 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FA5")] [Address(RVA = "0x9525F0", Offset = "0x950DF0", VA = "0x1809525F0")] public void Dispose() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FA6 RID: 8102 RVA: 0x0004C41C File Offset: 0x0004A61C [Token(Token = "0x6001FA6")] [Address(RVA = "0x9542C0", Offset = "0x952AC0", VA = "0x1809542C0")] public void OpenWTrail(float activeTime) { bool flag = this.g_CharData.IsChargeMax(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (!flag) { int num = 0; playerEffectPlay.SetWTrailActive(num != 0, 0.5f); return; } playerEffectPlay.SetWTrailActive(true, activeTime); } // Token: 0x06001FA7 RID: 8103 RVA: 0x0004C460 File Offset: 0x0004A660 [Token(Token = "0x6001FA7")] [Address(RVA = "0x954060", Offset = "0x952860", VA = "0x180954060")] public void OpenAttackCollision(string rangeName) { if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire) { string text = rangeName + "FireLv05"; this.g_AttackCollision.OpenAttackCollision(text); this.playerEffect.PlayFireWTrail(text); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float g_FireAttackExp = playerMagicData.g_FireAttackExp; characterBaseData.ChargeFadeAdd(g_FireAttackExp); PlayerStatsData stats = Game.GameSave.stats; this.playerEffect.OpenFireAttack(text); } this.g_AttackCollision.OpenAttackCollision(rangeName); if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null) { PlayerStatsData stats2 = Game.GameSave.stats; this.playerEffect.NullSwordEnergy(rangeName); } this.g_Sound.PlaySwing(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.playerEffect; PlayerSound playerSound = this.g_Sound; PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; playerSound.PlayChargeSwing(g_Magic); } } // Token: 0x06001FA8 RID: 8104 RVA: 0x0004C568 File Offset: 0x0004A768 [Token(Token = "0x6001FA8")] [Address(RVA = "0x953E00", Offset = "0x952600", VA = "0x180953E00")] public void OpenAttackCollision_SpecialSound(string rangeName) { if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Fire) { string text = rangeName + "FireLv05"; this.g_AttackCollision.OpenAttackCollision(text); this.playerEffect.PlayFireWTrail(text); PlayerMagicData playerMagicData = this.g_MData; CharacterBaseData characterBaseData = this.g_CharData; float g_FireAttackExp = playerMagicData.g_FireAttackExp; characterBaseData.ChargeFadeAdd(g_FireAttackExp); PlayerStatsData stats = Game.GameSave.stats; this.playerEffect.OpenFireAttack(text); } this.g_AttackCollision.OpenAttackCollision(rangeName); if (this.g_CharData.IsChargeMax() && this.playerEffect.g_Magic == PlayerEffectPlay.Magic.Null) { PlayerStatsData stats2 = Game.GameSave.stats; this.playerEffect.NullSwordEnergy(rangeName); } this.g_Sound.PlaySwing(); if (this.g_CharData.IsChargeMax()) { PlayerEffectPlay playerEffectPlay = this.playerEffect; PlayerSound playerSound = this.g_Sound; PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; playerSound.PlaySpecialChargeSwing(g_Magic); } } // Token: 0x06001FA9 RID: 8105 RVA: 0x0004C670 File Offset: 0x0004A870 [Token(Token = "0x6001FA9")] [Address(RVA = "0x952890", Offset = "0x951090", VA = "0x180952890")] public void Fly(float fFly) { this.playerController.moveController.Jump(fFly); } // Token: 0x06001FAA RID: 8106 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FAA")] [Address(RVA = "0x951F10", Offset = "0x950710", VA = "0x180951F10")] public void ChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FAB RID: 8107 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FAB")] [Address(RVA = "0x953AF0", Offset = "0x9522F0", VA = "0x180953AF0")] public void LightningChargeShot() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FAC RID: 8108 RVA: 0x0004C694 File Offset: 0x0004A894 [Token(Token = "0x6001FAC")] [Address(RVA = "0x954A80", Offset = "0x953280", VA = "0x180954A80")] public void SetDodgeTime() { this.playerController.SetDodgeTime(0.325f); } // Token: 0x06001FAD RID: 8109 RVA: 0x0004C6B8 File Offset: 0x0004A8B8 [Token(Token = "0x6001FAD")] [Address(RVA = "0x9519B0", Offset = "0x9501B0", VA = "0x1809519B0")] public void AniOnLight() { this.playerController.AinOnLight(); this.playerEffect.PlayOnLight(); } // Token: 0x06001FAE RID: 8110 RVA: 0x0004C6E4 File Offset: 0x0004A8E4 [Token(Token = "0x6001FAE")] [Address(RVA = "0x951990", Offset = "0x950190", VA = "0x180951990")] public void AniLightBall() { this.playerController.AinLightBall(); } // Token: 0x06001FAF RID: 8111 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FAF")] [Address(RVA = "0x9519F0", Offset = "0x9501F0", VA = "0x1809519F0")] public void AniPickUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FB0 RID: 8112 RVA: 0x0004C704 File Offset: 0x0004A904 [Token(Token = "0x6001FB0")] [Address(RVA = "0x9529A0", Offset = "0x9511A0", VA = "0x1809529A0")] private string GetMagicLevelSuffix(int value, int maxLevel) { if (value == maxLevel) { string text = Game.k__BackingField.GetText(322); return " " + text; } string text2 = Game.k__BackingField.GetText(321); return string.Format(" {0}{1}", text2, text2); } // Token: 0x06001FB1 RID: 8113 RVA: 0x0004C754 File Offset: 0x0004A954 [Token(Token = "0x6001FB1")] [Address(RVA = "0x955740", Offset = "0x953F40", VA = "0x180955740")] public void ShowHandItem() { this.g_PlayerItem.ShowHandItem(); } // Token: 0x06001FB2 RID: 8114 RVA: 0x0004C774 File Offset: 0x0004A974 [Token(Token = "0x6001FB2")] [Address(RVA = "0x9525D0", Offset = "0x950DD0", VA = "0x1809525D0")] public void DiscardItem() { this.g_PlayerItem.DiscardItemSuccess(); } // Token: 0x06001FB3 RID: 8115 RVA: 0x0004C794 File Offset: 0x0004A994 [Token(Token = "0x6001FB3")] [Address(RVA = "0x953A40", Offset = "0x952240", VA = "0x180953A40")] public void LDashSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } int num = 0; playerEffectPlay.PlayDashSmoke(num != 0); this.g_Sound.PlayFootsteps(1f); } // Token: 0x06001FB4 RID: 8116 RVA: 0x0004C7EC File Offset: 0x0004A9EC [Token(Token = "0x6001FB4")] [Address(RVA = "0x954800", Offset = "0x953000", VA = "0x180954800")] public void RDashSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayDashSmoke(true); this.g_Sound.PlayFootsteps(1f); } // Token: 0x06001FB5 RID: 8117 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FB5")] [Address(RVA = "0x955920", Offset = "0x954120", VA = "0x180955920")] public void SoundFootsteps(float volume = 1f) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FB6 RID: 8118 RVA: 0x0004C844 File Offset: 0x0004AA44 [Token(Token = "0x6001FB6")] [Address(RVA = "0x955A10", Offset = "0x954210", VA = "0x180955A10")] public void SoundJump() { this.g_Sound.PlayJump(); this.g_Sound.PlayVoiceJump01(); } // Token: 0x06001FB7 RID: 8119 RVA: 0x0004C870 File Offset: 0x0004AA70 [Token(Token = "0x6001FB7")] [Address(RVA = "0x9559F0", Offset = "0x9541F0", VA = "0x1809559F0")] public void SoundHitDown() { this.g_Sound.PlayHitDown(); } // Token: 0x06001FB8 RID: 8120 RVA: 0x0004C890 File Offset: 0x0004AA90 [Token(Token = "0x6001FB8")] [Address(RVA = "0x951E60", Offset = "0x950660", VA = "0x180951E60")] public void BrakeSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayBrakeSmoke(); } // Token: 0x06001FB9 RID: 8121 RVA: 0x0004C8D4 File Offset: 0x0004AAD4 [Token(Token = "0x6001FB9")] [Address(RVA = "0x952550", Offset = "0x950D50", VA = "0x180952550")] public void DashAttackSmoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayDashAttackSmoke(); } // Token: 0x06001FBA RID: 8122 RVA: 0x0004C918 File Offset: 0x0004AB18 [Token(Token = "0x6001FBA")] [Address(RVA = "0x9539C0", Offset = "0x9521C0", VA = "0x1809539C0")] public void L5Attack03Smoke() { bool pond = this.playerController.GetPond(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (pond) { float pondHeight = this.playerController.GetPondHeight(); playerEffectPlay.PlayWaterSplash(pondHeight); return; } playerEffectPlay.PlayL5Attack03Smoke(); } // Token: 0x06001FBB RID: 8123 RVA: 0x0004C95C File Offset: 0x0004AB5C [Token(Token = "0x6001FBB")] [Address(RVA = "0x951E20", Offset = "0x950620", VA = "0x180951E20")] public void Attack01_03Collision() { this.playerEffect.PlayAttack01_03Collision(); this.g_Sound.PlayHit(PlayerSound.HitSoundType.Wall); } // Token: 0x06001FBC RID: 8124 RVA: 0x0004C988 File Offset: 0x0004AB88 [Token(Token = "0x6001FBC")] [Address(RVA = "0x9543E0", Offset = "0x952BE0", VA = "0x1809543E0")] public void PlayEffL5Attack03() { bool flag = this.g_CharData.IsChargeMax(); PlayerEffectPlay playerEffectPlay = this.playerEffect; if (!flag) { playerEffectPlay.PlayL5Attack03(); return; } PlayerEffectPlay.Magic g_Magic = playerEffectPlay.g_Magic; if (g_Magic == PlayerEffectPlay.Magic.Null) { playerEffectPlay.PlayL5Attack03Null(); return; } if (g_Magic == PlayerEffectPlay.Magic.Null) { playerEffectPlay.PlayL5Attack03Ice(); return; } if (g_Magic != PlayerEffectPlay.Magic.Null) { while (g_Magic != PlayerEffectPlay.Magic.Ice) { } playerEffectPlay.PlayL5Attack03Lightning(); return; } playerEffectPlay.PlayL5Attack03Fire(); } // Token: 0x06001FBD RID: 8125 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FBD")] [Address(RVA = "0x954490", Offset = "0x952C90", VA = "0x180954490")] public void PlayEffL5Attack04() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FBE RID: 8126 RVA: 0x0004C9EC File Offset: 0x0004ABEC [Token(Token = "0x6001FBE")] [Address(RVA = "0x9545C0", Offset = "0x952DC0", VA = "0x1809545C0")] public void