using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001EC RID: 492 [Token(Token = "0x20001EC")] public class abc : MonoBehaviour { // Token: 0x060013F2 RID: 5106 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013F2")] [Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013F3 RID: 5107 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60013F3")] [Address(RVA = "0x29E8B0", Offset = "0x29D0B0", VA = "0x18029E8B0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060013F4 RID: 5108 RVA: 0x0002D9DC File Offset: 0x0002BBDC [Token(Token = "0x60013F4")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public abc() { } // Token: 0x04001F08 RID: 7944 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001F08")] public int[] bb; // Token: 0x04001F09 RID: 7945 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001F09")] public int[,] aa; }