PlayEffL5DodgeForward() { this.playerEffect.PlayL5DodgeForward(); } // Token: 0x06001FBF RID: 8127 RVA: 0x0004CA0C File Offset: 0x0004AC0C [Token(Token = "0x6001FBF")] [Address(RVA = "0x9545A0", Offset = "0x952DA0", VA = "0x1809545A0")] public void PlayEffL5DodgeBack() { this.playerEffect.PlayL5DodgeBack(); } // Token: 0x06001FC0 RID: 8128 RVA: 0x0004CA2C File Offset: 0x0004AC2C [Token(Token = "0x6001FC0")] [Address(RVA = "0x955760", Offset = "0x953F60", VA = "0x180955760")] public void SlipDropItem() { bool flag = this.g_PlayerItem.BeHit(); NobetaAnimatorController animatorController = this.playerController.animatorController; int num = 0; animatorController.SetUseItem(num != 0); this.g_PlayerItem.CloseHandItem(); } // Token: 0x06001FC1 RID: 8129 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001FC1")] [Address(RVA = "0x9557B0", Offset = "0x953FB0", VA = "0x1809557B0")] public void SlipSmoke() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001FC2 RID: 8130 RVA: 0x0004CA6C File Offset: 0x0004AC6C [Token(Token = "0x6001FC2")] [Address(RVA = "0x951920", Offset = "0x950120", VA = "0x180951920")] public void AniGamePadVibration(float duration) { Game.EnableVibration(duration, 0.25f, 0.25f); } // Token: 0x06001FC3 RID: 8131 RVA: 0x0004CA8C File Offset: 0x0004AC8C [Token(Token = "0x6001FC3")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public WizardGirlManage() { } // Token: 0x04002937 RID: 10551 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002937")] [SerializeField] private PlayerController playerController; // Token: 0x04002938 RID: 10552 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002938")] [SerializeField] private Transform aimTarget; // Token: 0x04002939 RID: 10553 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002939")] [SerializeField] private Transform lookAtObject; // Token: 0x0400293A RID: 10554 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400293A")] [SerializeField] private PlayerEffectRootContainer effectRootContainer; // Token: 0x0400293B RID: 10555 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400293B")] [SerializeField] public bool isNobeta; // Token: 0x0400293C RID: 10556 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400293C")] [SerializeField] private NobetaSkin skinInstance; // Token: 0x0400293D RID: 10557 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400293D")] [SerializeField] private NobetaSkinController skinController; // Token: 0x0400293E RID: 10558 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400293E")] private PlayerInputController inputController; // Token: 0x0400293F RID: 10559 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400293F")] private CharacterController characterController; // Token: 0x04002940 RID: 10560 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4002940")] private PlayerEffectPlay playerEffect; // Token: 0x04002941 RID: 10561 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4002941")] private PlayerItem g_PlayerItem; // Token: 0x04002942 RID: 10562 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4002942")] private PlayerSound g_Sound; // Token: 0x04002943 RID: 10563 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4002943")] private CharacterBaseData g_CharData; // Token: 0x04002944 RID: 10564 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4002944")] private PlayerMagicData g_MData; // Token: 0x04002945 RID: 10565 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4002945")] private AnimAttackCollision g_AttackCollision; // Token: 0x04002946 RID: 10566 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4002946")] private Transform g_PlayerCenter; // Token: 0x04002947 RID: 10567 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4002947")] private bool g_bStealth; // Token: 0x04002948 RID: 10568 [FieldOffset(Offset = "0x9C")] [Token(Token = "0x4002948")] private float g_fDeltaTime; // Token: 0x04002949 RID: 10569 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4002949")] private GameSkin currentActiveSkin; // Token: 0x0400294A RID: 10570 [FieldOffset(Offset = "0xA4")] [Token(Token = "0x400294A")] private bool onSkinLoading; // Token: 0x0400294B RID: 10571 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400294B")] private AsyncOperationHandle activeSkinLoader; // Token: 0x0400294C RID: 10572 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x400294C")] private AsyncOperationHandle storySkinLoader; // Token: 0x0400294D RID: 10573 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x400294D")] private AsyncOperationHandle tempSkinLoader; // Token: 0x0400294E RID: 10574 [FieldOffset(Offset = "0x108")] [Token(Token = "0x400294E")] private bool g_bPlayerShotEffect; }